Difference between revisions of "PRIM PHYSICS SHAPE PRIM"

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Latest revision as of 20:24, 9 July 2013

Description

Constant: integer PRIM_PHYSICS_SHAPE_PRIM = 0;

The integer constant PRIM_PHYSICS_SHAPE_PRIM has the value 0

Used with PRIM_PHYSICS_SHAPE_TYPE. Prims of this type use the normal prim shape for physics (this is the default for all non-mesh objects)

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Notes

The physics shape type attribute can be found in the Features tab of the Edit window.

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integer PRIM_PHYSICS_SHAPE_PRIM = 0;