Difference between revisions of "LlStopSound"
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Line 14: | Line 14: | ||
state_entry() | state_entry() | ||
{ | { | ||
llLoopSound("string soundname or UUID", 1.0); | llLoopSound("string soundname if in object inventory or UUID", 1.0); | ||
} | } | ||
touch_start(integer total_number) | touch_start(integer total_number) |
Revision as of 20:44, 1 June 2009
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llStopSound( );92 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Stops all attached sounds that are currently playing
Caveats
Examples
<lsl> default {
state_entry() { llLoopSound("string soundname if in object inventory or UUID", 1.0); } touch_start(integer total_number) { llStopSound();//As if by magic the sound stops!! }
}
</lsl>See Also
Functions
• | llSound | – | This function has been deprecated, please use llPlaySound instead. | |
• | llPlaySound | |||
• | llPlaySoundSlave | |||
• | llLoopSound | |||
• | llLoopSoundMaster | |||
• | llLoopSoundSlave |