Difference between revisions of "REVERSE"
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Frionil Fang (talk | contribs) (missing desc) |
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|type=integer | |type=integer | ||
|value={{LSL Hex|0x04}} | |value={{LSL Hex|0x04}} | ||
|desc | |desc=Reverses the direction of a texture animation, playing it from end to start. | ||
|examples | |examples | ||
|functions= | |functions= |
Latest revision as of 15:55, 28 October 2023
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer REVERSE = 0x04;The integer constant REVERSE has the value 0x04
Reverses the direction of a texture animation, playing it from end to start.
Caveats
Related Articles
Functions
• | llSetTextureAnim | |||
• | llSetLinkTextureAnim |