Difference between revisions of "Flexible"
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{{Help |Glossary=*}}Flexible is a property that can be set on a prim through the edit window or via script. Setting a prim to flexible will cause it to "flex" either with movement or by being blown by the wind. | {{Help |Glossary=*}} | ||
'''Flexible''' is a property that can be set on a [[prim]] through the [[edit window]] or via the <tt>[[PRIM_FLEXIBLE]]</tt> script parameter. Setting a prim to flexible will cause it to "flex" either with movement or by being blown by the [[wind]]. A side affect of enabling flexible is that [[phantom]] is also enabled. | |||
A flexible prim is also known as a "flexiprim", "flexi", or "flex prim". | |||
==Menu== | |||
* [[Graphics Preferences Layout#Mesh Detail]] | |||
* [[Preferences window#Graphics tab]] | |||
==Scripting== | |||
* <tt>[[PRIM_FLEXIBLE]]</tt> | |||
==Video tutorial== | |||
* [[Video Tutorial/Make flexible objects]] | |||
==See also== | ==See also== | ||
* [[ | * [[Flexible Objects]] |
Latest revision as of 20:41, 6 January 2010
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Flexible is a property that can be set on a prim through the edit window or via the PRIM_FLEXIBLE script parameter. Setting a prim to flexible will cause it to "flex" either with movement or by being blown by the wind. A side affect of enabling flexible is that phantom is also enabled.
A flexible prim is also known as a "flexiprim", "flexi", or "flex prim".