Phantom

From Second Life Wiki

Jump to: navigation, search

Phantom is a property that can be set on a prim through the edit window or via scripting. Setting a prim to phantom will cause it to become non-solid and no collision detection will occur. Setting prims to phantom does not stop them from being simulated by the physics engine. Use Physics Optimization to do this.

Contents

Menu

Scripting

Video tutorial

  •  ?

See also

Personal tools
In other languages