DEBUG CHANNEL - Second Life Wiki

DEBUG CHANNEL

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Description

Constant: integer DEBUG_CHANNEL = 0x7FFFFFFF;

The integer constant DEBUG_CHANNEL has the value 0x7FFFFFFF

Chat channel reserved for script debugging and error messages. The client will display chat on this channel in the script console.

Related Articles

Constants

•  PUBLIC_CHANNEL

Functions

•  llWhisper
•  llSay
•  llShout
•  llRegionSay
•  llDialog
•  llListen

Events

•  listen

Useful Snippets

key owner;
 
default{//little link_message debugging script
    link_message(integer a, integer b, string c, key d){
        llSay(DEBUG_CHANNEL, llList2CSV([a,b,c,d]));
        if(llGetOwner() != owner)
            llSetScriptState(llGetScriptName(), FALSE);
    }
    state_entry(){
        owner = llGetOwner();
    }
}

Deep Notes

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Source

'linden\indra\llcommon\indra_constants.h' as CHAT_CHANNEL_DEBUG (with a value of S32_MAX)