Difference between revisions of "LlLoadURL"

From Second Life Wiki
Jump to navigation Jump to search
m
(rewrote the example to be more useful, and to reflect proper terminology)
 
(10 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{LSL_Function
{{LSL_Function
|inject-2={{LSL_Function/avatar|avatar|sim=*}}
|inject-2={{LSL_Function/avatar|avatar|sim=*}}{{LSL Function/limits}}{{LSL_Function/chat||message|dialog=dialog box}}
|func_id=297|func_sleep=10.0|func_energy=10.0
|func_id=297|func_sleep=0.1|func_energy=10.0
|func=llLoadURL|sort=LoadURL
|func=llLoadURL|sort=LoadURL
|p1_type=key|p1_name=avatar
|p1_type=key|p1_name=avatar
Line 14: Line 14:
|constants
|constants
|examples=
|examples=
<lsl>// Display URL Dialog
<syntaxhighlight lang="lsl2">
default
default
{
{
     touch_start(integer num_detected)
     touch_start(integer num_detected)
     {
     {
         key gAvatarKey = llDetectedKey(0);
         key id = llDetectedKey(0);
         llLoadURL(gAvatarKey, "View the offical Second Life website.", "http://www.secondlife.com");
         string info = "Visit the Second Life website!";
    }
       
}</lsl>
        // must start with either "http://..." or "https://..."
<lsl>
        string url = "http://www.secondlife.com/";
//Compact Script by Alessandro Spires to SecondBits and Second Life
       
default
        integer avatarInSameRegion = (llGetAgentSize(id) != ZERO_VECTOR); // TRUE or FALSE
{
  touch_start(integer num_detected)
  {
      llLoadURL(llDetectedKey(0), "Visit the Second Life", "http://www.secondlife.com"); 
  }
}</lsl>
<lsl>//Emmas Seetan
//21 September 17:06
 
string text = "Visit the Second Life Wiki!"; //Floating text
string url = "https://wiki.secondlife.com/"; //must include 'http://'


default
        if (avatarInSameRegion)
{
        {
    touch_start(integer num_detected)
            llLoadURL(id, info, url);
    {
        }
        llLoadURL(llDetectedKey(0), text, url); //Loads the URL
        else
        {
            // if the agent is not in the same region, send a message instead
            // the viewer will turn the URL clickable
            llInstantMessage(id, info + " " + url);
        }
     }
     }
}</lsl>
}
</syntaxhighlight>
|helpers
|helpers
|also_functions
|also_functions

Latest revision as of 00:42, 28 January 2024

Summary

Function: llLoadURL( key avatar, string message, string url );
0.1 Forced Delay
10.0 Energy

Shows dialog to avatar offering to load web page at url with message.
If user clicks yes, launches the page in their web browser, starting the browser if required.

• key avatar avatar UUID that is in the same region
• string message message to be displayed in the dialog box
• string url

The url is truncated to 255 characters and message is truncated to 254 characters.
The protocol for the url must be specified, currently only "https://" and "http://" are supported.
The URL should be RFC-1738 compliant with proper escapes.

Caveats

  • This function causes the script to sleep for 0.1 seconds.
  • This function should not be called from group deeded objects[1], it will silently fail.
  • This function silently fails for an avatar that has muted itself.[2]

Examples

default
{
    touch_start(integer num_detected)
    {
        key id = llDetectedKey(0);
        string info = "Visit the Second Life website!";
        
        // must start with either "http://..." or "https://..."
        string url = "http://www.secondlife.com/";
        
        integer avatarInSameRegion = (llGetAgentSize(id) != ZERO_VECTOR); // TRUE or FALSE

        if (avatarInSameRegion)
        {
            llLoadURL(id, info, url);
        }
        else
        {
            // if the agent is not in the same region, send a message instead
            // the viewer will turn the URL clickable
            llInstantMessage(id, info + " " + url);
        }
    }
}

See Also

Articles

•  Limits SL limits and constrictions

Deep Notes

History

  • Introduced in version 1.6, no support for group deeded objects.
  • As of version ~1.9, support for group deeded objects was added (possibly by accident).
  • In the server upgrade released on 2007-03-14, support for group deeded objects was removed.

Tests

• llLoadURL Test

Footnotes

  1. ^ This was not always the case, see History for details
  2. ^ This can be extremely bewildering to debug because there's no easy way for a user to self-mute. Apparently it "just happens."

Signature

function void llLoadURL( key avatar, string message, string url );