Difference between revisions of "On rez"

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|p1_type=integer|p1_name=start_param|p1_desc=parameter supplied to [[llRezObject]] or [[llRezAtRoot]]
|p1_type=integer|p1_name=start_param|p1_desc=parameter supplied to [[llRezObject]] or [[llRezAtRoot]]
|event_desc=Triggered when an object is rezzed (by script or by user). Also triggered in attachments when a user logs in, or when the object is [[attach]]ed from inventory.
|event_desc=Triggered when an object is rezzed (by script or by user). Also triggered in attachments when a user logs in, or when the object is [[attach]]ed from inventory.
|event_footnote='''start_param''' is always zero when an object is not rezzed by [[llRezObject]] or [[llRezAtRoot]]. <br/>'''start_param''' is available at any subsequent time by calling [[llGetStartParameter]] (unless it has been overridden by [[llRemoteLoadScriptPin]]).
|event_footnote='''start_param''' is always zero when an object is not rezzed by [[llRezObject]] or [[llRezAtRoot]].  
<br/>When an object is rezzed by [[llRezObject]] or [[llRezAtRoot]], then '''start_param''' will be the value given as the last parameter of the rezzing command.
<br/>'''start_param''' is available at any subsequent time by calling [[llGetStartParameter]] (unless it has been overridden by [[llRemoteLoadScriptPin]]).
|constants
|constants
|spec
|spec
|caveats=*If an object is rezzed by another object then the [[object_rez]] event in the parent object does not trigger at the same time as the on_rez event in the child object.
|caveats=*If an object is rezzed by another object then the [[object_rez]] event in the parent object does not trigger at the same time as the on_rez event in the child object and the order of the events is not guaranteed. See the examples in [[object_rez]] for how to reliably establish communications between objects when rezzing.
|examples=<lsl>default
|examples=<syntaxhighlight lang="lsl2">default
{
{
     on_rez(integer start_param)
     on_rez(integer start_param)
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         llResetScript();  
         llResetScript();  
     }
     }
}</lsl>
}</syntaxhighlight>
|helpers
|helpers
|also_header
|also_header
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|notes=
|notes=
===[[state_entry]] & [[on_rez]]===
===[[state_entry]] & [[on_rez]]===
[[state_entry]] will be triggered prior to [[on_rez]] if [[state_entry]] has not be run prior.
[[state_entry]] will be triggered prior to [[on_rez]] if [[state_entry]] has not been run prior.


===[[on_rez]] & [[attach]]===
===[[on_rez]] & [[attach]]===
[[on_rez]] will be triggered prior to [[attach]] when attaching from inventory or during login.
[[on_rez]] will be triggered prior to [[attach]] when attaching from inventory or during login.
===[[on_rez]] & slow events===
If the script was already processing an event at rez time, [[on_rez]] does not '''not''' trigger until the current event handler is completed. (same with [[attach]])
|mode
|mode
|deprecated
|deprecated

Latest revision as of 08:59, 1 October 2022

Description

Event: on_rez( integer start_param ){ ; }

Triggered when an object is rezzed (by script or by user). Also triggered in attachments when a user logs in, or when the object is attached from inventory.

• integer start_param parameter supplied to llRezObject or llRezAtRoot

start_param is always zero when an object is not rezzed by llRezObject or llRezAtRoot.
When an object is rezzed by llRezObject or llRezAtRoot, then start_param will be the value given as the last parameter of the rezzing command.
start_param is available at any subsequent time by calling llGetStartParameter (unless it has been overridden by llRemoteLoadScriptPin).

Caveats

  • If an object is rezzed by another object then the object_rez event in the parent object does not trigger at the same time as the on_rez event in the child object and the order of the events is not guaranteed. See the examples in object_rez for how to reliably establish communications between objects when rezzing.


Examples

default
{
    on_rez(integer start_param)
    {
        // Restarts the script every time the object is rezzed
        llResetScript(); 
    }
}

Notes

state_entry & on_rez

state_entry will be triggered prior to on_rez if state_entry has not been run prior.

on_rez & attach

on_rez will be triggered prior to attach when attaching from inventory or during login.

on_rez & slow events

If the script was already processing an event at rez time, on_rez does not not trigger until the current event handler is completed. (same with attach)

See Also

Events

•  object_rez triggered when this object rezzes an object from inventory
•  state_entry triggered during script startup, reset and state change

Functions

•  llGetStartParameter
•  llRezObject
•  llRezAtRoot

Deep Notes

Signature

event void on_rez( integer start_param );