Difference between revisions of "PRIM SHINY MEDIUM"
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Frionil Fang (talk | contribs) (missing desc) |
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|type=integer | |type=integer | ||
|value=2 | |value=2 | ||
|desc= | |desc=Sets a medium intensity legacy shininess. | ||
|examples= | |examples= | ||
|constants= | |constants= | ||
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{{LSL DefineRow||[[changed]]|}} | {{LSL DefineRow||[[changed]]|}} | ||
|location | |location | ||
|cat1= | |cat1=Shiny | ||
|cat2 | |cat2 | ||
|cat3 | |cat3 | ||
|cat4 | |cat4 | ||
|notes=*The appearance is equivalent to [[PRIM_SPECULAR]] with {{LSLP|texture}}=[[TEXTURE_BLANK]], {{LSLP|glossiness}}=0 and {{LSLP|environment}}=128. | |||
}} | }} |
Latest revision as of 15:59, 28 October 2023
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Description
Constant: integer PRIM_SHINY_MEDIUM = 2;The integer constant PRIM_SHINY_MEDIUM has the value 2
Sets a medium intensity legacy shininess.
Caveats
Related Articles
Constants
• | PRIM_BUMP_SHINY |
Functions
• | llSetPrimitiveParams | |||
• | llSetLinkPrimitiveParams | |||
• | llGetPrimitiveParams |
Events
• | changed |
Notes
- The appearance is equivalent to PRIM_SPECULAR with texture=TEXTURE_BLANK, glossiness=0 and environment=128.