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Function: llWhisper( integer channel, string msg );
Whispers the text supplied in string msg on channel supplied in integer channel.
|| output chat channel, any integer value
|| message to be transmitted
| Channel Constant
||Chat channel reserved for script debugging and error messages, broadcasts to all nearby users.
||Chat channel that broadcasts to all nearby users. This channel is sometimes referred to as: open chat, local chat and public chat.
- Messages sent on channel zero and DEBUG_CHANNEL are throttled to a rate of <200/10sec, per region, per owner/user.
- Once the rate is exceeded, all following messages on channel zero or DEBUG_CHANNEL will be dropped until the send rate is again below 200/2sec for the previous 2 sec. Dropped messages, despite being dropped still count against the limit.
- Text can be a maximum of 1024 bytes. This can convey 1024 ASCII characters, or 512 UTF-8 characters such as á
- Whispers can only be heard within 10 meters of the speaking prim (rather than the root). This is contrary to how listens work, where a message can only be heard by any prim in the object if and only if the root prim is capable of hearing it.
- A prim can not hear itself, this to prevent problems with recursion. It can however hear other prims within the same object.
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function void llWhisper( integer channel, string msg );
The prims speak to me
hushed tones... a secret message?
Tell me your story.