Difference between revisions of "Template:LSL Function/chat"

From Second Life Wiki
Jump to navigation Jump to search
m
m
Line 59: Line 59:
|-
|-
{{VarPair|constants_nb}}
{{VarPair|constants_nb}}
|-
{{VarPair|examples}}
|-
|-
{{VarPairTable|footnotes}}
{{VarPairTable|footnotes}}
|}
|}
</noinclude>
</noinclude>

Revision as of 21:16, 9 January 2014

#var value
caveats
  • Messages sent on channel zero[1] and DEBUG_CHANNEL are throttled to a rate of <200/10sec, per region, per owner/user.
    • Once the rate is exceeded, all following messages on channel zero or DEBUG_CHANNEL will be dropped until the send rate is again below 200/2sec for the previous 2 sec. Dropped messages, despite being dropped still count against the limit.
p_none_desc output chat channel, any integer value
p_none_hover output chat channel, any integer value
p_none__desc message to be transmitted
constants_nb
Channel Constant Description
DEBUG_CHANNEL 0x7FFFFFFF Chat channel reserved for script debugging and error messages, broadcasts to all nearby users.
PUBLIC_CHANNEL 0x0 Chat channel that broadcasts to all nearby users. This channel is sometimes referred to as: open chat, local chat and public chat.
examples For better readability of your code, you can make use of certain mnemonic constants such as PUBLIC_CHANNEL instead of channel 0 and DEBUG_CHANNEL instead of channel +2,147,483,647.
footnotes
  • ^ Channel zero is also known as: PUBLIC_CHANNEL, open chat, local chat and public chat