Difference between revisions of "User:Nexii Malthus"
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[[Image:Nexblog-Cubitar-2.jpg|thumb|Nexii Malthus]] | [[Image:Nexblog-Cubitar-2.jpg|thumb|Nexii Malthus]] | ||
=== Intro === | |||
Skills: programming, scripting, building, sculpties, textures, animation, design and architecture. | |||
I consider myself pretty much an Ace of all trades. | |||
Long-time resident ( | My passion is to excel in creation. | ||
To break unknown barriers, and think outside the box. | |||
Long-time resident (3yrs~) | |||
Avid game developer and content creator | Avid game developer and content creator | ||
=== Current Projects === | |||
[http://nexii.ordoimperialis.com/ Vertical Life Client] | |||
Advanced Project Scripts: | |||
[[Interpolation|Interpolation Library]] | [[Interpolation|Interpolation Library]] | ||
[[Geometric|Geometric Library]], large collection of handy 3D maths functions. | |||
[[nexUI|User Interface Project]] (Stalled) | |||
[[PhysicsLib|Physics Functions]] | |||
[[Basic A-Star Pathfinder|Basic A-Star Pathfinder]] (Probably broken) | |||
[[Hierarchics|Hierarchics]], a self-aware, optimized and efficient joint system | |||
[[ | Simple Scripts: | ||
[[ClickAndDrag|Click And Drag UI Component]] | |||
[[ | [[FastConeSpread|Fast Cone Spread Algorithm]] | ||
I would love to know where and what you use those scripts for, I can only begin to imagine the possibilities with the geometric functions and the hierarchics system. | |||
Stuff that should be done: | |||
Geometric Library: | |||
:Create functions for [[Geometric]] for working out Normals on collisions. | :Create functions for [[Geometric]] for working out Normals on collisions. | ||
::Multi-output functions at that maybe? Should better return a list... | ::Multi-output functions at that maybe? Should better return a list... | ||
:::Replace global-variable-output functions with list returns. | :::Replace global-variable-output functions with list returns. |
Revision as of 07:19, 19 May 2009
Intro
Skills: programming, scripting, building, sculpties, textures, animation, design and architecture.
I consider myself pretty much an Ace of all trades.
My passion is to excel in creation.
To break unknown barriers, and think outside the box.
Long-time resident (3yrs~)
Avid game developer and content creator
Current Projects
Advanced Project Scripts: Interpolation Library Geometric Library, large collection of handy 3D maths functions. User Interface Project (Stalled) Physics Functions Basic A-Star Pathfinder (Probably broken) Hierarchics, a self-aware, optimized and efficient joint system
Simple Scripts: Click And Drag UI Component Fast Cone Spread Algorithm
I would love to know where and what you use those scripts for, I can only begin to imagine the possibilities with the geometric functions and the hierarchics system.
Stuff that should be done: Geometric Library:
- Create functions for Geometric for working out Normals on collisions.
- Multi-output functions at that maybe? Should better return a list...
- Replace global-variable-output functions with list returns.
- Multi-output functions at that maybe? Should better return a list...