Difference between revisions of "User:Torley Linden"

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{|style="width: 100%; font-size: 100%; background: #ffbfdf; border:2px dotted white;"
| [[Image:7045842241_e195645f8a_o.jpeg|128px|left|link=http://bit.ly/a6s8nM]] <font size=3>''Friendly greetings!'' We — for simplicity's sake — I am [[Image:Torley-favicon.png]] '''Torley Linden''', and ''I amplify your awesome''.</font>


<b>Torley is a Community Developer of Communications.</b>
I started my Second Life as a customer/user/Resident (affectionately abbreviated as "Resi") in 2004 before working for Linden Lab, and I've contributed to a variety of teams and departments. Over the years, I've seen and done a lot here. But throughout it all, the connecting thread has always been inspiring ''you'' to get the most out of Second Life. As I like to say, user-created content isn't just the stuff you make — it's how you feel if we've done our job right. And now I'm working on other products at LL, too.<br />


Works on [http://secondlife.com/knowledgebase/article.php?id=357 Communication Venues] like:
All pronouns apply to me. Especially "we". Rumor has it I'm an AI. That carries a 99.44% probability of being correct.<br />


:* the [http://blog.secondlife.com/ Official Linden Blog]
'''This page is somewhat outdated, but you can see [https://www.flickr.com/photos/torley/sets/72157605740036376/ recent places I've explored in Second Life]. I can't always reply to messages amidst my work but I am fairly active on [http://www.plurk.com/torley Plurk].'''
:* [http://secondlife.com/knowledgebase/ Knowledge Base]
|}
:* [https://jira.secondlife.com/ Public Bug Tracker]
:* [http://secondlife.com/vote/ Feature Voting Tool]
:* [http://forums.secondlife.com/search.php? forums]
:* inworld experience like the [http://www.flickr.com/photos/torley/sets/72157594483649678/ Linden Village] — [http://torley.com/triumph-of-the-art-watermelinden-land/ visit his/her/its office!]
:* etc.


Amplifier for fellow Lindens' and Residents' success. Also makes [http://torley.com/textures free textures for you]. <i>Happy!</i>
== History ==


Stuff I've done, in somewhat arbitrary order:


== What do you recommend to make textures? ==
* As Senior Multimedia Producer, beyond Second Life as we expand into other ''shared creative spaces'', filmed and edited various video trailers and tutorials for all of our products including: [http://buildpatterns.com Patterns], [http://creatorverse.com Creatorverse], [http://dio.com Dio], [http://versu.com Versu], [http://blocksworld.com Blocksworld], and [http://desura.com Desura]. One of my [http://torley.com other lives] contributed music. ;)
I'd absolutely suggest you explore these two softwares:
** Composing new music for Blocksworld, which you can hear in the [http://bit.ly/1yRGMhj Blocksworld trailers] I did.
:* [http://www.artrage.com/artrage.html ArtRage 2] - Simple, superb, sexy. It's a painting program with a snazzy user interface and minimal controls. Nope, it doesn't even have Copy OR Paste, but the brush tones are lush. Has a FREE version, but the paid upgrade is only US$19.95... and did I mention the glitter tool adds <i>so</i> much amazing depth? I can almost feel the grains get layered down when working with it.
** With team help, made all [http://bit.ly/1b9ytTd Second Life 2013 and 2014 feature highlight videos] including our expansion into virtual reality with [http://bit.ly/1wBAtwo Oculus Rift Support].
** Also been teaming up with Cox Linden for the [http://www.buildpatterns.com/versions#!videos/c1n91 Patterns gameplay update vids].
* As Resident Enlightenment Manager, made hundreds of Second Life video tutorials & promos which've gotten millions of views. Finished a new series of [http://bit.ly/15WiV0K QuickTips]. Did [http://www.youtube.com/watch?v=r74hkI-JcHY&feature=plcp this trailer] (yes, that is all actual inworld footage). [http://youtube.com/secondlife Visit our YouTube channel and subscribe!]
* Made guides on [[Movie_help|making movies]], [[User:Torley_Linden/Snapshot_tips|taking snapshots]], etc. which have helped thousands of Residents (many of which personally told me... thank ''you!'').
* Pioneered [http://bit.ly/a6s8nM inworld photography] techniques.
* Various artwork and design for official SL branding stuff, including [[login screen]]s and [http://www.flickr.com/photos/torley/5835657661/in/photostream Marketplace banner art]. It's hard to stay away from '''<font color="#00ff00">neon</font> <font color="#ff0080">watermelon</font>''' colors. I try.
* Added lots of photogenic places to the [http://secondlife.com/destinations Destination Guide].
* ''Trivia:'' I've popularized usage of ways to do things in Second Life, like inventory-sorting and machinima-filming. I've also popularized numerous Second Life terms, including "[[Resi]]", "[http://www.youtube.com/watch?v=WKzw1WEn8H0 flexiprim]", and "[http://torley.com/how-to-turn-off-those-damn-facelights facelight]". (But not "landbot". :p)
* These are some of my '''[http://www.flickr.com/photos/torley/collections/72157594588432564/ free textures]''', also '''[http://maps.secondlife.com/secondlife/Torley/158/163/68 available at Torley island in Second Life]'''. (If you're looking for a groovy texture creation tool, I'd totally recommend [http://filterforge.com Filter Forge].)
*: [[Image:Torley-Textures-V.jpg|256px|none|link=http://bit.ly/torleytextures2]]
* Frequently posted on numerous generations of our forums to answer questions and debunk myths.
* [http://blogs.secondlife.com/people/Torley.Linden Contributed a lot to the Official Second Life Blogs], with 250+ posts made. Lots of [http://bit.ly/sltnt Tips & Tricks!]
* Was a highly active prime architect and lead contributor on this Wiki, with 5+ million views on [[User:Torley_Linden/Wiki|pages I've started or substantially edited]]. I can still help when needed, but my focus has changed over time. You can [https://wiki.secondlife.com/w/index.php?title=Special:Contributions&limit=500&target=Torley+Linden see every edit I've made here].
* Was on the [[Documentation Team]]. I've also been on various incarnations of community-facing teams and I've worked on product management/development, quality assurance, user interface design, and so on. (I've never formally worked in marketing, but some Resis erroneously call me "Linden Lab PR". I'm just around a lot.)
* Wrote a lot of [[Viewer 2 Help|SL Viewer Help]]'s previous generations.
* In 2009, I mined our info-pages for [[MOTD|Message of The Day tips & promo links]].
* Have been known to [http://torley.com/oldblog/second-life-koans wax philosophical] and [http://torley.com/oldblog/thanksgiving-teachings-from-torley positively motivate others]. Emphasizing how Second Life can improve your First Life is definitely a fave topic.
* Share share share... my [[User:Torley_Linden/Faves|favorite things to do in SL]].


:* [http://www.mediachance.com/pseam/ PhotoSEAM] - Helps you make textures seamless like a superstar! Often, after sketching raw 768x768 chunks in ArtRage 2, I'll bring 'em into PhotoSEAM to master as 512x512s, with some buffer 'round the edges so I can cross borders smoothly. What's more, you can apply touch-up effects to come up with some radical variants of your source material. Caveats: it hasn't been updated in 6+ years and it's prone to crashing, but it's the best I've found thus far!
== [http://slurl.com/secondlife/Torley Visit my Second Life home at Torley cyberpunk island!] ==


... they're the mortar-and-pestle of my texture-making existence.
[[File:Torley_Cyberpunk_Island.png|link=http://slurl.com/secondlife/Torley]]]


My graphics tablet is a standard [http://www.wacom.com/productinfo/6x8.cfm Wacom Intuos3 6x8].
[[Torley island|Backstory.]]


AND be sure, <i>be sure</i> to see our [http://secondlife.com/developers/resources/matrix.php Developers Resource Matrix]. It's kinda hard to find on our website, but it's got lots of helpful resources I refer to regularly. If you're a content creator or looking to Do-It-Yourself, bookmark it and keep it close.
=== [[User:Torley_Linden/Office_Hours/Transcripts|Meeting transcripts]] ===


^ Old archives.


== External Links ==
== [[Related resources]] ==
* [http://torley.com/ Torley Lives - personal blog]


 
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Latest revision as of 08:08, 24 June 2015

7045842241 e195645f8a o.jpeg
Friendly greetings! We — for simplicity's sake — I am Torley-favicon.png Torley Linden, and I amplify your awesome.

I started my Second Life as a customer/user/Resident (affectionately abbreviated as "Resi") in 2004 before working for Linden Lab, and I've contributed to a variety of teams and departments. Over the years, I've seen and done a lot here. But throughout it all, the connecting thread has always been inspiring you to get the most out of Second Life. As I like to say, user-created content isn't just the stuff you make — it's how you feel if we've done our job right. And now I'm working on other products at LL, too.

All pronouns apply to me. Especially "we". Rumor has it I'm an AI. That carries a 99.44% probability of being correct.

This page is somewhat outdated, but you can see recent places I've explored in Second Life. I can't always reply to messages amidst my work but I am fairly active on Plurk.

History

Stuff I've done, in somewhat arbitrary order:

Visit my Second Life home at Torley cyberpunk island!

Torley Cyberpunk Island.png]

Backstory.

Meeting transcripts

^ Old archives.

Related resources