Difference between revisions of "User:Torley Linden"

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| [[Image:7045842241_e195645f8a_o.jpeg|128px|left|link=http://bit.ly/a6s8nM]] <font size=3>''Friendly greetings!'' We — for simplicity's sake — I am [[Image:Torley-favicon.png]] '''Torley Linden''', and ''I amplify your awesome''.</font>
| [[Image:7045842241_e195645f8a_o.jpeg|128px|left|link=http://bit.ly/a6s8nM]] <font size=3>''Friendly greetings!'' We — for simplicity's sake — I am [[Image:Torley-favicon.png]] '''Torley Linden''', and ''I amplify your awesome''.</font>


I started my Second Life as a Resident (affectionately abbreviated as "Resi") in 2004 before working for Linden Lab, and I've contributed to a variety of teams and departments. Over the years, I've seen and done a lot here. But throughout it all, the connecting thread has always been inspiring ''you'' to get the most out of Second Life. As I like to say, user-created content isn't just the stuff you make — it's how you feel if we've done our job right. And now I'm working on other projects at LL, too.<br />
I started my Second Life as a customer/user/Resident (affectionately abbreviated as "Resi") in 2004 before working for Linden Lab, and I've contributed to a variety of teams and departments. Over the years, I've seen and done a lot here. But throughout it all, the connecting thread has always been inspiring ''you'' to get the most out of Second Life. As I like to say, user-created content isn't just the stuff you make — it's how you feel if we've done our job right. And now I'm working on other products at LL, too.<br />


All pronouns apply to me. Especially "we". Rumor has it I'm an AI. That carries a 99.44% probability of being correct.<br />
All pronouns apply to me. Especially "we". Rumor has it I'm an AI. That carries a 99.44% probability of being correct.<br />


'''Best way to get in touch? Post a message on [https://my.secondlife.com/torley.linden my profile wall].'''
'''This page is somewhat outdated, but you can see [https://www.flickr.com/photos/torley/sets/72157605740036376/ recent places I've explored in Second Life]. I can't always reply to messages amidst my work but I am fairly active on [http://www.plurk.com/torley Plurk].'''
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Stuff I've done, in somewhat arbitrary order:
Stuff I've done, in somewhat arbitrary order:


* As Senior Multimedia Producer, beyond SL as we expand into other ''shared creative spaces'', filmed and edited various video trailers and tutorials for [http://buildpatterns.com Patterns], [http://creatorverse.com Creatorverse], [http://dio.com Dio], and [http://versu.com Versu]. One of my [http://torley.com other lives] contributed music. ;)
* As Senior Multimedia Producer, beyond Second Life as we expand into other ''shared creative spaces'', filmed and edited various video trailers and tutorials for all of our products including: [http://buildpatterns.com Patterns], [http://creatorverse.com Creatorverse], [http://dio.com Dio], [http://versu.com Versu], [http://blocksworld.com Blocksworld], and [http://desura.com Desura]. One of my [http://torley.com other lives] contributed music. ;)
** Also been teaming up with Cox Linden for the [http://buildpatterns.com/versions Patterns gameplay update vids].
** Composing new music for Blocksworld, which you can hear in the [http://bit.ly/1yRGMhj Blocksworld trailers] I did.
* As Resident Enlightenment Manager, made 300+ Second Life video tutorials & promos which've gotten millions of views. Perhaps more recently, did [http://www.youtube.com/watch?v=r74hkI-JcHY&feature=plcp this trailer] (yes, that is all actual inworld footage). [http://youtube.com/secondlife Visit our YouTube channel and subscribe!]
** With team help, made all [http://bit.ly/1b9ytTd Second Life 2013 and 2014 feature highlight videos] including our expansion into virtual reality with [http://bit.ly/1wBAtwo Oculus Rift Support].
** Also been teaming up with Cox Linden for the [http://www.buildpatterns.com/versions#!videos/c1n91 Patterns gameplay update vids].
* As Resident Enlightenment Manager, made hundreds of Second Life video tutorials & promos which've gotten millions of views. Finished a new series of [http://bit.ly/15WiV0K QuickTips]. Did [http://www.youtube.com/watch?v=r74hkI-JcHY&feature=plcp this trailer] (yes, that is all actual inworld footage). [http://youtube.com/secondlife Visit our YouTube channel and subscribe!]
* Made guides on [[Movie_help|making movies]], [[User:Torley_Linden/Snapshot_tips|taking snapshots]], etc. which have helped thousands of Residents (many of which personally told me... thank ''you!'').
* Made guides on [[Movie_help|making movies]], [[User:Torley_Linden/Snapshot_tips|taking snapshots]], etc. which have helped thousands of Residents (many of which personally told me... thank ''you!'').
* Pioneered [http://bit.ly/a6s8nM inworld photography] techniques.  
* Pioneered [http://bit.ly/a6s8nM inworld photography] techniques.  
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* Added lots of photogenic places to the [http://secondlife.com/destinations Destination Guide].
* Added lots of photogenic places to the [http://secondlife.com/destinations Destination Guide].
* ''Trivia:'' I've popularized usage of ways to do things in Second Life, like inventory-sorting and machinima-filming. I've also popularized numerous Second Life terms, including "[[Resi]]", "[http://www.youtube.com/watch?v=WKzw1WEn8H0 flexiprim]", and "[http://torley.com/how-to-turn-off-those-damn-facelights facelight]". (But not "landbot". :p)
* ''Trivia:'' I've popularized usage of ways to do things in Second Life, like inventory-sorting and machinima-filming. I've also popularized numerous Second Life terms, including "[[Resi]]", "[http://www.youtube.com/watch?v=WKzw1WEn8H0 flexiprim]", and "[http://torley.com/how-to-turn-off-those-damn-facelights facelight]". (But not "landbot". :p)
* These are some of my '''[http://torley.com/textures free textures]''', also '''[http://bit.ly/torleytextures2 available on the Marketplace]''':
* These are some of my '''[http://www.flickr.com/photos/torley/collections/72157594588432564/ free textures]''', also '''[http://maps.secondlife.com/secondlife/Torley/158/163/68 available at Torley island in Second Life]'''. (If you're looking for a groovy texture creation tool, I'd totally recommend [http://filterforge.com Filter Forge].)
*: [[Image:Torley-Textures-V.jpg|256px|none|link=http://bit.ly/torleytextures2]]
*: [[Image:Torley-Textures-V.jpg|256px|none|link=http://bit.ly/torleytextures2]]
* Frequently posted on numerous generations of our forums to answer questions and debunk myths.
* Frequently posted on numerous generations of our forums to answer questions and debunk myths.

Latest revision as of 08:08, 24 June 2015

7045842241 e195645f8a o.jpeg
Friendly greetings! We — for simplicity's sake — I am Torley-favicon.png Torley Linden, and I amplify your awesome.

I started my Second Life as a customer/user/Resident (affectionately abbreviated as "Resi") in 2004 before working for Linden Lab, and I've contributed to a variety of teams and departments. Over the years, I've seen and done a lot here. But throughout it all, the connecting thread has always been inspiring you to get the most out of Second Life. As I like to say, user-created content isn't just the stuff you make — it's how you feel if we've done our job right. And now I'm working on other products at LL, too.

All pronouns apply to me. Especially "we". Rumor has it I'm an AI. That carries a 99.44% probability of being correct.

This page is somewhat outdated, but you can see recent places I've explored in Second Life. I can't always reply to messages amidst my work but I am fairly active on Plurk.

History

Stuff I've done, in somewhat arbitrary order:

Visit my Second Life home at Torley cyberpunk island!

Torley Cyberpunk Island.png]

Backstory.

Meeting transcripts

^ Old archives.

Related resources