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5 August 2024
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04:51 | LlDamage 2 changes history +61 [Nexii Malthus (2×)] | |||
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04:51 (cur | prev) −52 Nexii Malthus talk contribs Clarify exceptions more directly | |||
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04:48 (cur | prev) +113 Nexii Malthus talk contribs Have added another statement about exceptions see https://feedback.secondlife.com/combat-20/p/lldamage-unthrottle-for-cases-where-abuse-is-unlikely -- Also all limits/throttles are up to being changed at any time. We just need to document these changes when they happen or are noticed. Otherwise we'd end up plastering the whole wiki with these notices. |
1 August 2024
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03:36 | LlDamage 3 changes history +186 [Nexii Malthus; Ghost Menjou (2×)] | |||
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03:36 (cur | prev) +88 Ghost Menjou talk contribs | ||||
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03:30 (cur | prev) +36 Ghost Menjou talk contribs | ||||
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02:05 (cur | prev) +62 Nexii Malthus talk contribs Add note about the function call throttle for llDamage which may inhibit some damage-over-time usecases |
31 July 2024
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20:29 | LlDamage 4 changes history +122 [Nexii Malthus (4×)] | |||
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20:29 (cur | prev) +84 Nexii Malthus talk contribs Add note about being able to go beyond 100 damage via llDamage | ||||
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20:00 (cur | prev) −163 Nexii Malthus talk contribs Removed caveat, you can set damage above 100.0 it seems via llDamage, pretty sure I tested this before so it may have been changed in the latest bluesteel version Tag: Manual revert | |||
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18:18 (cur | prev) +163 Nexii Malthus talk contribs Add a note in caveats about the maximum delivered damage being 100.0 | ||||
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17:58 (cur | prev) +38 Nexii Malthus talk contribs Same per llDetectedDamage |
17:56 | LlDetectedDamage diffhist +38 Nexii Malthus talk contribs Pop in custom damage types list — Should it be embedded alongside, within or referred to from LSL Constants/Damage_Types? Might have to link to it later if it expands the page too much |
09:27 | LlFindNotecardTextSync diffhist +44 Rider Linden talk contribs |