Difference between revisions of "LlAddToLandPassList"

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|p1_type=key|p1_name=avatar
|p1_type=key|p1_name=avatar
|p2_type=float|p2_name=hours
|p2_type=float|p2_name=hours
|p2_desc=range {{Interval|lte=144.0|gte=0.0|center=hours}}
|p2_hover=range {{Interval/Hover|lte=144.0|gte=0.0|center=hours}}
|func_desc=Add {{LSLP|avatar}} to the land pass list for {{LSLP|hours}}, or indefinitely if {{LSLP|hours}} is zero.
|func_desc=Add {{LSLP|avatar}} to the land pass list for {{LSLP|hours}}, or indefinitely if {{LSLP|hours}} is zero.
|return_text
|return_text
|spec
|spec
|caveats=* The maximum usable value for '''hours''' is 144.  Any value greater than 144 will be silently reduced to 144.
|caveats=* The maximum usable value for {{LSLP|hours}} is 144.  Any value greater than 144 will be silently reduced to 144.
|examples=<lsl>// This is not a complete solution, requires full avatar names to work - even for unbanning someone!
|examples=<source lang="lsl2">// This is not a complete solution, requires full avatar names to work - even for unbanning someone!
// This is meant only as an example of the land ban and pass management functions.
// This is meant only as an example of the land ban and pass management functions.
// free to copy, use, modify, distribute - just don't ask me to debug your modified code. ;-)
// free to copy, use, modify, distribute - just don't ask me to debug your modified code. ;-)
Line 97: Line 99:
         command = "";
         command = "";
     }
     }
}</lsl>
}</source>
|helpers
|helpers
|related
|related

Latest revision as of 22:10, 21 January 2015

Summary

Function: llAddToLandPassList( key avatar, float hours );
0.1 Forced Delay
10.0 Energy

Add avatar to the land pass list for hours, or indefinitely if hours is zero.

• key avatar avatar UUID
• float hours range [0.0, 144.0]

Caveats

  • This function causes the script to sleep for 0.1 seconds.
  • The maximum usable value for hours is 144. Any value greater than 144 will be silently reduced to 144.

Examples

// This is not a complete solution, requires full avatar names to work - even for unbanning someone!
// This is meant only as an example of the land ban and pass management functions.
// free to copy, use, modify, distribute - just don't ask me to debug your modified code. ;-)
// 
// Commands are:
//   /5 ban:full_avatar_name
//   /5 tempban:full_avatar_name
//   /5 unban:full_avatar_name
//   /5 pass:full_avatar_name
//   /5 unpass:full_avatar_name
//   /5 clearban
//   /5 clearpass

string command;

default
{
    state_entry()
    {
        llListen(5, "", llGetOwner(), "");
    }
    
    on_rez(integer param)
    {
        llResetScript();
    }

    listen(integer chan, string name, key id, string message)
    {
        if (command != "")
        {
            llOwnerSay("Sorry, still processing last command, try again in a second.");
        }
        
        list args = llParseString2List(message,[":"],[]);
        command = llToLower(llList2String(args,0));
        
        if (command == "clearbans")
        {
            llResetLandBanList();
        }
        if (command == "clearpass")
        {
            llResetLandPassList();
        }
        else
        {
            llSensor(llList2String(args,1),NULL_KEY,AGENT,96,PI);
        }
    }
    
    no_sensor()
    {
        command = "";
    }
    
    sensor(integer num)
    {
        integer i;
        for (i=0; i< num; ++i)
        {
            if (command == "ban")
            {
                // Ban indefinetely 
                llAddToLandBanList(llDetectedKey(i),0.0);
            }
            if (command == "tempban")
            {
                // Ban for 1 hour.
                llAddToLandBanList(llDetectedKey(i),1.0);
            }
            if (command == "unban")
            {
                llRemoveFromLandBanList(llDetectedKey(i));
            }
            if (command == "pass")
            {
                // Add to land pass list for 1 hour
                llAddToLandPassList(llDetectedKey(i),1.0);
            }
            if (command == "unpass")
            {
                llRemoveFromLandPassList(llDetectedKey(i));
            }
        }
        command = "";
    }
}

Deep Notes

Footnotes

  1. ^ The ranges in this article are written in Interval Notation.

Signature

function void llAddToLandPassList( key avatar, float hours );