Difference between revisions of "DATA SIM STATUS"
Jump to navigation
Jump to search
m (Re-format) |
(This is to provide an example of DATA_SIM_STATUS for people to see how to use it.) |
||
Line 13: | Line 13: | ||
|text= | |text= | ||
|pb= | |pb= | ||
|examples | |examples=<lsl>key queryData; | ||
default | |||
{ | |||
// querry immediately for simulator data on current status of sim. | |||
state_entry() | |||
{ | |||
queryData = llRequestSimulatorData( llGetRegionName(), DATA_SIM_STATUS ); | |||
} | |||
// if another owner or the region changes where the script operates in reset script | |||
changed( integer isChanged ) | |||
{ | |||
if( isChanged & CHANGED_REGION ) | |||
{ | |||
llResetScript(); | |||
} | |||
if( isChanged & CHANGED_OWNER ) | |||
{ | |||
llResetScript(); | |||
} | |||
} | |||
// how to handle the query information. | |||
dataserver( key queryID, string info ) | |||
{ | |||
if( queryID == queryData ) | |||
{ | |||
// output to upper case characters the current state of the sim. | |||
llOwnerSay( "This region is currently: " + llToUpper(info) ); | |||
} | |||
} | |||
}</lsl> | |||
|constants= | |constants= | ||
<!--{{LSL ConstRow|PAYMENT_INFO_ON_FILE}}--> | <!--{{LSL ConstRow|PAYMENT_INFO_ON_FILE}}--> |
Revision as of 10:31, 30 October 2013
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer DATA_SIM_STATUS = 6;The integer constant DATA_SIM_STATUS has the value 6
Returns one of these strings.
- "up": simulator currently up and running
- "down": simulator currently down
- "starting": simulator currently starting
- "stopping": simulator currently stopping
- "crashed": simulator has crashed
- "unknown": simulator status unknown or unknown simulator
Caveats
Related Articles
Functions
• | llRequestSimulatorData |
Examples
<lsl>key queryData;
default {
// querry immediately for simulator data on current status of sim. state_entry() { queryData = llRequestSimulatorData( llGetRegionName(), DATA_SIM_STATUS ); } // if another owner or the region changes where the script operates in reset script changed( integer isChanged ) { if( isChanged & CHANGED_REGION ) { llResetScript(); } if( isChanged & CHANGED_OWNER ) { llResetScript(); } } // how to handle the query information. dataserver( key queryID, string info ) { if( queryID == queryData ) { // output to upper case characters the current state of the sim. llOwnerSay( "This region is currently: " + llToUpper(info) ); } }
}</lsl>