From Second Life Wiki
no_sensor
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Caveats
- The script must have a sensor event, without it no_sensor will not be triggered. An empty sensor event is enough to satisfy this condition and cause no_sensor to be triggered.
- Using a sensor this way is not the easiest way of finding out if a user is not around. If determining if the user is in the sim is the goal then llGetAgentSize is a good alternative, another solution is to use llGetObjectDetails as you will see in the Useful Snippets section.
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No_sensor