Difference between revisions of "LSL Protocol/Restrained Love Relay/Reference Implementation"

From Second Life Wiki
Jump to navigation Jump to search
(moved pointer to my object in world to my page, this used to be here from the time where my version was on this page)
m (<lsl> tag to <source>)
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Restrained Life Relay Specs TOC}}
{{Restrained Life Relay Specs TOC}}


This particular example that anyone can distribute freely as '''open-source''' only (you are not allowed to sell this code) and including the header comments is just meant to give an idea of how a relay basically works.  
This particular example that anyone can distribute freely as '''open-source''' only (you are not allowed to sell this code) and including the header comments is just meant to give an idea of how a relay basically works. You can find the change history at [[LSL Protocol/Restrained Life Relay/Change History|Change History]].




Line 39: Line 39:
<div style="border: 2px solid green; padding: 1em; color: #000; background-color: #AFA">'''Please add fixes, new features and stuff like that to [[LSL Protocol/Restrained Life Relay/Development & Contribution|Development & Contribution]].'''</div>
<div style="border: 2px solid green; padding: 1em; color: #000; background-color: #AFA">'''Please add fixes, new features and stuff like that to [[LSL Protocol/Restrained Life Relay/Development & Contribution|Development & Contribution]].'''</div>


<div style="border: 2px solid red; padding: 1em; color: #000; background-color: #FAA">'''This version has a number of known bugs and a vulnerability. Please see [[LSL Protocol/Restrained Life Relay/Bugs and Pendings Features|Bugs and Pendings Features]]'''</div>


<source lang="lsl2">


The code that used to be here got rather outdated and had a number of unfixed bugs. Please have a look at [[LSL Protocol/Restrained Life Relay/Other Implementations/Maike Short's Relay#Code|Maike Short's Relay]] instead
//~ RestrainedLife Viewer Relay Script example code
//~ By Marine Kelley
//~ 2008-02-03
//~ 2008-02-03
//~ v1.1
//~ 2008-02-16 with fixes by Maike Short
//~ 2008-02-24 more fixes by Maike Short
//~ 2008-03-03 code cleanup by Maike Short
//~ 2008-03-05 silently ignore commands for removing restrictions if they are not active anyway
//~ 2008-06-24 fix of loophole in ask-mode by Felis Darwin
//~ 2008-09-01 changed llSay to llShout, increased distance check (MK)
//~ This code is provided AS-IS, OPEN-SOURCE and holds NO WARRANTY of accuracy,
//~ completeness or performance. It may only be distributed in its full source code,
//~ this header and disclaimer and is not to be sold.
//~ * Possible improvements
//~ Do some error checking
//~ Handle more than one object
//~ Periodically check that the in-world objects are still around, when one is missing purge its restrictions
//~ Manage an access list
//~ Reject some commands if not on access list (force remove clothes, force remove attachments...)
//~ and much more...
// ---------------------------------------------------
//                    Constants
// ---------------------------------------------------
integer RLVRS_PROTOCOL_VERSION = 1020; // version of the protocol, stated on the specification page
string PREFIX_RL_COMMAND = "@";
string PREFIX_METACOMMAND = "!";
integer RLVRS_CHANNEL = -1812221819;  // RLVRS in numbers
integer DIALOG_CHANNEL = -1812220409; // RLVDI in numbers
integer MAX_OBJECT_DISTANCE = 100;    // 100m is llShout distance
integer MAX_TIME_AUTOACCEPT_AFTER_FORCESIT = 300; // 300 is 5 minutes
integer PERMISSION_DIALOG_TIMEOUT = 30;
integer LOGIN_DELAY_WAIT_FOR_PONG = 10;
integer LOGIN_DELAY_WAIT_FOR_FORCE_SIT = 60;
integer MODE_OFF = 0;
integer MODE_ASK = 1;
integer MODE_AUTO = 2;
// ---------------------------------------------------
//                      Variables
// ---------------------------------------------------
integer nMode;
list lRestrictions; // restrictions currently applied (without the "=n" part)
key kSource;        // UUID of the object I'm commanded by, always equal to NULL_KEY if lRestrictions is empty, always set if not
string sPendingName; // name of initiator of pending request (first request of a session in mode 1)
key sPendingId;      // UUID of initiator of pending request (first request of a session in mode 1)
string sPendingMessage; // message of pending request (first request of a session in mode 1)
integer sPendingTime;
// used on login
integer timerTickCounter; // count the number of time events on login (forceSit has to be delayed a bit)
integer loginWaitingForPong;
integer loginPendingForceSit;
key    lastForceSitDestination;
integer lastForceSitTime;
// ---------------------------------------------------
//              Low Level Communication
// ---------------------------------------------------
debug(string x)
{
//    llOwnerSay("DEBUG: " + x);
}
// acknowledge or reject
ack(string cmd_id, key id, string cmd, string ack)
{
    llShout(RLVRS_CHANNEL, cmd_id + "," + (string)id + "," + cmd + "," + ack);
}
// cmd begins with a '@'
sendRLCmd(string cmd)
{
    llOwnerSay(cmd);
}
// get current mode as string
string getModeDescription()
{
    if (nMode == 0) return "RLV Relay is OFF";
    else if (nMode == 1) return "RLV Relay is ON (permission needed)";
    else return "RLV Relay is ON (auto-accept)";
}
// check that this command is for us and not someone else
integer verifyWeAreTarget(string message)
{
    list tokens = llParseString2List(message, [","], []);
    if (llGetListLength(tokens) == 3) // this is a normal command
    {
      if (llList2String(tokens, 1) == llGetOwner()) // talking to me ?
      {
        return TRUE;
      }
    }
    return FALSE;
}
// ---------------------------------------------------
//              Permission Handling
// ---------------------------------------------------
// are we already under command by this object?
integer isObjectKnow(key id)
{
    // first some error handling
    if (id == NULL_KEY)
    {
        return FALSE;
    }
    // are we already under command by this object?
    if (kSource == id)
    {
        return TRUE;
    }
    // are we not under command by any object but were we forced to sit on this object recently?
    if ((kSource == NULL_KEY) && (id == lastForceSitDestination))
    {
        debug("on last force sit target");
        if (lastForceSitTime + MAX_TIME_AUTOACCEPT_AFTER_FORCESIT > llGetUnixTime())
        {
            debug("and recent enough to auto accept");
            return TRUE;
        }
    }
    return FALSE;
}
// check whether the object is in llShout distance. It could have moved
// before the message is received (chatlag)
integer isObjectNear(key id)
{
    vector myPosition = llGetRootPosition();
    list temp = llGetObjectDetails(id, ([OBJECT_POS]));
    vector objPostition = llList2Vector(temp,0);
    float distance = llVecDist(objPostition, myPosition);
    return distance <= MAX_OBJECT_DISTANCE;
}
// do a basic check on the identity of the object trying to issue a command
integer isObjectIdentityTrustworthy(key id)
{
    key parcel_owner=llList2Key (llGetParcelDetails (llGetPos (), [PARCEL_DETAILS_OWNER]), 0);
    key parcel_group=llList2Key (llGetParcelDetails (llGetPos (), [PARCEL_DETAILS_GROUP]), 0);
    key object_owner=llGetOwnerKey(id);
    key object_group=llList2Key (llGetObjectDetails (id, [OBJECT_GROUP]), 0);
    debug("owner= " + (string) parcel_owner + " / " + (string) object_owner);
    debug("group= " + (string) parcel_group + " / " + (string) object_group);
    if (object_owner==llGetOwner ()        // IF I am the owner of the object
      || object_owner==parcel_owner        // OR its owner is the same as the parcel I'm on
      || object_group==parcel_group        // OR its group is the same as the parcel I'm on
    )
    {
        return TRUE;
    }
    return FALSE;
}
// Is this a simple request for information or a meta command like !release?
integer isSimpleRequest(list list_of_commands)
{
    integer len = llGetListLength(list_of_commands);
    integer i;
    // now check every single atomic command
    for (i=0; i < len; ++i)
    {
        string command = llList2String(list_of_commands, i);
        if (!isSimpleAtomicCommand(command))
        {
          return FALSE;
        }
    }
    // all atomic commands passed the test
    return TRUE;
}
// is this a simple atmar command
// (a command which only queries some information or releases restrictions)
// (e. g.: cmd ends with "=" and a number (@version, @getoutfit, @getattach) or is a !-meta-command)
integer isSimpleAtomicCommand(string cmd)
{
    // check right hand side of the "=" - sign
    integer index = llSubStringIndex (cmd, "=");
    if (index > -1) // there is a "="
    {
        // check for a number after the "="
        string param = llGetSubString (cmd, index + 1, -1);
        if ((integer)param!=0 || param=="0") // is it an integer (channel number)?
        {
            return TRUE;
        }
        // removing restriction
        if ((param == "y") || (param == "rem"))
        {
            return TRUE;
        }
    }
    // check for a leading ! (meta command)
    if (llSubStringIndex(cmd, PREFIX_METACOMMAND) == 0)
    {
        return TRUE;
    }
    // check for @clear
    // Note: @clear MUST NOT be used because the restrictions will be reapplied on next login
    // (but we need this check here because "!release|@clear" is a BROKEN attempt to work around
    // a bug in the first relay implementation. You should refuse to use relay versions < 1013
    // instead.)
    if (cmd == "@clear")
    {
        return TRUE;
    }
    // this one is not "simple".
    return FALSE;
}
// If we already have commands from this object pending
// because of a permission request dialog, just add the
// new commands at the end.
// Note: We use a timeout here because the player may
// have "ignored" the dialog.
integer tryToGluePendingCommands(key id, string commands)
{
    if ((sPendingId == id) && (sPendingTime + PERMISSION_DIALOG_TIMEOUT > llGetUnixTime()))
    {
        debug("Gluing " + sPendingMessage + " with " + commands);
        sPendingMessage = sPendingMessage + "|" + commands;
        return TRUE;
    }
    return FALSE;
}
// verifies the permission. This includes mode
// (off, permission, auto) of the relay and the
// identity of the object (owned by parcel people).
integer verifyPermission(key id, string name, string message)
{
    // is it switched off?
    if (nMode == MODE_OFF)
    {
        return FALSE;
    }
    // extract the commands-part
    list tokens = llParseString2List (message, [","], []);
    if (llGetListLength (tokens) < 3)
    {
        return FALSE;
    }
    string commands = llList2String(tokens, 2);
    list list_of_commands = llParseString2List(commands, ["|"], []);
    // accept harmless commands silently
    if (isSimpleRequest(list_of_commands))
    {
        return TRUE;
    }
    // if we are already having a pending permission-dialog request for THIS object,
    // just add the new commands at the end of the pending command list.
    if (tryToGluePendingCommands(id, commands))
    {
        return FALSE;
    }
    // check whether this object belongs here
    integer trustworthy = isObjectIdentityTrustworthy(id);
    string warning = "";
    if (!trustworthy)
    {
        warning = "\n\nWARNING: This object is not owned by the people owning this parcel. Unless you know the owner, you should deny this request.";
    }
    // ask in permission-request-mode and/OR in case the object identity is suspisous.
    if (nMode == MODE_ASK || !trustworthy)
    {
        sPendingId=id;
        sPendingName=name;
        sPendingMessage=message;
        sPendingTime = llGetUnixTime();
        llDialog (llGetOwner(), name + " would like control your viewer." + warning + ".\n\nDo you accept ?", ["Yes", "No"], DIALOG_CHANNEL);
        debug("Asking for permission");
        return FALSE;
    }
    return TRUE;
}
// ---------------------------------------------------
//              Executing of commands
// ---------------------------------------------------
// execute a non-parsed message
// this command could be denied here for policy reasons, (if it were implemenetd)
// but this time there will be an acknowledgement
execute(string name, key id, string message)
{
    list tokens=llParseString2List (message, [","], []);
    if (llGetListLength (tokens)==3) // this is a normal command
    {
        string cmd_id=llList2String (tokens, 0); // CheckAttach
        key target=llList2Key (tokens, 1); // UUID
        if (target==llGetOwner ()) // talking to me ?
        {
            list list_of_commands=llParseString2List (llList2String (tokens, 2), ["|"], []);
            integer len=llGetListLength (list_of_commands);
            integer i;
            string command;
            string prefix;
            for (i=0; i<len; ++i) // execute every command one by one
            {
                // a command is a RL command if it starts with '@' or a metacommand if it starts with '!'
                command=llList2String (list_of_commands, i);
                prefix=llGetSubString (command, 0, 0);
                if (prefix==PREFIX_RL_COMMAND) // this is a RL command
                {
                    executeRLVCommand(cmd_id, id, command);
                }
                else if (prefix==PREFIX_METACOMMAND) // this is a metacommand, aimed at the relay itself
                {
                    executeMetaCommand(cmd_id, id, command);
                }
            }
        }
    }
}
// executes a command for the restrained life viewer
// with some additinal magic like book keeping
executeRLVCommand(string cmd_id, string id, string command)
{
    // we need to know whether whether is a rule or a simple command
    list tokens_command=llParseString2List (command, ["="], []);
    string behav=llList2String (tokens_command, 0); // @getattach:skull
    string param=llList2String (tokens_command, 1); // 2222
    integer ind=llListFindList (lRestrictions, [behav]);
    if (param=="n" || param=="add") // add to lRestrictions
    {
        if (ind<0) lRestrictions+=[behav];
        kSource=id; // we know that kSource is either NULL_KEY or id already
    }
    else if (param=="y" || param=="rem") // remove from lRestrictions
    {
        if (ind > -1) lRestrictions=llDeleteSubList (lRestrictions, ind, ind);
        if (llGetListLength (lRestrictions)==0) kSource=NULL_KEY;
    }
    workaroundForAtClear(command);
    rememberForceSit(command);
    sendRLCmd(command); // execute command
    ack(cmd_id, id, command, "ok"); // acknowledge
}
// check for @clear
// Note: @clear MUST NOT be used because the restrictions will be reapplied on next login
// (but we need this check here because "!release|@clear" is a BROKEN attempt to work around
// a bug in the first relay implementation. You should refuse to use relay versions < 1013
// instead.)
workaroundForAtClear(string command)
{
    if (command == "@clear")
    {
        releaseRestrictions();
    }
}
// remembers the time and object if this command is a force sit
rememberForceSit(string command)
{
    list tokens_command=llParseString2List (command, ["="], []);
    string behav=llList2String (tokens_command, 0); // @sit:<uuid>
    string param=llList2String (tokens_command, 1); // force
    if (param != "force")
    {
        return;
    }
    tokens_command=llParseString2List(behav, [":"], []);
    behav=llList2String (tokens_command, 0); // @sit
    param=llList2String (tokens_command, 1); // <uuid>
    debug("'force'-command:" + behav + "/" + param);
    if (behav != "@sit")
    {
        return;
    }
    lastForceSitDestination = (key) param;
    lastForceSitTime = llGetUnixTime();
    debug("remembered force sit");
}
// executes a meta command which is handled by the relay itself
executeMetaCommand(string cmd_id, string id, string command)
{
    if (command==PREFIX_METACOMMAND+"version") // checking relay version
    {
        ack(cmd_id, id, command, (string)RLVRS_PROTOCOL_VERSION);
    }
    else if (command==PREFIX_METACOMMAND+"release") // release all the restrictions (end session)
    {
        releaseRestrictions();
        ack(cmd_id, id, command, "ok");
    }
}
// lift all the restrictions (called by !release and by turning the relay off)
releaseRestrictions ()
{
    kSource=NULL_KEY;
    integer i;
    integer len=llGetListLength (lRestrictions);
    for (i=0; i<len; ++i)
    {
        sendRLCmd(llList2String (lRestrictions, i)+"=y");
    }
    lRestrictions = [];
    loginPendingForceSit = FALSE;
}
// ---------------------------------------------------
//            initialisation and login handling
// ---------------------------------------------------
init() {
    nMode=1;
    kSource=NULL_KEY;
    lRestrictions=[];
    sPendingId=NULL_KEY;
    sPendingName="";
    sPendingMessage="";
    llListen (RLVRS_CHANNEL, "", "", "");
    llListen (DIALOG_CHANNEL, "", llGetOwner(), "");
    llOwnerSay (getModeDescription());
}
// sends the known restrictions (again) to the RL-viewer
// (call this functions on login)
reinforceKnownRestrictions()
{
    integer i;
    integer len=llGetListLength(lRestrictions);
    string restr;
    debug("kSource=" + (string) kSource);
    for (i=0; i<len; ++i)
    {
        restr=llList2String(lRestrictions, i);
        debug("restr=" + restr);
        sendRLCmd(restr+"=n");
        if (restr=="@unsit")
        {
            loginPendingForceSit = TRUE;
        }
    }
}
// send a ping request and start a timer
pingWorldObjectIfUnderRestrictions()
{
    loginWaitingForPong = FALSE;
    if (kSource != NULL_KEY)
    {
        ack("ping", kSource, "ping", "ping");
        timerTickCounter = 0;
        llSetTimerEvent(1.0);
        loginWaitingForPong = TRUE;
    }
}
default
{
    state_entry()
    {
        init();
    }
    on_rez(integer start_param)
    {
        // relogging, we must refresh the viewer and ping the object if any
        // if mode is not OFF, fire all the stored restrictions
        if (nMode)
        {
            reinforceKnownRestrictions();
            pingWorldObjectIfUnderRestrictions();
        }
        // remind the current mode to the user
        llOwnerSay(getModeDescription());
    }
    timer()
    {
        timerTickCounter++;
        debug("timer (" + (string) timerTickCounter + "): waiting for pong: " + (string) loginWaitingForPong + " pendingForceSit: " + (string) loginPendingForceSit);
        if (loginWaitingForPong && (timerTickCounter == LOGIN_DELAY_WAIT_FOR_PONG))
        {
            llWhisper(0, "Lucky Day: " + llKey2Name(llGetOwner()) + " is freed because the device is not available.");
            loginWaitingForPong = FALSE;
            loginPendingForceSit = FALSE;
            releaseRestrictions();
        }
        if (loginPendingForceSit)
        {
            integer agentInfo = llGetAgentInfo(llGetOwner());
            if (agentInfo & AGENT_SITTING)
            {
                loginPendingForceSit = FALSE;
                debug("is sitting now");
            }
            else if (timerTickCounter == LOGIN_DELAY_WAIT_FOR_FORCE_SIT)
            {
                llWhisper(0, "Lucky Day: " + llKey2Name(llGetOwner()) + " is freed because sitting down again was not possible.");
                loginPendingForceSit = FALSE;
                releaseRestrictions();
            }
            else
            {
                sendRLCmd ("@sit:"+(string)lastForceSitDestination+"=force");
            }
        }
        if (!loginPendingForceSit && !loginWaitingForPong)
        {
            llSetTimerEvent(0.0);
        }
    }
    listen(integer channel, string name, key id, string message)
    {
        if (channel==RLVRS_CHANNEL)
        {
            if (!verifyWeAreTarget(message))
            {
              return;
            }
            if (nMode== MODE_OFF)
            {
                debug("deactivated - ignoring commands");
                return; // mode is 0 (off) => reject
            }
            if (!isObjectNear(id)) return;
            debug("Got message (active world object " + (string) kSource + "): name=" + name+ "id=" + (string) id + " message=" + message);
            if (kSource != NULL_KEY && kSource != id)
            {
                debug("already used by another object => reject");
                return;
            }
            loginWaitingForPong = FALSE; // whatever the message, it is for me => it satisfies the ping request
            if (!isObjectKnow(id))
            {
                debug("asking for permission because kSource is NULL_KEY");
                if (!verifyPermission(id, name, message))
                {
                    return;
                }
            }
            debug("Executing: " + (string) kSource);
            execute(name, id, message);
        }
        else if (channel==DIALOG_CHANNEL)
        {
            if (id != llGetOwner())
            {
                return; // only accept dialog responses from the owner
            }
            if (sPendingId!=NULL_KEY)
            {
                if (message=="Yes") // pending request authorized => process it
                {
                    execute(sPendingName, sPendingId, sPendingMessage);
                }
                // clear pending request
                sPendingName="";
                sPendingId=NULL_KEY;
                sPendingMessage="";
            }
        }
    }
    touch_start(integer num_detected)
    {
        // touched by user => cycle through OFF/ON_PERMISSION/ON_ALWAYS modes
        key toucher=llDetectedKey(0);
        if (toucher==llGetOwner())
        {
            if (kSource != NULL_KEY)
            {
                llOwnerSay("Sorry, you cannot change the relay mode while it is locked.");
                return;
            }
            ++nMode;
            if (nMode>2) nMode=0;
            if (nMode==MODE_OFF) releaseRestrictions ();
            llOwnerSay (getModeDescription());
        }
    }
    changed(integer change)
    {
        if (change & CHANGED_OWNER)
        {
            llResetScript();
        }
    }
}
 
</source>

Latest revision as of 12:21, 25 January 2015

This particular example that anyone can distribute freely as open-source only (you are not allowed to sell this code) and including the header comments is just meant to give an idea of how a relay basically works. You can find the change history at Change History.


What it does

  • Implements the specification described hereabove.
  • Commented to facilitate reading and learning.
  • Tested and working with test objects and with real cages.


What it doesn't do

  • Error-checking.
  • Access lists.
  • Lock on the avatar.
  • Handle more than one object.
  • Reject some commands by nature.
  • And so much more that makes good scripts stand out in the crowd.


How to use it

  • Create a prim in which you put a script containing this code (don't forget to name it correctly by following the "RLVnnn" requirement).
  • Wear the prim, it says its current on/off status
  • Click on the prim to switch from "Off" to "On with permission" to "On without permission" and back to "Off"
  • Find an object that implements this specification and test.


Special thanks

  • Chorazin Allen for reviewing the code, giving ideas, coding and re-coding his own scripts to make sure everything works properly between the relay and the cage, and for not killing me every time I change my mind here and there on the spec.
  • Azoth Amat and Nano Siemens for helping to find a solution to the "force sit on login" problem
  • Gregor Mougin for discovering and fixing the not-pong reply on login.

Reference Implementation

Please add fixes, new features and stuff like that to Development & Contribution.
This version has a number of known bugs and a vulnerability. Please see Bugs and Pendings Features
 
//~ RestrainedLife Viewer Relay Script example code
//~ By Marine Kelley
//~ 2008-02-03
//~ 2008-02-03
//~ v1.1
//~ 2008-02-16 with fixes by Maike Short
//~ 2008-02-24 more fixes by Maike Short
//~ 2008-03-03 code cleanup by Maike Short
//~ 2008-03-05 silently ignore commands for removing restrictions if they are not active anyway 
//~ 2008-06-24 fix of loophole in ask-mode by Felis Darwin
//~ 2008-09-01 changed llSay to llShout, increased distance check (MK)
 
//~ This code is provided AS-IS, OPEN-SOURCE and holds NO WARRANTY of accuracy,
//~ completeness or performance. It may only be distributed in its full source code,
//~ this header and disclaimer and is not to be sold.
 
//~ * Possible improvements
//~ Do some error checking
//~ Handle more than one object
//~ Periodically check that the in-world objects are still around, when one is missing purge its restrictions
//~ Manage an access list
//~ Reject some commands if not on access list (force remove clothes, force remove attachments...)
//~ and much more...
 
 
// ---------------------------------------------------
//                     Constants
// ---------------------------------------------------
 
integer RLVRS_PROTOCOL_VERSION = 1020; // version of the protocol, stated on the specification page
 
string PREFIX_RL_COMMAND = "@";
string PREFIX_METACOMMAND = "!";
 
integer RLVRS_CHANNEL = -1812221819;  // RLVRS in numbers
integer DIALOG_CHANNEL = -1812220409; // RLVDI in numbers
 
integer MAX_OBJECT_DISTANCE = 100;     // 100m is llShout distance
integer MAX_TIME_AUTOACCEPT_AFTER_FORCESIT = 300; // 300 is 5 minutes
 
integer PERMISSION_DIALOG_TIMEOUT = 30;
 
integer LOGIN_DELAY_WAIT_FOR_PONG = 10;
integer LOGIN_DELAY_WAIT_FOR_FORCE_SIT = 60;
 
integer MODE_OFF = 0;
integer MODE_ASK = 1;
integer MODE_AUTO = 2;
 
 
// ---------------------------------------------------
//                      Variables
// ---------------------------------------------------
 
integer nMode;
 
list lRestrictions; // restrictions currently applied (without the "=n" part)
key kSource;        // UUID of the object I'm commanded by, always equal to NULL_KEY if lRestrictions is empty, always set if not
 
string sPendingName; // name of initiator of pending request (first request of a session in mode 1)
key sPendingId;      // UUID of initiator of pending request (first request of a session in mode 1)
string sPendingMessage; // message of pending request (first request of a session in mode 1)
integer sPendingTime;
 
// used on login
integer timerTickCounter; // count the number of time events on login (forceSit has to be delayed a bit)
integer loginWaitingForPong;
integer loginPendingForceSit;
 
key     lastForceSitDestination;
integer lastForceSitTime;
 
// ---------------------------------------------------
//               Low Level Communication
// ---------------------------------------------------
 
 
debug(string x)
{
//    llOwnerSay("DEBUG: " + x);
}
 
// acknowledge or reject
ack(string cmd_id, key id, string cmd, string ack)
{
    llShout(RLVRS_CHANNEL, cmd_id + "," + (string)id + "," + cmd + "," + ack);
}
 
// cmd begins with a '@' 
sendRLCmd(string cmd)
{
    llOwnerSay(cmd);
}
 
// get current mode as string
string getModeDescription()
{
    if (nMode == 0) return "RLV Relay is OFF"; 
    else if (nMode == 1) return "RLV Relay is ON (permission needed)"; 
    else return "RLV Relay is ON (auto-accept)"; 
}
 
// check that this command is for us and not someone else
integer verifyWeAreTarget(string message)
{
    list tokens = llParseString2List(message, [","], []);
    if (llGetListLength(tokens) == 3) // this is a normal command
    {
      if (llList2String(tokens, 1) == llGetOwner()) // talking to me ?
      {
         return TRUE;
      }
    }
    return FALSE;
}
 
// ---------------------------------------------------
//               Permission Handling
// ---------------------------------------------------
 
// are we already under command by this object?
integer isObjectKnow(key id)
{
    // first some error handling
    if (id == NULL_KEY)
    {
        return FALSE;
    }
 
    // are we already under command by this object?
    if (kSource == id)
    {
        return TRUE;
    }
 
    // are we not under command by any object but were we forced to sit on this object recently?
    if ((kSource == NULL_KEY) && (id == lastForceSitDestination))
    {
        debug("on last force sit target");
        if (lastForceSitTime + MAX_TIME_AUTOACCEPT_AFTER_FORCESIT > llGetUnixTime())
        {
            debug("and recent enough to auto accept");
            return TRUE;
        }
    }
 
    return FALSE;
}
 
 
// check whether the object is in llShout distance. It could have moved
// before the message is received (chatlag)
integer isObjectNear(key id)
{
    vector myPosition = llGetRootPosition();
    list temp = llGetObjectDetails(id, ([OBJECT_POS]));
    vector objPostition = llList2Vector(temp,0);
    float distance = llVecDist(objPostition, myPosition);
    return distance <= MAX_OBJECT_DISTANCE;
}
 
// do a basic check on the identity of the object trying to issue a command
integer isObjectIdentityTrustworthy(key id)
{
    key parcel_owner=llList2Key (llGetParcelDetails (llGetPos (), [PARCEL_DETAILS_OWNER]), 0);
    key parcel_group=llList2Key (llGetParcelDetails (llGetPos (), [PARCEL_DETAILS_GROUP]), 0);
    key object_owner=llGetOwnerKey(id);
    key object_group=llList2Key (llGetObjectDetails (id, [OBJECT_GROUP]), 0);
 
    debug("owner= " + (string) parcel_owner + " / " + (string) object_owner);
    debug("group= " + (string) parcel_group + " / " + (string) object_group);
 
    if (object_owner==llGetOwner ()        // IF I am the owner of the object
      || object_owner==parcel_owner        // OR its owner is the same as the parcel I'm on
      || object_group==parcel_group        // OR its group is the same as the parcel I'm on
    )
    {
        return TRUE;
    }
    return FALSE;
}
 
 
// Is this a simple request for information or a meta command like !release?
integer isSimpleRequest(list list_of_commands) 
{
    integer len = llGetListLength(list_of_commands);
    integer i;
 
    // now check every single atomic command
    for (i=0; i < len; ++i)
    {
        string command = llList2String(list_of_commands, i);
        if (!isSimpleAtomicCommand(command))
        {
           return FALSE;
        }
    }
 
    // all atomic commands passed the test
    return TRUE;
}
 
// is this a simple atmar command
// (a command which only queries some information or releases restrictions)
// (e. g.: cmd ends with "=" and a number (@version, @getoutfit, @getattach) or is a !-meta-command)
integer isSimpleAtomicCommand(string cmd)
{
    // check right hand side of the "=" - sign
    integer index = llSubStringIndex (cmd, "=");
    if (index > -1) // there is a "=" 
    {
        // check for a number after the "="
        string param = llGetSubString (cmd, index + 1, -1);
        if ((integer)param!=0 || param=="0") // is it an integer (channel number)?
        {
            return TRUE;
        }
 
        // removing restriction
        if ((param == "y") || (param == "rem"))
        {
            return TRUE;
        }
    }
 
    // check for a leading ! (meta command)
    if (llSubStringIndex(cmd, PREFIX_METACOMMAND) == 0)
    {
        return TRUE;
    }
 
    // check for @clear
    // Note: @clear MUST NOT be used because the restrictions will be reapplied on next login
    // (but we need this check here because "!release|@clear" is a BROKEN attempt to work around
    // a bug in the first relay implementation. You should refuse to use relay versions < 1013
    // instead.)
    if (cmd == "@clear")
    {
        return TRUE;
    }
 
    // this one is not "simple".
    return FALSE;
}
 
// If we already have commands from this object pending
// because of a permission request dialog, just add the
// new commands at the end.
// Note: We use a timeout here because the player may
// have "ignored" the dialog.
integer tryToGluePendingCommands(key id, string commands)
{
    if ((sPendingId == id) && (sPendingTime + PERMISSION_DIALOG_TIMEOUT > llGetUnixTime()))
    {
        debug("Gluing " + sPendingMessage + " with " + commands);
        sPendingMessage = sPendingMessage + "|" + commands;
        return TRUE;
    }
    return FALSE;
}
 
// verifies the permission. This includes mode 
// (off, permission, auto) of the relay and the
// identity of the object (owned by parcel people).
integer verifyPermission(key id, string name, string message)
{
    // is it switched off?
    if (nMode == MODE_OFF)
    {
        return FALSE;
    }
 
    // extract the commands-part
    list tokens = llParseString2List (message, [","], []);
    if (llGetListLength (tokens) < 3)
    {
        return FALSE;
    }
    string commands = llList2String(tokens, 2);
    list list_of_commands = llParseString2List(commands, ["|"], []);
 
    // accept harmless commands silently
    if (isSimpleRequest(list_of_commands))
    {
        return TRUE;
    }
 
    // if we are already having a pending permission-dialog request for THIS object,
    // just add the new commands at the end of the pending command list.
    if (tryToGluePendingCommands(id, commands))
    {
        return FALSE;
    }
 
    // check whether this object belongs here
    integer trustworthy = isObjectIdentityTrustworthy(id);
    string warning = "";
    if (!trustworthy)
    {
        warning = "\n\nWARNING: This object is not owned by the people owning this parcel. Unless you know the owner, you should deny this request.";
    }
 
    // ask in permission-request-mode and/OR in case the object identity is suspisous.
    if (nMode == MODE_ASK || !trustworthy)
    {
        sPendingId=id;
        sPendingName=name;
        sPendingMessage=message;
        sPendingTime = llGetUnixTime();
        llDialog (llGetOwner(), name + " would like control your viewer." + warning + ".\n\nDo you accept ?", ["Yes", "No"], DIALOG_CHANNEL);
        debug("Asking for permission");
        return FALSE;
    }
    return TRUE;
}
 
 
// ---------------------------------------------------
//               Executing of commands
// ---------------------------------------------------
 
// execute a non-parsed message
// this command could be denied here for policy reasons, (if it were implemenetd)
// but this time there will be an acknowledgement
execute(string name, key id, string message)
{
    list tokens=llParseString2List (message, [","], []);
    if (llGetListLength (tokens)==3) // this is a normal command
    {
        string cmd_id=llList2String (tokens, 0); // CheckAttach
        key target=llList2Key (tokens, 1); // UUID
        if (target==llGetOwner ()) // talking to me ?
        {
            list list_of_commands=llParseString2List (llList2String (tokens, 2), ["|"], []);
            integer len=llGetListLength (list_of_commands);
            integer i;
            string command;
            string prefix;
            for (i=0; i<len; ++i) // execute every command one by one
            {
                // a command is a RL command if it starts with '@' or a metacommand if it starts with '!'
                command=llList2String (list_of_commands, i);
                prefix=llGetSubString (command, 0, 0);
 
                if (prefix==PREFIX_RL_COMMAND) // this is a RL command
                {
                    executeRLVCommand(cmd_id, id, command);
                }
                else if (prefix==PREFIX_METACOMMAND) // this is a metacommand, aimed at the relay itself
                {
                    executeMetaCommand(cmd_id, id, command);
                }
            }
        }
    }
}
 
// executes a command for the restrained life viewer 
// with some additinal magic like book keeping
executeRLVCommand(string cmd_id, string id, string command)
{
    // we need to know whether whether is a rule or a simple command
    list tokens_command=llParseString2List (command, ["="], []);
    string behav=llList2String (tokens_command, 0); // @getattach:skull
    string param=llList2String (tokens_command, 1); // 2222
    integer ind=llListFindList (lRestrictions, [behav]);
 
    if (param=="n" || param=="add") // add to lRestrictions
    {
        if (ind<0) lRestrictions+=[behav];
        kSource=id; // we know that kSource is either NULL_KEY or id already
    }
    else if (param=="y" || param=="rem") // remove from lRestrictions
    {
        if (ind > -1) lRestrictions=llDeleteSubList (lRestrictions, ind, ind);
        if (llGetListLength (lRestrictions)==0) kSource=NULL_KEY;
    }
 
    workaroundForAtClear(command);
    rememberForceSit(command);
    sendRLCmd(command); // execute command
    ack(cmd_id, id, command, "ok"); // acknowledge
}
 
// check for @clear
// Note: @clear MUST NOT be used because the restrictions will be reapplied on next login
// (but we need this check here because "!release|@clear" is a BROKEN attempt to work around
// a bug in the first relay implementation. You should refuse to use relay versions < 1013
// instead.)
workaroundForAtClear(string command)
{
    if (command == "@clear")
    {
        releaseRestrictions();
    }
}
 
// remembers the time and object if this command is a force sit
rememberForceSit(string command)
{
    list tokens_command=llParseString2List (command, ["="], []);
    string behav=llList2String (tokens_command, 0); // @sit:<uuid>
    string param=llList2String (tokens_command, 1); // force
    if (param != "force")
    {
        return;
    }
 
    tokens_command=llParseString2List(behav, [":"], []);
    behav=llList2String (tokens_command, 0); // @sit
    param=llList2String (tokens_command, 1); // <uuid>
    debug("'force'-command:" + behav + "/" + param);
    if (behav != "@sit")
    {
        return;
    }
    lastForceSitDestination = (key) param;
    lastForceSitTime = llGetUnixTime();
    debug("remembered force sit");
}
 
// executes a meta command which is handled by the relay itself
executeMetaCommand(string cmd_id, string id, string command)
{
    if (command==PREFIX_METACOMMAND+"version") // checking relay version
    {
        ack(cmd_id, id, command, (string)RLVRS_PROTOCOL_VERSION);
    }
    else if (command==PREFIX_METACOMMAND+"release") // release all the restrictions (end session)
    {
        releaseRestrictions();
        ack(cmd_id, id, command, "ok");
    }
}
 
// lift all the restrictions (called by !release and by turning the relay off)
releaseRestrictions ()
{
    kSource=NULL_KEY;
    integer i;
    integer len=llGetListLength (lRestrictions);
    for (i=0; i<len; ++i)
    {
        sendRLCmd(llList2String (lRestrictions, i)+"=y");
    }
    lRestrictions = [];
    loginPendingForceSit = FALSE;
}
 
 
// ---------------------------------------------------
//            initialisation and login handling
// ---------------------------------------------------
 
init() {
    nMode=1;
    kSource=NULL_KEY;
    lRestrictions=[];
    sPendingId=NULL_KEY;
    sPendingName="";
    sPendingMessage="";
    llListen (RLVRS_CHANNEL, "", "", "");
    llListen (DIALOG_CHANNEL, "", llGetOwner(), "");
    llOwnerSay (getModeDescription());
}
 
// sends the known restrictions (again) to the RL-viewer
// (call this functions on login)
reinforceKnownRestrictions()
{
    integer i;
    integer len=llGetListLength(lRestrictions);
    string restr;
    debug("kSource=" + (string) kSource);
    for (i=0; i<len; ++i)
    {
        restr=llList2String(lRestrictions, i);
        debug("restr=" + restr);
        sendRLCmd(restr+"=n");
        if (restr=="@unsit")
        {
            loginPendingForceSit = TRUE;
        }
    }
}
 
// send a ping request and start a timer
pingWorldObjectIfUnderRestrictions()
{
    loginWaitingForPong = FALSE;
    if (kSource != NULL_KEY)
    {
        ack("ping", kSource, "ping", "ping");
        timerTickCounter = 0;
        llSetTimerEvent(1.0);
        loginWaitingForPong = TRUE;
    }
}
 
default
{
    state_entry()
    {
        init();
    }
 
    on_rez(integer start_param)
    {
        // relogging, we must refresh the viewer and ping the object if any
        // if mode is not OFF, fire all the stored restrictions
        if (nMode)
        {
            reinforceKnownRestrictions();
            pingWorldObjectIfUnderRestrictions();
        }
        // remind the current mode to the user
        llOwnerSay(getModeDescription());
    }
 
 
    timer()
    {
        timerTickCounter++;
        debug("timer (" + (string) timerTickCounter + "): waiting for pong: " + (string) loginWaitingForPong + " pendingForceSit: " + (string) loginPendingForceSit);
        if (loginWaitingForPong && (timerTickCounter == LOGIN_DELAY_WAIT_FOR_PONG))
        {
            llWhisper(0, "Lucky Day: " + llKey2Name(llGetOwner()) + " is freed because the device is not available.");
            loginWaitingForPong = FALSE;
            loginPendingForceSit = FALSE;
            releaseRestrictions();
        }
 
        if (loginPendingForceSit)
        {
            integer agentInfo = llGetAgentInfo(llGetOwner());
            if (agentInfo & AGENT_SITTING)
            {
                loginPendingForceSit = FALSE;
                debug("is sitting now");
            }
            else if (timerTickCounter == LOGIN_DELAY_WAIT_FOR_FORCE_SIT)
            {
                llWhisper(0, "Lucky Day: " + llKey2Name(llGetOwner()) + " is freed because sitting down again was not possible.");
                loginPendingForceSit = FALSE;
                releaseRestrictions();
            }
            else
            {
                 sendRLCmd ("@sit:"+(string)lastForceSitDestination+"=force");
            }
        }
 
        if (!loginPendingForceSit && !loginWaitingForPong)
        {
            llSetTimerEvent(0.0);
        }
    }
 
    listen(integer channel, string name, key id, string message)
    {
        if (channel==RLVRS_CHANNEL)
        {
            if (!verifyWeAreTarget(message))
            {
               return;
            }
 
            if (nMode== MODE_OFF)
            {
                debug("deactivated - ignoring commands");
                return; // mode is 0 (off) => reject
            }
            if (!isObjectNear(id)) return;
 
            debug("Got message (active world object " + (string) kSource + "): name=" + name+ "id=" + (string) id + " message=" + message);
 
            if (kSource != NULL_KEY && kSource != id)
            {
                debug("already used by another object => reject");
                return;
            }
 
            loginWaitingForPong = FALSE; // whatever the message, it is for me => it satisfies the ping request
 
            if (!isObjectKnow(id))
            {
                debug("asking for permission because kSource is NULL_KEY");
                if (!verifyPermission(id, name, message))
                {
                    return;
                }
            }
 
            debug("Executing: " + (string) kSource);
            execute(name, id, message);
        }
        else if (channel==DIALOG_CHANNEL)
        {
            if (id != llGetOwner())
            {
                return; // only accept dialog responses from the owner
            }
            if (sPendingId!=NULL_KEY)
            {
                if (message=="Yes") // pending request authorized => process it
                {
                    execute(sPendingName, sPendingId, sPendingMessage);
                }
 
                // clear pending request
                sPendingName="";
                sPendingId=NULL_KEY;
                sPendingMessage="";
            }
        }
    }
 
    touch_start(integer num_detected)
    {
        // touched by user => cycle through OFF/ON_PERMISSION/ON_ALWAYS modes
        key toucher=llDetectedKey(0);
        if (toucher==llGetOwner())
        {
            if (kSource != NULL_KEY)
            {
                llOwnerSay("Sorry, you cannot change the relay mode while it is locked.");
                return;
            }
            ++nMode;
            if (nMode>2) nMode=0;
            if (nMode==MODE_OFF) releaseRestrictions ();
            llOwnerSay (getModeDescription());
        }
    }
 
    changed(integer change)
    {
        if (change & CHANGED_OWNER) 
        {
             llResetScript();
        }
    }
}