Difference between revisions of "Open Development User Group"

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#How hard is implementing non attached rigged hierarchical mesh that is animated with animation assets is going to be? If its possible at all - how much time is it going to take? ([[User:FadeOut Razorfen|FadeOut Razorfen]])
#How hard is implementing non attached rigged hierarchical mesh that is animated with animation assets is going to be? If its possible at all - how much time is it going to take? ([[User:FadeOut Razorfen|FadeOut Razorfen]])
# The Havok Sub-license [[User:Nalates Urriah|Nalates Urriah]] 08:37, 12 April 2012 (PDT) - Edit: removed by: [[User:Nalates Urriah|Nalates Urriah]]
# The Havok Sub-license [[User:Nalates Urriah|Nalates Urriah]] 08:37, 12 April 2012 (PDT) - Edit: removed by: [[User:Nalates Urriah|Nalates Urriah]]
#{{JiraIssue|VWR-27404|Allow User-Defined Sidebars}} [[User:Haravikk Mistral|Haravikk Mistral]]
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Revision as of 06:59, 14 May 2012

Open Source Policies, Resources for Open Contributions, and progressing contributions through the Snowstorm process.

Chaired by Oz Linden of the Snowstorm Team.

Schedule

Every Monday 07:00-08:00 SLT and Thursday 13:00-14:00 SLT at Oz's Raft🖈



Agenda

The agenda for the next meeting is:

  1. OPEN Issue Triage (Oz Linden)
  2. VWR-28390 Add an Edit button to the UI toybox to provide better semantic meaning, and easier usage. This is needed now, as the build-button is greyed out in many areas, to inspect items or to work on existing objects. (MartinRJ Fayray)
  3. How hard is implementing non attached rigged hierarchical mesh that is animated with animation assets is going to be? If its possible at all - how much time is it going to take? (FadeOut Razorfen)
  4. The Havok Sub-license Nalates Urriah 08:37, 12 April 2012 (PDT) - Edit: removed by: Nalates Urriah
  5. VWR-27404 Allow User-Defined Sidebars Haravikk Mistral

Archive

Records of past meetings: Open Development User Group/Archive


See the list of other user groups.