Difference between revisions of "PUBLIC CHANNEL"

From Second Life Wiki
Jump to navigation Jump to search
m
m
Line 3: Line 3:
|type={{#var:type}}
|type={{#var:type}}
|value={{#var:value}}
|value={{#var:value}}
|hvalue={{#var:hvalue}}
|desc=Chat channel that broadcasts to all nearby users & objects.
|desc=Chat channel that broadcasts to all nearby users & objects.



Revision as of 14:29, 12 January 2012

Description

Constant: integer PUBLIC_CHANNEL = <span title="Hexadecimal notation for: 0x0" style="border-bottom:1px dotted; cursor:help;">0x0;

The integer constant PUBLIC_CHANNEL has the value <span title="Hexadecimal notation for: 0x0" style="border-bottom:1px dotted; cursor:help;">0x0

Chat channel that broadcasts to all nearby users & objects.

If used with a llRegionSayTo, it goes to the specified user or prim. Unlike private channels, the user's attachments do not receive the message.

Caveats


Related Articles

Constants

•  DEBUG_CHANNEL

Functions

•  llWhisper
•  llSay
•  llShout
•  llRegionSayTo
•  llDialog
•  llListen

Events

•  listen

Deep Notes

Search JIRA for related Issues

Signature

integer PUBLIC_CHANNEL = 0x0;//Chat channel that broadcasts to all nearby users.