REZ DAMAGE

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Description

Constant: integer REZ_DAMAGE = 8;

The integer constant REZ_DAMAGE has the value 8

Sets the damage amount delivered by a prim on collision when the object is rezzed.

Caveats


Related Articles

Constants

•  REZ_DAMAGE_TYPE
•  PRIM_DAMAGE
•  OBJECT_DAMAGE
•  OBJECT_DAMAGE_TYPE

Functions

•  llRezObjectWithParams
•  llSetDamage

Articles

•  Combat2

Deep Notes

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Signature

integer REZ_DAMAGE = 8;