Difference between revisions of "User talk:Jeremy Linden"

From Second Life Wiki
Jump to navigation Jump to search
 
(3 intermediate revisions by the same user not shown)
Line 30: Line 30:
:Thanks! -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 21:14, 16 May 2012 (PDT)
:Thanks! -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 21:14, 16 May 2012 (PDT)


== LSL syntax highlighting on the wiki (and the editor in the viewer): ==
== LSL syntax highlighting on the wiki: ==


Hello, I found your name on the bottom of [[Project:About]] stating that you're in charge here on the wiki. I contacted [[User:Torley_Linden|Torley Linden]] via his [[User_talk:Torley_Linden|user talk page]] a while back and asked about an update to the LSL syntax highlighting on the wiki and the editor in the viewer. It seems Torley [http://wiki.secondlife.com/wiki/Project:About?diff=1173232&oldid=1146125 is not on the wiki team anymore] and I'm not sure about the status of the requested update. If you're busy with other stuff, feel free to contact me and send me a copy of the highlighting file(s). I'll do my best to update it (them) ASAP, thanks! -- '''[[User:Kireji Haiku|Kireji]]''' <sup><small>([[User talk:Kireji_Haiku|talk]]|[[Special:Contributions/Kireji_Haiku|contribs]])</small></sup> 12:04, 2 November 2012 (PDT)
I've provided an up-to-date GeSHi file for LSL syntax highlighting on the wiki which can be found [https://github.com/buildersbrewery/lsl-for-geshi on github] regarding [https://jira.secondlife.com/browse/BUG-2708 BUG-2708].


:Hi Kireji.  I believe Torley sent me the updated list of keywords to be highlighted in LSL.  I'll take a look at how the wiki does syntax highlighting and update it as soon as I get a chance. -- [[User:Jeremy Linden|Jeremy Linden]] 11:18, 15 November 2012 (PST)
Any news on this? I've been requesting an update for almost three years now. -- '''[[User:Kireji_Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji_Haiku|talk]]|[[Special:Contributions/Kireji_Haiku|contribs]])</small></sup> 03:04, 25 June 2014 (PDT)
 
::Thank you. -- '''[[User:Kireji Haiku|Kireji]]''' <sup><small>([[User talk:Kireji_Haiku|talk]]|[[Special:Contributions/Kireji_Haiku|contribs]])</small></sup> 11:55, 15 November 2012 (PST)
 
:::How's the update coming along? -- '''[[User:Kireji Haiku|Kireji]]''' <sup><small>([[User talk:Kireji_Haiku|talk]]|[[Special:Contributions/Kireji_Haiku|contribs]])</small></sup> 8:34, 1 January 2013 (PST)
 
:::I've provided wikimedia with a patch to the LSL syntax highlight, maybe that'll fix it. You don't seem to be working on this issue anyway. -- '''[[User:Kireji Haiku|Kireji]]''' <sup><small>([[User talk:Kireji_Haiku|talk]]|[[Special:Contributions/Kireji_Haiku|contribs]])</small></sup> 4:11, 14 April 2013 (PST)
 
::::I've provided the GeSHi team with a fix directly, too. A copy of the file can be found [https://github.com/buildersbrewery/lsl-for-geshi on github]. The file is part of the GeSHi extension for mediawiki. I'd appreciate someone at Linden Labs implementing this. I've been trying to help getting this implemented for over half a year, all the work that's left is a simple copy & paste on your side now. [[User:Kireji Haiku|Kireji Haiku]] 08:00, 2 May 2013 (PDT)
 
:::::I filed [https://jira.secondlife.com/browse/BUG-2708 BUG-2708] regarding this issue and linked a source to get updated files there. Please do take a look at it, thanks. -- [[User:Kireji Haiku|Kireji Haiku]] 09:24, 5 June 2013 (PDT)
 
::::::Hmm... I made the updates 6 months ago and sent them to be incorporated into the wiki on this end.  I'll poke the appropriate parties and make sure they know what needs to happen. [[User:Jeremy Linden|Jeremy Linden]] 10:04, 5 June 2013 (PDT)
 
:::::::Well here is three more months later, what about [https://jira.secondlife.com/browse/BUG-2708 BUG-2708]? -- [[User:Kireji Haiku|Kireji Haiku]] 10:02, 29 August 2013 (PDT)
 
:For your information these are all keywords that should be highlighted when using current LSL code on this wiki and linked automatically to their pages, however they are not, see below. I posted a link further up this page, would you take another look and update the file within the mediawiki extensions for this wiki? You'd do a lot of your customers a huge favor and make it easier for them navigating around, thanks.
<lsl>
// events
at_rot_target
at_target
attach
changed
collision
collision_end
collision_start
control
dataserver
email
http_request
http_response
land_collision
land_collision_end
land_collision_start
link_message
listen
money
moving_end
moving_start
no_sensor
not_at_rot_target
not_at_target
object_rez
on_rez
path_update
remote_data
run_time_permissions
sensor
state_entry
state_exit
timer
touch
touch_end
touch_start
transaction_result
</lsl>
<lsl>
// functions
llAbs
llAcos
llAddToLandBanList
llAddToLandPassList
llAdjustSoundVolume
llAllowInventoryDrop
llAngleBetween
llApplyImpulse
llApplyRotationalImpulse
llAsin
llAtan2
llAttachToAvatar
llAttachToAvatarTemp
llAvatarOnLinkSitTarget
llAvatarOnSitTarget
llAxes2Rot
llAxisAngle2Rot
llBase64ToInteger
llBase64ToString
llBreakAllLinks
llBreakLink
llCSV2List
llCastRay
llCeil
llClearCameraParams
llClearLinkMedia
llClearPrimMedia
llCloseRemoteDataChannel
llCollisionFilter
llCollisionSound
llCos
llCreateCharacter
llCreateLink
llDeleteCharacter
llDeleteSubList
llDeleteSubString
llDetachFromAvatar
llDetectedGrab
llDetectedGroup
llDetectedKey
llDetectedLinkNumber
llDetectedName
llDetectedOwner
llDetectedPos
llDetectedRot
llDetectedTouchBinormal
llDetectedTouchFace
llDetectedTouchNormal
llDetectedTouchPos
llDetectedTouchST
llDetectedTouchUV
llDetectedType
llDetectedVel
llDialog
llDie
llDumpList2String
llEdgeOfWorld
llEjectFromLand
llEmail
llEscapeURL
llEuler2Rot
llEvade
llExecCharacterCmd
llFabs
llFleeFrom
llFloor
llForceMouselook
llFrand
llGenerateKey
llGetAccel
llGetAgentInfo
llGetAgentLanguage
llGetAgentList
llGetAgentSize
llGetAlpha
llGetAndResetTime
llGetAnimation
llGetAnimationList
llGetAnimationOverride
llGetAttached
llGetBoundingBox
llGetCameraPos
llGetCameraRot
llGetCenterOfMass
llGetClosestNavPoint
llGetColor
llGetCreator
llGetDate
llGetDisplayName
llGetEnergy
llGetEnv
llGetForce
llGetFreeMemory
llGetFreeURLs
llGetGMTclock
llGetGeometricCenter
llGetHTTPHeader
llGetInventoryCreator
llGetInventoryKey
llGetInventoryName
llGetInventoryNumber
llGetInventoryPermMask
llGetInventoryType
llGetKey
llGetLandOwnerAt
llGetLinkKey
llGetLinkMedia
llGetLinkName
llGetLinkNumber
llGetLinkNumberOfSides
llGetLinkPrimitiveParams
llGetListEntryType
llGetListLength
llGetLocalPos
llGetLocalRot
llGetMass
llGetMassMKS
llGetMemoryLimit
llGetNextEmail
llGetNotecardLine
llGetNumberOfNotecardLines
llGetNumberOfPrims
llGetNumberOfSides
llGetObjectDesc
llGetObjectDetails
llGetObjectMass
llGetObjectName
llGetObjectPermMask
llGetObjectPrimCount
llGetOmega
llGetOwner
llGetOwnerKey
llGetParcelDetails
llGetParcelFlags
llGetParcelMaxPrims
llGetParcelMusicURL
llGetParcelPrimCount
llGetParcelPrimOwners
llGetPermissions
llGetPermissionsKey
llGetPhysicsMaterial
llGetPos
llGetPrimMediaParams
llGetPrimitiveParams
llGetRegionAgentCount
llGetRegionCorner
llGetRegionFPS
llGetRegionFlags
llGetRegionName
llGetRegionTimeDilation
llGetRootPosition
llGetRootRotation
llGetRot
llGetSPMaxMemory
llGetScale
llGetScriptName
llGetScriptState
llGetSimStats
llGetSimulatorHostname
llGetStartParameter
llGetStaticPath
llGetStatus
llGetSubString
llGetSunDirection
llGetTexture
llGetTextureOffset
llGetTextureRot
llGetTextureScale
llGetTime
llGetTimeOfDay
llGetTimestamp
llGetTorque
llGetUnixTime
llGetUsedMemory
llGetUsername
llGetVel
llGetWallclock
llGiveInventory
llGiveInventoryList
llGiveMoney
llGround
llGroundContour
llGroundNormal
llGroundRepel
llGroundSlope
llHTTPRequest
llHTTPResponse
llInsertString
llInstantMessage
llIntegerToBase64
llJson2List
llJsonGetValue
llJsonSetValue
llJsonValueType
llKey2Name
llLinkParticleSystem
llLinkSitTarget
llList2CSV
llList2Float
llList2Integer
llList2Json
llList2Key
llList2List
llList2ListStrided
llList2Rot
llList2String
llList2Vector
llListFindList
llListInsertList
llListRandomize
llListReplaceList
llListSort
llListStatistics
llListen
llListenControl
llListenRemove
llLoadURL
llLog
llLog10
llLookAt
llLoopSound
llLoopSoundMaster
llLoopSoundSlave
llMD5String
llManageEstateAccess
llMapDestination
llMessageLinked
llMinEventDelay
llModPow
llModifyLand
llMoveToTarget
llNavigateTo
llOffsetTexture
llOpenRemoteDataChannel
llOverMyLand
llOwnerSay
llParcelMediaCommandList
llParcelMediaQuery
llParseString2List
llParseStringKeepNulls
llParticleSystem
llPassCollisions
llPassTouches
llPatrolPoints
llPlaySound
llPlaySoundSlave
llPow
llPreloadSound
llPursue
llPushObject
llRegionSay
llRegionSayTo
llReleaseControls
llReleaseURL
llRemoteDataReply
llRemoteLoadScriptPin
llRemoveFromLandBanList
llRemoveFromLandPassList
llRemoveInventory
llRemoveVehicleFlags
llRequestAgentData
llRequestDisplayName
llRequestInventoryData
llRequestPermissions
llRequestSecureURL
llRequestSimulatorData
llRequestURL
llRequestUsername
llResetAnimationOverride
llResetLandBanList
llResetLandPassList
llResetOtherScript
llResetScript
llResetTime
llReturnObjectsByID
llReturnObjectsByOwner
llRezAtRoot
llRezObject
llRot2Angle
llRot2Axis
llRot2Euler
llRot2Fwd
llRot2Left
llRot2Up
llRotBetween
llRotLookAt
llRotTarget
llRotTargetRemove
llRotateTexture
llRound
llSHA1String
llSameGroup
llSay
llScaleTexture
llScriptDanger
llScriptProfiler
llSendRemoteData
llSensor
llSensorRemove
llSensorRepeat
llSetAlpha
llSetAngularVelocity
llSetAnimationOverride
llSetBuoyancy
llSetCameraAtOffset
llSetCameraEyeOffset
llSetCameraParams
llSetClickAction
llSetColor
llSetContentType
llSetDamage
llSetForce
llSetForceAndTorque
llSetHoverHeight
llSetKeyframedMotion
llSetLinkAlpha
llSetLinkCamera
llSetLinkColor
llSetLinkMedia
llSetLinkPrimitiveParams
llSetLinkPrimitiveParamsFast
llSetLinkTexture
llSetLinkTextureAnim
llSetLocalRot
llSetMemoryLimit
llSetObjectDesc
llSetObjectName
llSetParcelMusicURL
llSetPayPrice
llSetPhysicsMaterial
llSetPos
llSetPrimMediaParams
llSetPrimitiveParams
llSetRegionPos
llSetRemoteScriptAccessPin
llSetRot
llSetScale
llSetScriptState
llSetSitText
llSetSoundQueueing
llSetSoundRadius
llSetStatus
llSetText
llSetTexture
llSetTextureAnim
llSetTimerEvent
llSetTorque
llSetTouchText
llSetVehicleFlags
llSetVehicleFloatParam
llSetVehicleRotationParam
llSetVehicleType
llSetVehicleVectorParam
llSetVelocity
llShout
llSin
llSitTarget
llSleep
llSqrt
llStartAnimation
llStopAnimation
llStopHover
llStopLookAt
llStopMoveToTarget
llStopSound
llStringLength
llStringToBase64
llStringTrim
llSubStringIndex
llTakeControls
llTan
llTarget
llTargetOmega
llTargetRemove
llTeleportAgent
llTeleportAgentGlobalCoords
llTeleportAgentHome
llTextBox
llToLower
llToUpper
llTransferLindenDollars
llTriggerSound
llTriggerSoundLimited
llUnSit
llUnescapeURL
llUpdateCharacter
llVecDist
llVecMag
llVecNorm
llVolumeDetect
llWanderWithin
llWater
llWhisper
llWind
llXorBase64
</lsl>
<lsl>
//  constants
ACTIVE
AGENT
AGENT_ALWAYS_RUN
AGENT_ATTACHMENTS
AGENT_AUTOPILOT
AGENT_AWAY
AGENT_BUSY
AGENT_BY_LEGACY_NAME
AGENT_BY_USERNAME
AGENT_CROUCHING
AGENT_FLYING
AGENT_IN_AIR
AGENT_LIST_PARCEL
AGENT_LIST_PARCEL_OWNER
AGENT_LIST_REGION
AGENT_MOUSELOOK
AGENT_ON_OBJECT
AGENT_SCRIPTED
AGENT_SITTING
AGENT_TYPING
AGENT_WALKING
ALL_SIDES
ANIM_ON
ATTACH_AVATAR_CENTER
ATTACH_BACK
ATTACH_BELLY
ATTACH_CHEST
ATTACH_CHIN
ATTACH_HEAD
ATTACH_HUD_BOTTOM
ATTACH_HUD_BOTTOM_LEFT
ATTACH_HUD_BOTTOM_RIGHT
ATTACH_HUD_CENTER_1
ATTACH_HUD_CENTER_2
ATTACH_HUD_TOP_CENTER
ATTACH_HUD_TOP_LEFT
ATTACH_HUD_TOP_RIGHT
ATTACH_LEAR
ATTACH_LEFT_PEC
ATTACH_LEYE
ATTACH_LFOOT
ATTACH_LHAND
ATTACH_LHIP
ATTACH_LLARM
ATTACH_LLLEG
ATTACH_LSHOULDER
ATTACH_LUARM
ATTACH_LULEG
ATTACH_MOUTH
ATTACH_NECK
ATTACH_NOSE
ATTACH_PELVIS
ATTACH_REAR
ATTACH_REYE
ATTACH_RFOOT
ATTACH_RHAND
ATTACH_RHIP
ATTACH_RIGHT_PEC
ATTACH_RLARM
ATTACH_RLLEG
ATTACH_RSHOULDER
ATTACH_RUARM
ATTACH_RULEG
AVOID_CHARACTERS
AVOID_DYNAMIC_OBSTACLES
AVOID_NONE
CAMERA_ACTIVE
CAMERA_BEHINDNESS_ANGLE
CAMERA_BEHINDNESS_LAG
CAMERA_DISTANCE
CAMERA_FOCUS
CAMERA_FOCUS_LAG
CAMERA_FOCUS_LOCKED
CAMERA_FOCUS_OFFSET
CAMERA_FOCUS_THRESHOLD
CAMERA_PITCH
CAMERA_POSITION
CAMERA_POSITION_LAG
CAMERA_POSITION_LOCKED
CAMERA_POSITION_THRESHOLD
CHANGED_ALLOWED_DROP
CHANGED_COLOR
CHANGED_INVENTORY
CHANGED_LINK
CHANGED_MEDIA
CHANGED_OWNER
CHANGED_REGION
CHANGED_REGION_START
CHANGED_SCALE
CHANGED_SHAPE
CHANGED_TELEPORT
CHANGED_TEXTURE
CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES
CHARACTER_AVOIDANCE_MODE
CHARACTER_CMD_JUMP
CHARACTER_CMD_SMOOTH_STOP
CHARACTER_CMD_STOP
CHARACTER_DESIRED_SPEED
CHARACTER_DESIRED_TURN_SPEED
CHARACTER_LENGTH
CHARACTER_MAX_ACCEL
CHARACTER_MAX_DECEL
CHARACTER_MAX_SPEED
CHARACTER_MAX_TURN_RADIUS
CHARACTER_ORIENTATION
CHARACTER_RADIUS
CHARACTER_STAY_WITHIN_PARCEL
CHARACTER_TYPE
CHARACTER_TYPE_A
CHARACTER_TYPE_B
CHARACTER_TYPE_C
CHARACTER_TYPE_D
CHARACTER_TYPE_NONE
CLICK_ACTION_BUY
CLICK_ACTION_NONE
CLICK_ACTION_OPEN
CLICK_ACTION_OPEN_MEDIA
CLICK_ACTION_PAY
CLICK_ACTION_PLAY
CLICK_ACTION_SIT
CLICK_ACTION_TOUCH
CONTENT_TYPE_ATOM
CONTENT_TYPE_FORM
CONTENT_TYPE_HTML
CONTENT_TYPE_JSON
CONTENT_TYPE_LLSD
CONTENT_TYPE_RSS
CONTENT_TYPE_TEXT
CONTENT_TYPE_XHTML
CONTENT_TYPE_XML
CONTROL_BACK
CONTROL_DOWN
CONTROL_FWD
CONTROL_LBUTTON
CONTROL_LEFT
CONTROL_ML_LBUTTON
CONTROL_RIGHT
CONTROL_ROT_LEFT
CONTROL_ROT_RIGHT
CONTROL_UP
DATA_BORN
DATA_NAME
DATA_ONLINE
DATA_PAYINFO
DATA_SIM_POS
DATA_SIM_RATING
DATA_SIM_STATUS
DEBUG_CHANNEL
DEG_TO_RAD
DENSITY
EOF
ERR_GENERIC
ERR_MALFORMED_PARAMS
ERR_PARCEL_PERMISSIONS
ERR_RUNTIME_PERMISSIONS
ERR_THROTTLED
ESTATE_ACCESS_ALLOWED_AGENT_ADD
ESTATE_ACCESS_ALLOWED_AGENT_REMOVE
ESTATE_ACCESS_ALLOWED_GROUP_ADD
ESTATE_ACCESS_ALLOWED_GROUP_REMOVE
ESTATE_ACCESS_BANNED_AGENT_ADD
ESTATE_ACCESS_BANNED_AGENT_REMOVE
FALSE
FORCE_DIRECT_PATH
FRICTION
GCNP_RADIUS
GCNP_STATIC
GRAVITY_MULTIPLIER
HORIZONTAL
HTTP_BODY_MAXLENGTH
HTTP_BODY_TRUNCATED
HTTP_CUSTOM_HEADER
HTTP_METHOD
HTTP_MIMETYPE
HTTP_PRAGMA_NO_CACHE
HTTP_VERBOSE_THROTTLE
HTTP_VERIFY_CERT
INVENTORY_ALL
INVENTORY_ANIMATION
INVENTORY_BODYPART
INVENTORY_CLOTHING
INVENTORY_GESTURE
INVENTORY_LANDMARK
INVENTORY_NONE
INVENTORY_NOTECARD
INVENTORY_OBJECT
INVENTORY_SCRIPT
INVENTORY_SOUND
INVENTORY_TEXTURE
JSON_APPEND
JSON_ARRAY
JSON_DELETE
JSON_FALSE
JSON_INVALID
JSON_NULL
JSON_NUMBER
JSON_OBJECT
JSON_STRING
JSON_TRUE
KFM_CMD_PAUSE
KFM_CMD_PLAY
KFM_CMD_SET_MODE
KFM_CMD_STOP
KFM_COMMAND
KFM_DATA
KFM_FORWARD
KFM_LOOP
KFM_MODE
KFM_PING_PONG
KFM_REVERSE
KFM_ROTATION
KFM_TRANSLATION
LAND_LEVEL
LAND_LOWER
LAND_NOISE
LAND_RAISE
LAND_REVERT
LAND_SMOOTH
LINK_ALL_CHILDREN
LINK_ALL_OTHERS
LINK_ROOT
LINK_SET
LINK_THIS
LIST_STAT_GEOMETRIC_MEAN
LIST_STAT_MAX
LIST_STAT_MEAN
LIST_STAT_MEDIAN
LIST_STAT_MIN
LIST_STAT_NUM_COUNT
LIST_STAT_RANGE
LIST_STAT_STD_DEV
LIST_STAT_SUM
LIST_STAT_SUM_SQUARES
LOOP
MASK_BASE
MASK_EVERYONE
MASK_GROUP
MASK_NEXT
MASK_OWNER
NULL_KEY
OBJECT_ATTACHED_POINT
OBJECT_CHARACTER_TIME
OBJECT_CREATOR
OBJECT_DESC
OBJECT_GROUP
OBJECT_NAME
OBJECT_OWNER
OBJECT_PATHFINDING_TYPE
OBJECT_PHANTOM
OBJECT_PHYSICS
OBJECT_PHYSICS_COST
OBJECT_POS
OBJECT_PRIM_EQUIVALENCE
OBJECT_RETURN_PARCEL
OBJECT_RETURN_PARCEL_OWNER
OBJECT_RENDER_WEIGHT
OBJECT_RETURN_REGION
OBJECT_ROOT
OBJECT_ROT
OBJECT_RUNNING_SCRIPT_COUNT
OBJECT_SCRIPT_MEMORY
OBJECT_SCRIPT_TIME
OBJECT_SERVER_COST
OBJECT_STREAMING_COST
OBJECT_TEMP_ON_REZ
OBJECT_TOTAL_SCRIPT_COUNT
OBJECT_UNKNOWN_DETAIL
OBJECT_VELOCITY
OPT_AVATAR
OPT_CHARACTER
OPT_EXCLUSION_VOLUME
OPT_LEGACY_LINKSET
OPT_MATERIAL_VOLUME
OPT_OTHER
OPT_STATIC_OBSTACLE
OPT_WALKABLE
PARCEL_COUNT_GROUP
PARCEL_COUNT_OTHER
PARCEL_COUNT_OWNER
PARCEL_COUNT_SELECTED
PARCEL_COUNT_TEMP
PARCEL_COUNT_TOTAL
PARCEL_DETAILS_AREA
PARCEL_DETAILS_DESC
PARCEL_DETAILS_GROUP
PARCEL_DETAILS_ID
PARCEL_DETAILS_NAME
PARCEL_DETAILS_OWNER
PARCEL_DETAILS_SEE_AVATARS
PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY
PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS
PARCEL_FLAG_ALLOW_CREATE_OBJECTS
PARCEL_FLAG_ALLOW_DAMAGE
PARCEL_FLAG_ALLOW_FLY
PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY
PARCEL_FLAG_ALLOW_GROUP_SCRIPTS
PARCEL_FLAG_ALLOW_LANDMARK
PARCEL_FLAG_ALLOW_SCRIPTS
PARCEL_FLAG_ALLOW_TERRAFORM
PARCEL_FLAG_LOCAL_SOUND_ONLY
PARCEL_FLAG_RESTRICT_PUSHOBJECT
PARCEL_FLAG_USE_ACCESS_GROUP
PARCEL_FLAG_USE_ACCESS_LIST
PARCEL_FLAG_USE_BAN_LIST
PARCEL_FLAG_USE_LAND_PASS_LIST
PARCEL_MEDIA_COMMAND_AGENT
PARCEL_MEDIA_COMMAND_AUTO_ALIGN
PARCEL_MEDIA_COMMAND_DESC
PARCEL_MEDIA_COMMAND_LOOP
PARCEL_MEDIA_COMMAND_LOOP_SET
PARCEL_MEDIA_COMMAND_PAUSE
PARCEL_MEDIA_COMMAND_PLAY
PARCEL_MEDIA_COMMAND_SIZE
PARCEL_MEDIA_COMMAND_STOP
PARCEL_MEDIA_COMMAND_TEXTURE
PARCEL_MEDIA_COMMAND_TIME
PARCEL_MEDIA_COMMAND_TYPE
PARCEL_MEDIA_COMMAND_UNLOAD
PARCEL_MEDIA_COMMAND_URL
PASSIVE
PATROL_PAUSE_AT_WAYPOINTS
PAY_DEFAULT
PAY_HIDE
PAYMENT_INFO_ON_FILE
PAYMENT_INFO_USED
PERM_ALL
PERM_COPY
PERM_MODIFY
PERM_MOVE
PERM_TRANSFER
PERMISSION_ATTACH
PERMISSION_CHANGE_LINKS
PERMISSION_CONTROL_CAMERA
PERMISSION_DEBIT
PERMISSION_OVERRIDE_ANIMATIONS
PERMISSION_RETURN_OBJECTS
PERMISSION_SILENT_ESTATE_MANAGEMENT
PERMISSION_TAKE_CONTROLS
PERMISSION_TELEPORT
PERMISSION_TRACK_CAMERA
PERMISSION_TRIGGER_ANIMATION
PI
PING_PONG
PI_BY_TWO
PRIM_BUMP_BARK
PRIM_BUMP_BLOBS
PRIM_BUMP_BRICKS
PRIM_BUMP_BRIGHT
PRIM_BUMP_CHECKER
PRIM_BUMP_CONCRETE
PRIM_BUMP_DARK
PRIM_BUMP_DISKS
PRIM_BUMP_GRAVEL
PRIM_BUMP_LARGETILE
PRIM_BUMP_NONE
PRIM_BUMP_SHINY
PRIM_BUMP_SIDING
PRIM_BUMP_STONE
PRIM_BUMP_STUCCO
PRIM_BUMP_SUCTION
PRIM_BUMP_TILE
PRIM_BUMP_WEAVE
PRIM_BUMP_WOOD
PRIM_COLOR
PRIM_DESC
PRIM_FLEXIBLE
PRIM_FULLBRIGHT
PRIM_GLOW
PRIM_HOLE_CIRCLE
PRIM_HOLE_DEFAULT
PRIM_HOLE_SQUARE
PRIM_HOLE_TRIANGLE
PRIM_LINK_TARGET
PRIM_MATERIAL
PRIM_MATERIAL_FLESH
PRIM_MATERIAL_GLASS
PRIM_MATERIAL_METAL
PRIM_MATERIAL_PLASTIC
PRIM_MATERIAL_RUBBER
PRIM_MATERIAL_STONE
PRIM_MATERIAL_WOOD
PRIM_MEDIA_ALT_IMAGE_ENABLE
PRIM_MEDIA_AUTO_LOOP
PRIM_MEDIA_AUTO_PLAY
PRIM_MEDIA_AUTO_SCALE
PRIM_MEDIA_AUTO_ZOOM
PRIM_MEDIA_CONTROLS
PRIM_MEDIA_CONTROLS_MINI
PRIM_MEDIA_CONTROLS_STANDARD
PRIM_MEDIA_CURRENT_URL
PRIM_MEDIA_FIRST_CLICK_INTERACT
PRIM_MEDIA_HEIGHT_PIXELS
PRIM_MEDIA_HOME_URL
PRIM_MEDIA_MAX_HEIGHT_PIXELS
PRIM_MEDIA_MAX_URL_LENGTH
PRIM_MEDIA_MAX_WHITELIST_COUNT
PRIM_MEDIA_MAX_WHITELIST_SIZE
PRIM_MEDIA_MAX_WIDTH_PIXELS
PRIM_MEDIA_PARAM_MAX
PRIM_MEDIA_PERM_ANYONE
PRIM_MEDIA_PERM_GROUP
PRIM_MEDIA_PERM_NONE
PRIM_MEDIA_PERM_OWNER
PRIM_MEDIA_PERMS_CONTROL
PRIM_MEDIA_PERMS_INTERACT
PRIM_MEDIA_WHITELIST
PRIM_MEDIA_WHITELIST_ENABLE
PRIM_MEDIA_WIDTH_PIXELS
PRIM_NAME
PRIM_OMEGA
PRIM_PHANTOM
PRIM_PHYSICS
PRIM_PHYSICS_SHAPE_CONVEX
PRIM_PHYSICS_SHAPE_NONE
PRIM_PHYSICS_SHAPE_PRIM
PRIM_PHYSICS_SHAPE_TYPE
PRIM_POINT_LIGHT
PRIM_POS_LOCAL
PRIM_POSITION
PRIM_ROT_LOCAL
PRIM_ROTATION
PRIM_SCULPT_FLAG_INVERT
PRIM_SCULPT_FLAG_MIRROR
PRIM_SCULPT_TYPE_CYLINDER
PRIM_SCULPT_TYPE_MASK
PRIM_SCULPT_TYPE_PLANE
PRIM_SCULPT_TYPE_SPHERE
PRIM_SCULPT_TYPE_TORUS
PRIM_SHINY_HIGH
PRIM_SHINY_LOW
PRIM_SHINY_MEDIUM
PRIM_SHINY_NONE
PRIM_SIZE
PRIM_SLICE
PRIM_TEMP_ON_REZ
PRIM_TEXGEN
PRIM_TEXGEN_DEFAULT
PRIM_TEXGEN_PLANAR
PRIM_TEXT
PRIM_TEXTURE
PRIM_TYPE
PRIM_TYPE_BOX
PRIM_TYPE_CYLINDER
PRIM_TYPE_PRISM
PRIM_TYPE_RING
PRIM_TYPE_SCULPT
PRIM_TYPE_SPHERE
PRIM_TYPE_TORUS
PRIM_TYPE_TUBE
PROFILE_NONE
PROFILE_SCRIPT_MEMORY
PSYS_PART_BF_DEST_COLOR
PSYS_PART_BF_ONE
PSYS_PART_BF_ONE_MINUS_DEST_COLOR
PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA
PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR
PSYS_PART_BF_SOURCE_ALPHA
PSYS_PART_BF_SOURCE_COLOR
PSYS_PART_BF_ZERO
PSYS_PART_BLEND_FUNC_DEST
PSYS_PART_BLEND_FUNC_SOURCE
PSYS_PART_BOUNCE_MASK
PSYS_PART_EMISSIVE_MASK
PSYS_PART_END_ALPHA
PSYS_PART_END_COLOR
PSYS_PART_END_GLOW
PSYS_PART_END_SCALE
PSYS_PART_FLAGS
PSYS_PART_FOLLOW_SRC_MASK
PSYS_PART_FOLLOW_VELOCITY_MASK
PSYS_PART_INTERP_COLOR_MASK
PSYS_PART_INTERP_SCALE_MASK
PSYS_PART_MAX_AGE
PSYS_PART_RIBBON_MASK
PSYS_PART_START_ALPHA
PSYS_PART_START_COLOR
PSYS_PART_START_GLOW
PSYS_PART_START_SCALE
PSYS_PART_TARGET_LINEAR_MASK
PSYS_PART_TARGET_POS_MASK
PSYS_PART_WIND_MASK
PSYS_SRC_ACCEL
PSYS_SRC_ANGLE_BEGIN
PSYS_SRC_ANGLE_END
PSYS_SRC_BURST_PART_COUNT
PSYS_SRC_BURST_RADIUS
PSYS_SRC_BURST_RATE
PSYS_SRC_BURST_SPEED_MAX
PSYS_SRC_BURST_SPEED_MIN
PSYS_SRC_MAX_AGE
PSYS_SRC_OMEGA
PSYS_SRC_PATTERN
PSYS_SRC_PATTERN_ANGLE
PSYS_SRC_PATTERN_ANGLE_CONE
PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
PSYS_SRC_PATTERN_DROP
PSYS_SRC_PATTERN_EXPLODE
PSYS_SRC_TARGET_KEY
PSYS_SRC_TEXTURE
PU_EVADE_HIDDEN
PU_EVADE_SPOTTED
PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED
PU_FAILURE_INVALID_GOAL
PU_FAILURE_INVALID_START
PU_FAILURE_NO_NAVMESH
PU_FAILURE_NO_VALID_DESTINATION
PU_FAILURE_OTHER
PU_FAILURE_PARCEL_UNREACHABLE
PU_FAILURE_TARGET_GONE
PU_FAILURE_UNREACHABLE
PU_GOAL_REACHED
PU_SLOWDOWN_DISTANCE_REACHED
PUBLIC_CHANNEL
PURSUIT_FUZZ_FACTOR
PURSUIT_GOAL_TOLERANCE
PURSUIT_INTERCEPT
PURSUIT_OFFSET
RAD_TO_DEG
RC_DATA_FLAGS
RC_DETECT_PHANTOM
RC_GET_LINK_NUM
RC_GET_NORMAL
RC_GET_ROOT_KEY
RC_MAX_HITS
RC_REJECT_AGENTS
RC_REJECT_LAND
RC_REJECT_NONPHYSICAL
RC_REJECT_PHYSICAL
RC_REJECT_TYPES
RCERR_CAST_TIME_EXCEEDED
RCERR_SIM_PERF_LOW
RCERR_UNKNOWN
REGION_FLAG_ALLOW_DAMAGE
REGION_FLAG_ALLOW_DIRECT_TELEPORT
REGION_FLAG_BLOCK_FLY
REGION_FLAG_BLOCK_TERRAFORM
REGION_FLAG_DISABLE_COLLISIONS
REGION_FLAG_DISABLE_PHYSICS
REGION_FLAG_FIXED_SUN
REGION_FLAG_RESTRICT_PUSHOBJECT
REGION_FLAG_SANDBOX
REMOTE_DATA_CHANNEL
REMOTE_DATA_REPLY
REMOTE_DATA_REQUEST
REQUIRE_LINE_OF_SIGHT
RESTITUTION
REVERSE
ROTATE
SCALE
SCRIPTED
SIM_STAT_PCT_CHARS_STEPPED
SMOOTH
SQRT2
STATUS_BLOCK_GRAB
STATUS_BLOCK_GRAB_OBJECT
STATUS_BOUNDS_ERROR
STATUS_CAST_SHADOWS
STATUS_DIE_AT_EDGE
STATUS_INTERNAL_ERROR
STATUS_MALFORMED_PARAMS
STATUS_NOT_FOUND
STATUS_NOT_SUPPORTED
STATUS_OK
STATUS_PHANTOM
STATUS_PHYSICS
STATUS_RETURN_AT_EDGE
STATUS_ROTATE_X
STATUS_ROTATE_Y
STATUS_ROTATE_Z
STATUS_SANDBOX
STATUS_TYPE_MISMATCH
STATUS_WHITELIST_FAILED
STRING_TRIM
STRING_TRIM_HEAD
STRING_TRIM_TAIL
TEXTURE_DEFAULT
TEXTURE_BLANK
TEXTURE_MEDIA
TEXTURE_PLYWOOD
TEXTURE_TRANSPARENT
TOUCH_INVALID_FACE
TOUCH_INVALID_TEXCOORD
TOUCH_INVALID_VECTOR
TRAVERSAL_TYPE
TRAVERSAL_TYPE_FAST
TRAVERSAL_TYPE_NONE
TRAVERSAL_TYPE_SLOW
TRUE
TWO_PI
TYPE_FLOAT
TYPE_INTEGER
TYPE_INVALID
TYPE_KEY
TYPE_ROTATION
TYPE_STRING
TYPE_VECTOR
URL_REQUEST_DENIED
URL_REQUEST_GRANTED
VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY
VEHICLE_ANGULAR_DEFLECTION_TIMESCALE
VEHICLE_ANGULAR_FRICTION_TIMESCALE
VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE
VEHICLE_ANGULAR_MOTOR_DIRECTION
VEHICLE_ANGULAR_MOTOR_TIMESCALE
VEHICLE_BANKING_EFFICIENCY
VEHICLE_BANKING_MIX
VEHICLE_BANKING_TIMESCALE
VEHICLE_BUOYANCY
VEHICLE_FLAG_CAMERA_DECOUPLED
VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT
VEHICLE_FLAG_HOVER_TERRAIN_ONLY
VEHICLE_FLAG_HOVER_UP_ONLY
VEHICLE_FLAG_HOVER_WATER_ONLY
VEHICLE_FLAG_LIMIT_MOTOR_UP
VEHICLE_FLAG_LIMIT_ROLL_ONLY
VEHICLE_FLAG_MOUSELOOK_BANK
VEHICLE_FLAG_MOUSELOOK_STEER
VEHICLE_FLAG_NO_DEFLECTION_UP
VEHICLE_HOVER_EFFICIENCY
VEHICLE_HOVER_HEIGHT
VEHICLE_HOVER_TIMESCALE
VEHICLE_LINEAR_DEFLECTION_EFFICIENCY
VEHICLE_LINEAR_DEFLECTION_TIMESCALE
VEHICLE_LINEAR_FRICTION_TIMESCALE
VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE
VEHICLE_LINEAR_MOTOR_DIRECTION
VEHICLE_LINEAR_MOTOR_OFFSET
VEHICLE_LINEAR_MOTOR_TIMESCALE
VEHICLE_REFERENCE_FRAME
VEHICLE_TYPE_AIRPLANE
VEHICLE_TYPE_BALLOON
VEHICLE_TYPE_BOAT
VEHICLE_TYPE_CAR
VEHICLE_TYPE_NONE
VEHICLE_TYPE_SLED
VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE
VERTICAL
WANDER_PAUSE_AT_WAYPOINTS
ZERO_ROTATION
ZERO_VECTOR
</lsl>
-- [[User:Kireji Haiku|Kireji Haiku]] 23:54, 21 October 2013 (PDT)


== Education/Resource Page edits ==
== Education/Resource Page edits ==

Latest revision as of 02:04, 25 June 2014

OH Transcripts

Hi Jeremy =)
After your Q&A session today, I expanded the Knowledge Base article a little and stumbled upon your office hour transcripts. I wanted to let you know that SL Resident Kuraiko Yoshikawa programmed a chatlog wikifier. So you can copy and paste a chatlog and easily turn it in a Wiki compatible format. You can find the wikifier over here, with an explanation and example at this page. Just wanted to let you know and maybe you find it useful =)
I'm really sad that wasn't able to stay till the end of the Q&A session (due to RL interruption) and therefor missed the chatty part.
Cyas & greetz! Zai signature.png Lynch (talk|contribs) 17:19, 16 October 2008 (PDT)

Edits on Mesh:

Are you sure that it is effective that you divided the overview (I think the page was not more than that) into so many small pieces? I find it harder to read and to collect all informations as if all were on one page. --Kuraiko Yoshikawa 19:40, 6 May 2010 (UTC)

Thanks for the comment! I have been asked to created a "Getting Started" guide for Mesh, and will be filling out the new topics with more complete information. Much of the info that was there is now obsolete or will not apply to the First Look. Jeremy Linden 19:45, 6 May 2010 (UTC)
Oh, I see! Thanks for the fast reply. --Kuraiko Yoshikawa 19:54, 6 May 2010 (UTC)

KB2

Very clever. I've done something similar in the LSL documentation with regards to PrimitiveParams constants. It can be very powerful but at the same time can be quite a hassle. One thing to keep in mind is category inclusion, there is no easy way to see which transclusion results in which inclusion. However when it comes to the design of the wiki engine, I feel there is much to be desired in how it is edited and organized. I'm rambling, sorry. -- Strife (talk|contribs) 20:32, 26 October 2010 (UTC)

Thanks Strife. KB2, cool as it is, is actually an intermediate holding area for a big import to a new third-party tool. More information as we're allowed to give it. Jeremy Linden 21:10, 27 October 2010 (UTC)

new llGetRegionTimeDilation caveat

Is this a response to a specific Jira and if so, which one? I want to add a link to it to the documentation. -- Strife (talk|contribs) 11:08, 15 May 2012 (PDT)

Thanks! -- Strife (talk|contribs) 21:14, 16 May 2012 (PDT)

LSL syntax highlighting on the wiki:

I've provided an up-to-date GeSHi file for LSL syntax highlighting on the wiki which can be found on github regarding BUG-2708.

Any news on this? I've been requesting an update for almost three years now. -- Kireji Haiku (talk|contribs) 03:04, 25 June 2014 (PDT)

Education/Resource Page edits

Howdy. Several links to pages describing listservs and non-profit education groups have been removed from the [Education/Resources] page. The archives for two of these show recent activity; did not check the third, as it is described as "...only available to the list members." If a list in still active, why remove it?

  • Healthcare Educators
  • Non-Profit Educators
  • Second Life for Academic Researchers

The following groups still have an active community in world. If a non-profit organization is still active, why not include it in list?

  • International Society for Technology in Education (ISTE) in Second Life
  • Nonprofit Commons (SLURL)

Arguably, the page needs work (see my recent edits); but, removal of active communities is...puzzling. azwaldo 01:44, 25 July 2013 (PDT)

TOS updates not mirrored in the Wiki

Yesterday (130815) we were offered a new TOS to accept.

There was no notification on the Blog and I discovered that the TOS information on the Wiki is very outdated. Also the archive appears to be missing a few.

In my opinion LL should provide complete and accurate info in explaining the TOS and TOS changes. The KB or the Wiki is the place for that. LL should avoid a scroll through and click.

Any change in the TOS is a capital change as it is a legal agreement. If you find the time, please (let someone) update the TOS info's, FAQ and archive. Thank you.

Vick Forcella 01:14, 16 August 2013 (PDT)