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31 May 2024
07:02 | LlPushObject diffhist +11 Frionil Fang talk contribs objects can push themselves in no-push areas |
26 May 2024
14:19 | LlSetText diffhist +22 Frionil Fang talk contribs clarified the floating text uses UTF-8 encoding, and multibyte characters are just deleted if they cross the boundary instead of resulting in garbage |
24 May 2024
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13:44 | LlSetSoundRadius 3 changes history +784 [Frionil Fang (3×)] | |||
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13:44 (cur | prev) −117 Frionil Fang talk contribs removed the caveat about linkplay sounds not getting started, couldn't reproduce again despite being consistent on first attempt... maybe it's just cursed | ||||
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08:05 (cur | prev) +153 Frionil Fang talk contribs couple more tidbits | ||||
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07:52 (cur | prev) +758 Frionil Fang talk contribs as per recent forum discussions, sounds in a radius can act a little funny, and actually has no effect on triggered sounds |
08:03 | LlTriggerSoundLimited diffhist +156 Frionil Fang talk contribs requires the *avatar* to be within the trigger area, not the camera, unlike sound radius |