Difference between revisions of "Avatar Impostors"

From Second Life Wiki
Jump to navigation Jump to search
Line 10: Line 10:
Avatar Impostors is usually on by default. To toggle Impostors:
Avatar Impostors is usually on by default. To toggle Impostors:


# Go to '''Edit''' > '''[[Preferences Window Guide|Preferences]]''' and click ''"Graphics''' tab.
# Go to '''Edit''' > '''[[Preferences Window Guide|Preferences]]''' and click '''Graphics''' tab.
# Enable '''Custom''' checkbox to show additional options.
# Enable '''Custom''' checkbox to show additional options.
# Enable or disable the '''Avatar Impostors''' checkbox.
# Enable or disable the '''Avatar Impostors''' checkbox.

Revision as of 10:12, 5 November 2009

Avatar Impostors is a performance-improving feature that renders distant avatars more "cheaply" — instead of being drawn in full 3D as usual, impostors are two-dimensional, like cardboard cutouts.

AvatarImpostor example.jpg

This means they look rougher around the edges and aren't affected as fluently by inworld effects like lighting, but it may be worth it for the Viewer FPS (Frames Per Second) you gain, making your overall Second Life experience smoother.

Avatar Impostors is usually on by default. To toggle Impostors:

  1. Go to Edit > Preferences and click Graphics tab.
  2. Enable Custom checkbox to show additional options.
  3. Enable or disable the Avatar Impostors checkbox.

Furthermore, the Avatars Mesh Detail slider controls the relative distance at which avatars become impostors. Moving it to the right (High) means avatars become impostors at a further distance, which is preferable if you have a powerful computer.

If Avatar Impostors is on, muting a Resident will render them as a generic gray form.

See this for technical details about Avatar Impostors.