Difference between revisions of "LlGroundSlope"
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{{LSL_Function | {{LSL_Function | ||
|inject-2={{LSL Function/position|offset|local=noZ}} | |||
|func_id=221|func_sleep=0.0|func_energy=10.0 | |func_id=221|func_sleep=0.0|func_energy=10.0 | ||
|func=llGroundSlope | |func=llGroundSlope | ||
Line 5: | Line 6: | ||
|func_footnote=The requested position needs to be in the same sim. | |func_footnote=The requested position needs to be in the same sim. | ||
|func_desc | |func_desc | ||
|return_text=that is the ground slope below the object [[llGetPos|position]] + | |return_text=that is the ground slope below the object [[llGetPos|position]] + {{LSLP|offset}} | ||
|spec | |spec | ||
|caveats | |caveats |
Revision as of 20:44, 16 June 2012
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Summary
Function: vector llGroundSlope( vector offset );221 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the ground slope below the object position + offset
• vector | offset | – | offset relative to the noZ position and expressed in local coordinates |
The requested position needs to be in the same sim.
Caveats
Examples
See Also
Functions
• | llGround | – | Gets the ground height | |
• | llGroundContour | – | Gets the ground contour | |
• | llGroundNormal | – | Gets the ground normal |