Difference between revisions of "Mesh"

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(→‎Miscellaneous Articles: + == Prims, Prim Equivalent, Land Impact == Forum)
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{{Multi-lang}}
{{Multi-lang}}
{{KBnote|These pages are currently undergoing renovation; expect to see a lot of information moved and/or updated.  Check back soon for updates!}}
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|- style="font-size: 18px; font-weight: bold; background: black; color: white; text-align: center; height:8px;"
|align="left"| <span style="color:#FFFFAA;">Status</span>
|align="right" valign="top"| <font color="#FFFFAA" size="3px;">Mesh Project Viewer</font>
|- valign="top" style="font-size: 10pt;"
|align="left" style="background: #FFFFAA; color=black" colspan=2 |
* Mesh import is now in the official Second Life Viewer!  Download it now from the [http://secondlife.com/support/downloads/ Downloads page].'''
* [http://community.secondlife.com/t5/Featured-News/Mesh-Coming-to-Second-Life-This-Summer/ba-p/902061 Mesh Coming to Second Life This Summer!] - 5/31/11 blog post.
* See [[Content Creation/Mesh Import User Group]] for more information and recent news.
|}
{{Navbox/Mesh-all}}
{{Navbox/Mesh-all}}


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Mesh is a capability to bring models, known as meshes, created in other applications into Second Life. Mesh is available now on the entire Second Life main grid.
Mesh is a capability to bring 3D models, known as meshes, created in other applications into Second Life.
{{:Mesh/Getting_started}}
{{:Mesh/Getting_started}}


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=== Discussion forums ===
=== Discussion forums ===
The Mesh team scans the forums frequently to answer questions and ask for feedback. To discuss the latest news, or anything related to Mesh, go to the '''[http://community.secondlife.com/t5/Mesh/bd-p/Mesh Mesh discussion forums]'''.
To discuss the latest news, or anything related to Mesh, go to the '''[http://community.secondlife.com/t5/Mesh/bd-p/Mesh Mesh discussion forums]'''.


'''Latests posts from the forum''':
'''Latests posts from the forum''':
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== Miscellaneous Articles ==
== Miscellaneous Articles ==
{{KBvideo|wel81CfKgRw|480|380|type=youtube}}
* '''[http://community.secondlife.com/t5/Mesh/Prims-Prim-Equivalent-Land-Impact-a-too-long-guide/td-p/1293579 Prims, Prim Equivalent, Land Impact... a too long guide]''' An in-depth exploration of ''land impact'', originally posted by Jenni Darkwatch in the Mesh forum.
 
 
 
* [http://www.flickr.com/groups/secondlife3dmesh/ Resident-run Mesh images group on Flickr], also [http://www.flickr.com/search/?w=all&q=slmesh&m=tags search Flickr for the "slmesh" tag]
* [http://www.flickr.com/groups/secondlife3dmesh/ Resident-run Mesh images group on Flickr], also [http://www.flickr.com/search/?w=all&q=slmesh&m=tags search Flickr for the "slmesh" tag]
* [[Depth of Field]]
* [[Depth of Field]] An optional graphical effect, particularly useful for enhancing screenshots.
* [http://blog.machinimatrix.org/optimizing-meshes/ Mesh Optimizations] ("From Sculpty to Mesh")
* [http://blog.machinimatrix.org/optimizing-meshes/ Mesh Optimizations] A tutorial covering the transition from sculpted prims to mesh models.
* [http://blogs.secondlife.com/community/answers/mesh SL Answers Page] Answers to common Mesh questions.
* [http://blogs.secondlife.com/community/answers/mesh SL Answers Page] Answers to common Mesh questions on the Second Life community website.
* [https://wiki.secondlife.com/wiki/Mesh_Upload_Enablement Mesh Enablement]  How to enable mesh upload abilities.
* [https://wiki.secondlife.com/wiki/Mesh_Upload_Enablement Mesh Enablement]  How to enable mesh upload abilities on your Second Life account.
== Prims, Prim Equivalent, Land Impact ==
 
This information was originally posted by Jenni Darkwatch over in the Mesh forum at: [http://community.secondlife.com/t5/Mesh/Prims-Prim-Equivalent-Land-Impact-a-too-long-guide/td-p/1293579  Prims, Prim Equivalent, Land Impact]


[[Category:Mesh]]
[[Category:Mesh]]

Revision as of 13:01, 23 January 2012


Mesh is a capability to bring 3D models, known as meshes, created in other applications into Second Life.

Getting started

To try out mesh:

  1. Go to one of all the sandboxes in Second Life. See Second Life Public Sandboxes.
    Some sandboxes may become overcrowded with Residents and have poor performance. If you see objects that look like a lot of flat triangles, try moving to another region.
  2. See what people have been working on, or try uploading some sample content of your own!

Save L$ by testing on the beta grid

Uploading mesh content to the main Second Life grid costs Linden dollars. For development and testing, upload your content to the Aditi beta grid instead. For more information about Aditi, see Preview Grid.

Follow these steps to upload models to Aditi:

  1. Import your SL account to Aditi (see Updating Your Account on Aditi for instructions).
  2. Enable the grid selection dropdown on the Second Life login screen in Me > Preferences > Advanced > Show Grid Selection or by typing CTRL+SHIFT+G.
    Note: You may need to enable the Advanced menu by pressing Ctrl+Shift+D
  3. In grid selection, choose the Aditi beta grid.
  4. Your account on the beta grid has its own L$ balance, so Linden dollars earned and spent on Aditi do not affect your main grid L$ balance.

Latest news and your feedback

Mesh Import User Group

The Mesh team holds a weekly user group focused on all things related to the mesh import project. For full information on the user group and an archive of past transcripts, check out the Content Creation, Mesh Import, Scripting User Group page.

Fixes and feature requests

To see features and fixes other Residents are asking for, check out the most popular open issues. To bring more attention to an issue, please add your vote!

Found a new bug or want to request an improvement? Here's how to report it.

Discussion forums

To discuss the latest news, or anything related to Mesh, go to the Mesh discussion forums.

Latests posts from the forum:

Miscellaneous Articles