Difference between revisions of "LlAsin"

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|return_type=float
|return_type=float
|p1_type=float|p1_name=val|p1_desc=must fall in the range {{Interval|gte=-1.0|center=val|lte=1.0}}{{Footnote|handle=interval}}
|p1_type=float|p1_name=val|p1_desc=must fall in the range {{Interval|gte=-1.0|center=val|lte=1.0}}{{Footnote|handle=interval}}
|p1_hover=must fall in the range [-1.0, 1.0]
|p1_hover=must fall in the range {{Interval/Text|gte=-1.0|center=val|lte=1.0}}
|return_text=that is the arcsine in radians of '''val'''
|return_text=that is the arcsine in radians of '''val'''
|func_footnote=The returned value is in the range {{Interval|gte=-[[PI_BY_TWO]]|gteh=-PI_BY_TWO|center=val|lte=PI_BY_TWO}}
|func_footnote=The returned value is in the range {{Interval|gte=-[[PI_BY_TWO]]|gteh=-PI_BY_TWO|center=val|lte=PI_BY_TWO}}

Revision as of 11:16, 28 February 2010

Summary

Function: float llAsin( float val );
0.0 Forced Delay
10.0 Energy

Returns a float that is the arcsine in radians of val

• float val must fall in the range [-1.0, 1.0][1]

The returned value is in the range [-PI_BY_TWO, PI_BY_TWO]

Examples

<lsl>// Touch the object with this script in it to see the arcsine of random numbers! default {

   touch_start(integer num)
   {
       float r = llFrand(2) - 1.0;
       llOwnerSay("The arcsine of " + (string)r + " is " + (string)llAsin(r));
   }
}</lsl>

See Also

Functions

• llSin sine
• llCos llAcos cosine & inverse cosine
• llTan llAtan2 tangent & inverse tangent

Articles

•  "Wikipedia logo"Inverse_trigonometric_function

Deep Notes

Footnotes

  1. ^ The ranges in this article are written in Interval Notation.

Signature

function float llAsin( float val );