User:Fred Gandt/Scripts/Continued 4

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My Contributions

I have implemented a V# system to make it more obvious if a script is updated. The V# forms part of the title of each script.

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The legal stuff about contributing to this wiki (worth reading).

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Tuition scripts, notes, videos and screenshots etc. (hardly any content yet)

Free Scripts

Touch Texture Setter ( V2 )

Fill out the UUID for the texture to set. Drop the script in the prim to texture. The texture then sets on each face touched. A long held touch will delete the script.

<lsl>// V2 //

key texture_uuid = "f05755e7-d31c-116d-9cf2-a4840bdfc56b";

integer tc;

key owner;

default {

   state_entry()
   {
       owner = llGetOwner();
   }
   touch_end(integer nd)
   {
       while(nd)
       {
           if(llDetectedKey(--nd) == owner)
           {
               tc = 0;
               llSetTexture(texture_uuid, llDetectedTouchFace(nd));
           }
       }
   }
   touch(integer nd)
   {
       while(nd)
       {
           if(llDetectedKey(--nd) == owner)
           {
               if((++tc) == 20)
               llRemoveInventory(llGetScriptName());
           }
       }
   }

}</lsl>

More Scripts...

Free Scripts (content constantly updating)

More Free Scripts (content constantly updating)

Even More Free Scripts (content constantly updating)

Even More More Free Scripts (content constantly updating)

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