Category:Articles in need of haiku
		
		
		
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As part of the LSL Portal Poetry Project, these articles are in need of haiku.
If you would like to see which articles already have Haiku. Try: Category:Articles with haiku
Example: llGetPizza (the order of the parameters in the definition has no effect on the rendering).
{{LSL_Function
 |func_id|func_sleep=1800|func_energy=10.0
 |mode=request|func=llGetPizza|sort=GetPizza
 |func_desc=Orders a pizza paid by M Linden while agent is logged into Second Life.
 |p1_type=key|p1_name=dest|p1_desc=Avatar [[UUID]].
 |func_footnote=The avatar '''destination''' does not have to be in the same sim, but should be close by to reduce delivery latency.
 |return_text
 |spec
 |caveats=.. or your money back! (Successful  delivery may cause user to sleep too)
 |examples=
 <lsl>
 llGetPizza(llAvatarOnTargetSitsAndWaits());
 </lsl>
 |helpers
 |related
 |also
 |notes=A long time feature of a popular MMO.  Should be added to Second Life to keep up.
 |haiku=
 {{Haiku|If you got this far|as if to write a haiku|enjoy April first}}
 |cat1
 |cat2
 |cat3
 }}
Pages in category "Articles in need of haiku"
The following 200 pages are in this category, out of 1,104 total.
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- LlAcos
 - ACTIVE
 - ACTIVE/es
 - LlAddToLandPassList
 - LlAdjustDamage
 - LlAdjustSoundVolume
 - AGENT
 - LlAgentInExperience
 - AGENT ALWAYS RUN
 - AGENT ATTACHMENTS
 - AGENT AUTOPILOT
 - AGENT AWAY
 - AGENT BUSY
 - AGENT BY LEGACY NAME
 - AGENT BY USERNAME
 - AGENT CROUCHING
 - AGENT FLOATING VIA SCRIPTED ATTACHMENT
 - AGENT FLYING
 - AGENT IN AIR
 - AGENT LIST PARCEL
 - AGENT LIST PARCEL OWNER
 - AGENT LIST REGION
 - AGENT MOUSELOOK
 - AGENT ON OBJECT
 - AGENT SCRIPTED
 - AGENT SITTING
 - AGENT TYPING
 - AGENT WALKING
 - LlAllowInventoryDrop
 - ALL SIDES
 - LlAngleBetween
 - ANIM ON
 - LlApplyRotationalImpulse
 - LlAsin
 - ATTACH AVATAR CENTER
 - ATTACH BACK
 - ATTACH BELLY
 - ATTACH CHEST
 - ATTACH CHIN
 - ATTACH FACE JAW
 - ATTACH FACE LEAR
 - ATTACH FACE LEYE
 - ATTACH FACE REAR
 - ATTACH FACE REYE
 - ATTACH FACE TONGUE
 - ATTACH GROIN
 - ATTACH HEAD
 - ATTACH HIND LFOOT
 - ATTACH HIND RFOOT
 - ATTACH HUD BOTTOM
 - ATTACH HUD BOTTOM LEFT
 - ATTACH HUD BOTTOM RIGHT
 - ATTACH HUD CENTER 1
 - ATTACH HUD CENTER 2
 - ATTACH HUD TOP CENTER
 - ATTACH HUD TOP LEFT
 - ATTACH HUD TOP RIGHT
 - ATTACH LEAR
 - ATTACH LEFT PEC
 - ATTACH LEYE
 - ATTACH LFOOT
 - ATTACH LHAND
 - ATTACH LHAND RING1
 - ATTACH LHIP
 - ATTACH LLARM
 - ATTACH LLLEG
 - ATTACH LSHOULDER
 - ATTACH LUARM
 - ATTACH LULEG
 - ATTACH LWING
 - ATTACH MOUTH
 - ATTACH NECK
 - ATTACH NOSE
 - ATTACH PELVIS
 - ATTACH REAR
 - ATTACH REYE
 - ATTACH RFOOT
 - ATTACH RHAND
 - ATTACH RHAND RING1
 - ATTACH RHIP
 - ATTACH RIGHT PEC
 - ATTACH RLARM
 - ATTACH RLLEG
 - ATTACH RSHOULDER
 - ATTACH RUARM
 - ATTACH RULEG
 - ATTACH RWING
 - ATTACH TAIL BASE
 - ATTACH TAIL TIP
 - LlAxisAngle2Rot
 
C
- CAMERA ACTIVE
 - CAMERA BEHINDNESS ANGLE
 - CAMERA BEHINDNESS LAG
 - CAMERA DISTANCE
 - CAMERA FOCUS
 - CAMERA FOCUS LAG
 - CAMERA FOCUS LOCKED
 - CAMERA FOCUS OFFSET
 - CAMERA FOCUS THRESHOLD
 - CAMERA PITCH
 - CAMERA POSITION
 - CAMERA POSITION LAG
 - CAMERA POSITION LOCKED
 - CAMERA POSITION THRESHOLD
 - LlCastRay
 - LlCeil
 - CHANGED ALLOWED DROP
 - CHANGED COLOR
 - CHANGED INVENTORY
 - CHANGED LINK
 - CHANGED MEDIA
 - CHANGED OWNER
 - CHANGED PERMISSIONS
 - CHANGED REGION
 - CHANGED REGION START
 - CHANGED RENDER MATERIAL
 - CHANGED SCALE
 - CHANGED SHAPE
 - CHANGED TELEPORT
 - CHANGED TEXTURE
 - LlChar
 - CHARACTER ACCOUNT FOR SKIPPED FRAMES
 - CHARACTER AVOIDANCE MODE
 - CHARACTER DESIRED SPEED
 - CHARACTER DESIRED TURN SPEED
 - CHARACTER LENGTH
 - CHARACTER MAX ACCEL
 - CHARACTER MAX DECEL
 - CHARACTER MAX SPEED
 - CHARACTER MAX TURN RADIUS
 - CHARACTER ORIENTATION
 - CHARACTER RADIUS
 - CHARACTER STAY WITHIN PARCEL
 - CHARACTER TYPE
 - CHARACTER TYPE A
 - CHARACTER TYPE B
 - CHARACTER TYPE C
 - CHARACTER TYPE D
 - CHARACTER TYPE NONE
 - LlClearCameraParams
 - LlClearLinkMedia
 - LlClearPrimMedia
 - CLICK ACTION BUY
 - CLICK ACTION IGNORE
 - CLICK ACTION NONE
 - CLICK ACTION OPEN
 - CLICK ACTION OPEN MEDIA
 - CLICK ACTION PAY
 - CLICK ACTION PLAY
 - CLICK ACTION SIT
 - CLICK ACTION TOUCH
 - CLICK ACTION ZOOM
 - LlCloseRemoteDataChannel
 - LlCloud
 - LlCollisionFilter
 - LlCollisionSound
 - COMBAT CHANNEL
 - COMBAT LOG ID
 - LlComputeHash
 - CONTENT TYPE ATOM
 - CONTENT TYPE FORM
 - CONTENT TYPE HTML
 - CONTENT TYPE JSON
 - CONTENT TYPE LLSD
 - CONTENT TYPE RSS
 - CONTENT TYPE TEXT
 - CONTENT TYPE XHTML
 - CONTENT TYPE XML
 - CONTROL BACK
 - CONTROL DOWN
 - CONTROL FWD
 - CONTROL LBUTTON
 - CONTROL LEFT
 - CONTROL ML LBUTTON
 - CONTROL RIGHT
 - CONTROL ROT LEFT
 - CONTROL ROT RIGHT
 - CONTROL UP
 - LlCos
 - LlCreateCharacter
 - LlCreateLink
 - LlCSV2List