Difference between revisions of "PRIM TEXGEN"

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{{#vardefine:return|[&nbsp;{{HoverLink|PRIM_TEXGEN_DEFAULT|(0) integer mode}}&nbsp;]}}
{{#vardefine:texgen_return|[&nbsp;{{HoverLink|PRIM_TEXGEN_DEFAULT|(0) integer mode}}&nbsp;]}}


{{#vardefine:texgen_const|{{LSL Const|PRIM_TEXGEN|integer|22|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the texture mapping mode of a prim's face}}}}
{{#vardefine:texgen_const|{{LSL Const|PRIM_TEXGEN|integer|22|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the texture mapping mode of a prim's face}}}}
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<noincude>
{{:PRIM_TEXTURE|none}}
{{:PRIM_TEXTURE|none}}
</noincude>


{{LSL_Function/face|face|{{#var:texgen_const}}|!footer=*|return={{HoverLink|PRIM_TEXGEN_DEFAULT|(0) integer mode}}}}
{{LSL_Function/face|face|{{#var:texgen_const}}|!footer=*}}




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{{LSL_Function/face|face|{{#var:texgen_const}}|!footer=*|return={{#var:return}}}}
{{LSL_Function/face|face|{{#var:texgen_const}}|!footer=*|return={{#var:texgen_return}}}}


{{#vardefine:caveats|{{#var:caveats}}
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Latest revision as of 13:39, 7 June 2014

Description

Constant: integer PRIM_TEXGEN = 22;

The integer constant PRIM_TEXGEN has the value 22

PRIM_TEXGEN is used to get and set the configure the texture mapping mode of the face.

mode Constants Description
PRIM_TEXGEN_DEFAULT 0 The texture repeats units are in texture repeats per face.
PRIM_TEXGEN_PLANAR 1 The texture repeats units are in texture repeats per half meter. This is in contrast to the in-world editing tool, in which the planar texture scaling units are repeats per meter.

llSetPrimitiveParams

PRIM_TEXGEN, integer face, integer mode ]
• integer face face number or ALL_SIDES
• integer mode PRIM_TEXGEN_* flag

When used with llSetPrimitiveParams, llSetLinkPrimitiveParams & llSetLinkPrimitiveParamsFast

Caveats

  • If texture is missing from the prim's inventory and it is not a UUID or it is not a texture then an error is shouted on DEBUG_CHANNEL.
  • If texture is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
  • In the default texture mapping mode the texture repeats units are in texture repeats per face. In the planar texture mapping mode the texture repeats units are in texture repeats per half meter. This is in contrast to the in-world editing tool, in which the planar texture scaling units are repeats per meter.
  • If face is ALL_SIDES then the PRIM_TEXGEN works on all sides.
  • The PRIM_TEXGEN silently fails if its face value indicates a face that does not exist.

llGetPrimitiveParams

PRIM_TEXGEN, integer face ]

Returns the list [ integer mode ]

• integer face face number or ALL_SIDES

• integer mode PRIM_TEXGEN_* flag

When used with llGetPrimitiveParams & llGetLinkPrimitiveParams

Caveats

Caveats


Related Articles

Constants

•  CHANGED_TEXTURE

Functions

•  llSetPrimitiveParams
•  llSetLinkPrimitiveParams
•  llGetPrimitiveParams

Events

•  changed

Deep Notes

Search JIRA for related Issues

Signature

integer PRIM_TEXGEN = 22;