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Combined display of all available logs of Second Life Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:37, 6 November 2024 Nexii Malthus talk contribs created page Talk:LlGetAttachedListFiltered (Parameters?)
- 05:48, 8 October 2024 Nexii Malthus talk contribs created page User talk:SuzannaLinn Resident/LuaLanguage1 (for/while/repeat, break/continue: new section)
- 10:53, 8 September 2024 Nexii Malthus talk contribs created page Damage Types (Separate out into own page)
- 07:25, 8 September 2024 Nexii Malthus talk contribs created page Template talk:LSL All Functions/Generate (What is this page exactly? What does it do? Is it redundant/non-functional?: new section)
- 18:10, 27 August 2024 Nexii Malthus talk contribs created page User:Nexii Malthus/Visual Studio Code Setup (Created page with "{{LSL Header|ml=*}} __NOTOC__ {{Stub}} Outline * Get and install [Visual Studio Code](https://code.visualstudio.com/) * Install the extension [LSL Language Server](https://m...")
- 17:28, 13 August 2024 Nexii Malthus talk contribs created page OBJECT HEALTH (Created page with "{{LSL Constant |name=OBJECT_HEALTH |type=integer |value=50 |desc=Gets the health of the object. |constants= {{LSL DefineRow||PRIM_HEALTH|}} |functions= {{LSL DefineRow||...")
- 17:06, 13 August 2024 Nexii Malthus talk contribs created page OBJECT DAMAGE TYPE (Created page with "{{LSL Constant |name=OBJECT_DAMAGE_TYPE |type=integer |value=52 |desc=Gets the damage type that is applied when this prim collides with another object. Can match one of the ...")
- 17:05, 13 August 2024 Nexii Malthus talk contribs created page REZ DAMAGE TYPE (Created page with "{{LSL Constant |name=REZ_DAMAGE |type=integer |value=8 |desc=Sets the damage type when rezzed to apply when this prim collides with another object. Can match one of the :C...")
- 17:02, 13 August 2024 Nexii Malthus talk contribs created page REZ DAMAGE (Created page with "{{LSL Constant |name=REZ_DAMAGE |type=integer |value=8 |desc=Sets the damage amount delivered by a prim on collision when the object is rezzed. |caveats= * Collideable damage...")
- 16:58, 13 August 2024 Nexii Malthus talk contribs created page OBJECT DAMAGE (Created page with "{{LSL Constant |name=OBJECT_DAMAGE |type=integer |value=51 |desc=Gets the damage amount delivered by a prim on collision. |caveats= * Collideable damage as set via llSetDama...")
- 16:50, 13 August 2024 Nexii Malthus talk contribs created page PRIM HEALTH (Created page with "{{LSL Constant |name=PRIM_HEALTH |type=integer |value=52 |desc=Sets the health of the object. |caveats= * Does not make this object scannable as a DAMAGEABLE object. For t...")
- 16:43, 13 August 2024 Nexii Malthus talk contribs created page PRIM DAMAGE (Created page with "{{LSL Constant |name=PRIM_DAMAGE |type=integer |value=51 |desc=Sets the damage amount and damage type delivered by a prim on collision. |functions= {{LSL DefineRow||llSetPri...")
- 00:11, 11 August 2024 Nexii Malthus talk contribs created page Talk:Combat Log (Damageable Object Deaths: new section)
- 22:50, 7 August 2024 Nexii Malthus talk contribs created page User:Nexii Malthus/SLMC/Firearms (Created page with "This is a stub / work-in-progress page. Outline * Introduction to attachment weapons * Architecture of an attachment weapon * Main Script * Rezzer Script(s)")
- 22:44, 7 August 2024 Nexii Malthus talk contribs created page User:Nexii Malthus/SLMC/Combat Vehicles (Created page with "This is a stub / work-in-progress page. Outline * Introduction to Combat Vehicles * What a combat vehicle needs What you need for a combat vehicle: * A movement engine ** M...")
- 10:39, 6 August 2024 Nexii Malthus talk contribs created page User:Nexii Malthus/Object-based health (Created page with "This is pretty much as simple as it gets. No damage adjustment, just processing final damage. We initialise with a set amount of health which other scripts can read via llGe...")
- 03:16, 6 August 2024 Nexii Malthus talk contribs created page User:Nexii Malthus/LLCS2 Armor (Created page with "Uses Firestorm Preprocessor for the defined constants but you can just rewrite them as integer DAMAGE_TYPE_* = #; each. Code might get moved to GitHub later for easier versio...")
- 03:11, 6 August 2024 Nexii Malthus talk contribs created page User:Nexii Malthus/SLMC (Created page with "The Second Life Military Community is a loose collection of different organised groups that offer membership for combat equipment, theme, a region homebase to defend, and a co...")
- 00:36, 6 August 2024 Nexii Malthus talk contribs created page User:Nexii Malthus/About (Created page with "thumb|Nexii Malthus I really like content creation in Second Life, ever since I joined back in 2005. Over time I've explored and dived into m...")
- 16:22, 31 July 2024 Nexii Malthus talk contribs created page Template:LSL Constants/Custom Damage Types/doc (Created page with "{{RightToc}} Custom damage types are in blocks of 100 per Creator and/or System to avoid overlaps. It is recommended to use simple words for the damage type and the descript...")
- 06:28, 26 July 2024 Nexii Malthus talk contribs created page Combat Log (Stub page about Combat Log)
- 05:48, 26 July 2024 Nexii Malthus talk contribs created page Category talk:LSL Combat2 (Max damage balancing: new section)
- 06:06, 21 July 2024 Nexii Malthus talk contribs created page Template talk:LSL Constants/Custom Damage Types (Impact types: new section)
- 13:19, 4 July 2024 Nexii Malthus talk contribs created page Talk:Lua FAQ (Created page with "I really love the LSL Portal and so would appreciate if Lua can get the same treatment or coexist without causing confusion to existing or new scripters. So I'm wondering abo...")
- 13:01, 4 July 2024 Nexii Malthus talk contribs created page Talk:How Puppetry Works (Created page with "It might be reviewing the feature in light of all the heavy amount of work that has gone into VTubing software and interop. Such as getting mocap data from say an iPhone or ot...")
- 04:55, 15 June 2024 Nexii Malthus talk contribs created page Template:LSL Constants/Custom Damage Types (Create a community list of custom damage types for Combat2)
- 03:34, 31 May 2024 Nexii Malthus talk contribs created page Template:LSL Warnings/Game Control (Created page with "{{KBwarning|This function or parameter is part of the Game Control project and is only available on parts of the beta grid.}}")
- 09:12, 14 September 2009 Nexii Malthus talk contribs moved page User:Nexii Malthus/Script Collaboration to User:Nexii Malthus/Script API (Confusing name, renaming to something more sensible.)
- 12:35, 5 October 2008 Nexii Malthus talk contribs uploaded File:Interp Chart3.png (http://chart.apis.google.com/chart?cht=lc&chs=200x125&chxt=x&chxl=0:|t&chxp=0,50.0&chxs=0,000000,18.0&chls=2,4,0&chco=FFFFFF,FFFFFF,FFAA00&chm=tf1,990066,2,0.0,18.0|tf2,990066,2,80.0,18.0|tf0,990066,0,0,18.0|o,000000,0,0,8.0|tf3,990066,1,1,18.0|o,000000,1)
- 12:09, 5 October 2008 Nexii Malthus talk contribs uploaded File:Interp Chart2.png (http://chart.apis.google.com/chart?cht=lc&chs=200x125&chxt=x&chxl=0:|t&chxp=0,50.0&chxs=0,000000,18.0&chls=2,4,0&chm=tf0,990066,0,0.0,18.0|tf1,990066,0,80.0,18.0&chd=t:0,1,7,16,27,40,52,63,72,78,80)
- 11:58, 5 October 2008 Nexii Malthus talk contribs uploaded a new version of File:Interp Chart1.png (Made with google chart API :D)
- 11:45, 5 October 2008 Nexii Malthus talk contribs uploaded a new version of File:Interp Chart1.png
- 11:32, 5 October 2008 Nexii Malthus talk contribs uploaded File:Interp Chart1.png
- 18:38, 2 June 2008 Nexii Malthus talk contribs uploaded File:Nexblog-Cubitar-2.jpg (Nexii Malthus's unique avatar.)
- 17:45, 3 May 2008 Nexii Malthus talk contribs moved page User:Nexii Malthus/Interpolation to Interpolation (Changed my mind, should be working and is useable, wishing to add it to script library!)
- 17:45, 3 May 2008 Nexii Malthus talk contribs moved page User:Nexii Malthus/GeometricLib to Geometric (Changed my mind, should be working and is useable, wishing to add it to script library!)