Difference between revisions of "TransferRequest"
Jump to navigation
Jump to search
Tomm Olifone (talk | contribs) |
|||
(5 intermediate revisions by 2 users not shown) | |||
Line 18: | Line 18: | ||
This message is only used by the [[Transfer Manager]] system. | This message is only used by the [[Transfer Manager]] system. | ||
TransferID is a client-generated random LLUUID. | |||
Source Types: | |||
:LLTST_UNKNOWN = 0 | |||
:LLTST_FILE = 1 | |||
:LLTST_ASSET = 2 | |||
:LLTST_SIM_INV_ITEM = 3 | |||
:LLTST_SIM_ESTATE = 4 | |||
:LLTST_NUM_TYPES = 5 | |||
Channel Types: | |||
:LLTCT_UNKNOWN = 0 | |||
:LLTCT_MISC = 1 | |||
:LLTCT_ASSET = 2 | |||
:LLTCT_NUM_TYPES = 3 | |||
Parameters: | |||
20 byte field. The first 16 bytes are the ASSET_KEY (AssetID), and the last four bytes are the ASSET_TYPE. | |||
Asset Types: | |||
:AT_TEXTURE = 0 // Stored in typical j2c stream format | |||
:AT_SOUND = 1 | |||
:AT_CALLINGCARD = 2 | |||
:AT_LANDMARK = 3 | |||
:AT_SCRIPT = 4 | |||
:AT_CLOTHING = 5 | |||
:AT_OBJECT = 6 | |||
:AT_NOTECARD = 7 | |||
:AT_CATEGORY = 8 | |||
:AT_ROOT_CATEGORY = 9 | |||
:AT_LSL_TEXT = 10 | |||
:AT_LSL_BYTECODE = 11, | |||
:AT_TEXTURE_TGA = 12 // uncompressed TGA texture | |||
:AT_BODYPART = 13 | |||
:AT_TRASH = 14 //Folder type | |||
:AT_SNAPSHOT_CATEGORY = 15 //For the snapshot folder, shapshots themselves will be textures | |||
:AT_LOST_AND_FOUND = 16 //Folder type | |||
:AT_SOUND_WAV = 17 //Uncompressed WAV | |||
:AT_IMAGE_TGA = 18 // NOT a texture | |||
:AT_IMAGE_JPEG = 19 | |||
:AT_ANIMATION = 20 | |||
:AT_GESTURE = 21 | |||
:AT_SIMSTATE = 22 |
Latest revision as of 06:16, 3 April 2009
Message Layout
{ TransferRequest Low NotTrusted Zerocoded { TransferInfo Single { TransferID LLUUID } { ChannelType S32 } { SourceType S32 } { Priority F32 } { Params Variable 2 } } }
Usage and Notes
This message is only used by the Transfer Manager system.
TransferID is a client-generated random LLUUID.
Source Types:
- LLTST_UNKNOWN = 0
- LLTST_FILE = 1
- LLTST_ASSET = 2
- LLTST_SIM_INV_ITEM = 3
- LLTST_SIM_ESTATE = 4
- LLTST_NUM_TYPES = 5
Channel Types:
- LLTCT_UNKNOWN = 0
- LLTCT_MISC = 1
- LLTCT_ASSET = 2
- LLTCT_NUM_TYPES = 3
Parameters:
20 byte field. The first 16 bytes are the ASSET_KEY (AssetID), and the last four bytes are the ASSET_TYPE.
Asset Types:
- AT_TEXTURE = 0 // Stored in typical j2c stream format
- AT_SOUND = 1
- AT_CALLINGCARD = 2
- AT_LANDMARK = 3
- AT_SCRIPT = 4
- AT_CLOTHING = 5
- AT_OBJECT = 6
- AT_NOTECARD = 7
- AT_CATEGORY = 8
- AT_ROOT_CATEGORY = 9
- AT_LSL_TEXT = 10
- AT_LSL_BYTECODE = 11,
- AT_TEXTURE_TGA = 12 // uncompressed TGA texture
- AT_BODYPART = 13
- AT_TRASH = 14 //Folder type
- AT_SNAPSHOT_CATEGORY = 15 //For the snapshot folder, shapshots themselves will be textures
- AT_LOST_AND_FOUND = 16 //Folder type
- AT_SOUND_WAV = 17 //Uncompressed WAV
- AT_IMAGE_TGA = 18 // NOT a texture
- AT_IMAGE_JPEG = 19
- AT_ANIMATION = 20
- AT_GESTURE = 21
- AT_SIMSTATE = 22