Difference between revisions of "User:Nexii Malthus"

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[[Image:Nexblog-Cubitar-2.jpg|thumb|Nexii Malthus]]
[[Image:Nexblog-Cubitar-2.jpg|thumb|Nexii Malthus]]


=== Intro ===
= Intro =
 
Skills: programming, scripting, building, sculpties, textures, animation, design and architecture.
Skills: programming, scripting, building, sculpties, textures, animation, design and architecture.


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To break unknown barriers, and think outside the box.
To break unknown barriers, and think outside the box.


Long-time resident (3yrs~)
With the knowledge of other skills, I can mix, I can understand the limits of each skill, and the possibilities of each one. It is a joy, when you know, that you can bring an idea, from mere beginnings, up to a fully polished successful product. I like to therefore embody myself, as the very origin of creation in SL, you will often see me wearing my plywood cubitar.
 
Long-time resident (3yrs~?)


Avid game developer and content creator
Avid game developer and content creator


=== Current Projects ===
= Projects =


== Current ==
= Vertical Life Client =
[http://nexii.ordoimperialis.com/ Vertical Life Client]
[http://nexii.ordoimperialis.com/ Vertical Life Client]


Advanced Project Scripts:
== LSL ==
 
=== Simple Stuff ===
[[Interpolation|Interpolation Library]]
[[Interpolation|Interpolation Library]]
[[Geometric|Geometric Library]], large collection of handy 3D maths functions.
[[Geometric|Geometric Library]], large collection of handy 3D maths functions.
[[nexUI|User Interface Project]] (Stalled)
[[nexUI|User Interface Project]] (Stalled)
[[PhysicsLib|Physics Functions]]
[[PhysicsLib|Physics Functions]]
[[Basic A-Star Pathfinder|Basic A-Star Pathfinder]] (Probably broken)
[[Basic A-Star Pathfinder|Basic A-Star Pathfinder]] (Probably broken)
[[Hierarchics|Hierarchics]], a self-aware, optimized and efficient joint system
[[Hierarchics|Hierarchics]], a self-aware, optimized and efficient joint system


Simple Scripts:
=== Even more basic ===
 
[[ClickAndDrag|Click And Drag UI Component]]
[[ClickAndDrag|Click And Drag UI Component]]
[[FastConeSpread|Fast Cone Spread Algorithm]]
[[FastConeSpread|Fast Cone Spread Algorithm]]


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Geometric Library:
Geometric Library:
:Create functions for [[Geometric]] for working out Normals on collisions.
:Create functions for [[Geometric]] for working out Normals on collisions.
::Multi-output functions at that maybe? Should better return a list...
:Multi-output functions at that maybe? Should better return a list...
:::Replace global-variable-output functions with list returns.
:Replace global-variable-output functions with list returns.

Revision as of 07:28, 19 May 2009

Nexii Malthus

Intro

Skills: programming, scripting, building, sculpties, textures, animation, design and architecture.

I consider myself pretty much an Ace of all trades.

My passion is to excel in creation.

To break unknown barriers, and think outside the box.

With the knowledge of other skills, I can mix, I can understand the limits of each skill, and the possibilities of each one. It is a joy, when you know, that you can bring an idea, from mere beginnings, up to a fully polished successful product. I like to therefore embody myself, as the very origin of creation in SL, you will often see me wearing my plywood cubitar.

Long-time resident (3yrs~?)

Avid game developer and content creator

Projects

Current

Vertical Life Client

Vertical Life Client

LSL

Simple Stuff

Interpolation Library

Geometric Library, large collection of handy 3D maths functions.

User Interface Project (Stalled)

Physics Functions

Basic A-Star Pathfinder (Probably broken)

Hierarchics, a self-aware, optimized and efficient joint system

Even more basic

Click And Drag UI Component

Fast Cone Spread Algorithm


I would love to know where and what you use those scripts for, I can only begin to imagine the possibilities with the geometric functions and the hierarchics system.

Stuff that should be done: Geometric Library:

Create functions for Geometric for working out Normals on collisions.
Multi-output functions at that maybe? Should better return a list...
Replace global-variable-output functions with list returns.