Difference between revisions of "LlAcos"
Jump to navigation
Jump to search
m |
m (fix) |
||
Line 3: | Line 3: | ||
|func=llAcos|sort=Acos | |func=llAcos|sort=Acos | ||
|return_type=float | |return_type=float | ||
|p1_type=float|p1_name=val|p1_desc=val must fall in the range [-1.0, 1.0]. (-1.0 | |p1_type=float|p1_name=val|p1_desc=val must fall in the range [-1.0, 1.0]. (-1.0 <{{=}} '''val''' <{{=}} 1.0) | ||
|return_text=that is the arccosine in radians of '''val''' | |return_text=that is the arccosine in radians of '''val''' | ||
|spec|caveats|func_footnote | |spec|caveats|func_footnote |
Revision as of 14:50, 16 November 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llAcos( float val );172 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the arccosine in radians of val
• float | val | – | val must fall in the range [-1.0, 1.0]. (-1.0 <= val <= 1.0) |
Caveats
Examples
<lsl>// Touch the object with this script in it to see the arccosine of random numbers! default {
touch_start(integer num) { float r = llFrand(2) - 1.0; llOwnerSay("The arccosine of " + (string)r + " is " + (string)llAcos(r)); }}</lsl>