Difference between revisions of "MapNameRequest"

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{{ProtocolNav}}
{{ProtocolNav}}
==Message Layout==
==Message Layout==
<pre width=80>
<pre width=80>
{
{
MapNameRequest Low NotTrusted Unencoded
MapNameRequest Low 408 NotTrusted Unencoded
{
{
AgentData Single
AgentData Single
Line 21: Line 20:
</pre>
</pre>
==Usage and Notes==
==Usage and Notes==
Used by the viewer to request region map data. The simulator responds with [[MapBlockReply]].
For simple requests, <code>Flags</code>, <code>EstateID</code>, and <code>Godlike</code> can be set to <code>0</code>.
The length of <code>Name</code> must include a terminating null byte, e.g. the length of <code>Da Boom</code> is <code>8</code>.
[[Category:Messages]]
[[Category:Messages]]

Latest revision as of 04:44, 17 September 2024

Message Layout

{
	MapNameRequest Low	408	NotTrusted Unencoded
	{
		AgentData		Single
		{	AgentID		LLUUID	}
		{	SessionID	LLUUID	}
		{	Flags		U32		}
		{	EstateID	U32		}	
		{	Godlike		BOOL	}	
	}
	{
		NameData		Single
		{	Name		Variable	1	}	
	}
}

Usage and Notes

Used by the viewer to request region map data. The simulator responds with MapBlockReply.

For simple requests, Flags, EstateID, and Godlike can be set to 0.

The length of Name must include a terminating null byte, e.g. the length of Da Boom is 8.