Difference between revisions of "LlGround"
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|func=llGround|sort=Ground | |func=llGround|sort=Ground | ||
|return_type=float|p1_type=vector|p1_name=offset | |return_type=float|p1_type=vector|p1_name=offset | ||
|func_footnote=The requested position needs to be in the same sim. | |func_footnote=The requested position needs to be in the same sim, only the X & Y of the '''offset''' are important. | ||
|func_desc | |func_desc | ||
|return_text=that is the ground height below the object [[llGetPos|position]] + '''offset''' | |return_text=that is the ground height below the object [[llGetPos|position]] + '''offset''' | ||
|spec | |spec | ||
|caveats | |caveats |
Revision as of 21:52, 12 May 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llGround( vector offset );42 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the ground height below the object position + offset
• vector | offset |
The requested position needs to be in the same sim, only the X & Y of the offset are important.
Caveats
Examples
See Also
Functions
• | llGroundContour | – | Gets the ground contour | |
• | llGroundNormal | – | Gets the ground normal | |
• | llGroundSlope | – | Gets the ground slope |