Difference between revisions of "Structural Design Overview"
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Tao Takashi (talk | contribs) (New page: In Meeting 1 Zero Linden was giving a small overview of how Linden Lab is thinking about a new architecture for the Second Life grid. First a slide on how things w...) |
Tao Takashi (talk | contribs) m (added second diagram and some layout changes) |
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such as Identity, Location, Currency and Search and there might be the case that multiple domains need to work together. | such as Identity, Location, Currency and Search and there might be the case that multiple domains need to work together. | ||
[[Agent Domain]] | [[Image:SLGArchWG1-02-Two Domains.jpg]] | ||
[[Region Domain]] | |||
[[Multiple Domains]] | |||
[[Central Services]] | * [[Agent Domain]] | ||
[[Running at Home and Offline]] | * [[Region Domain]] | ||
* [[Multiple Domains]] | |||
* [[Central Services]] | |||
* [[Running at Home and Offline]] |
Revision as of 09:44, 15 September 2007
In Meeting 1 Zero Linden was giving a small overview of how Linden Lab is thinking about a new architecture for the Second Life grid.
First a slide on how things work today:
Today the viewer only connects to the region and the region keeps track of everything and acts as a proxy to the central databases. With the numbers envisioned in Project Motivation the central servers will not be able to cope with that.
The solution Linden Lab sees is to divide the structure into an Agent Domain and a Region Domain, each of them handling the components they are named after. Moreover there are some more central services such as Identity, Location, Currency and Search and there might be the case that multiple domains need to work together.