Difference between revisions of "Release Notes/Second Life Server/1.40"
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''( | ==1.40.4== | ||
'' | * Fixes: | ||
** Multi-attachment issues resulting in damaged/inaccessible attachments | |||
** Objects on the ground worn as attachments do not appear 'worn' in inventory | |||
** {{jira|SVC-5931}}: 1.40 sim crash causes inventory loss | |||
** Logging out with multiple items attached to same spot will restore them in incorrect position | |||
** Potential sim crash bug | |||
* Changes: | |||
** Modified threshold for newly rezzed objects becoming phantom | |||
==1.40.3== | |||
* Back-end service updates | |||
==1.40.2== | |||
* 1.40.0 Bug Fixes | |||
** {{jira|SVC-5922}}: Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims | |||
** {{jira|SVC-5923}}: Child prims with multiple scripts are incorrectly passing touch events to root prim | |||
** {{jira|SVC-5925}}: Erratic behavior on script rezzed prims set physical | |||
** {{jira|SVC-5928}}: llPassCollisions not detecting child prim collissions | |||
** {{jira|SVC-5930}}: 'collision_start' event is triggered unexpectedly after a region restart | |||
** {{jira|SVC-5932}}: Touch ignored by script in daughter prim(s) of a VEHICLE object, when its is PHYSICAL | |||
==1.40.1== | |||
* Back-end service updates | |||
==1.40.0== | |||
* New features | |||
** '''[http://wiki.secondlife.com/wiki/Havok_7_Beta_Home Havok 7]''': Upgraded physics engine | |||
** {{jira|SVC-5170}}: New primtiveparam: PRIM_NAME | |||
** {{jira|SVC-5171}}: New primitiveparam: PRIM_DESC | |||
** {{jira|SVC-5573}}: New llGetLinkNumberOfSides(integer linknum) | |||
* Bug Fixes | |||
** {{jira|SVC-388}}: llGetScriptName() returns script's old name | |||
** {{jira|SVC-1150}}: llOverMyLand returns false positives when avatar is not over owner's land but close by in another sim | |||
** {{jira|SVC-3556}}: Intra-Region teleport not possible when region is full | |||
** {{jira|SVC-3618}}: Estate Managers are unable to freeze / eject persons | |||
** Fixed: Muting a user does not mute llDialog in their objects | |||
** Fixed: Estate ban lines circumvented under some circumstances | |||
** Fixed: Attachments can appear in incorrect places under some circumstances | |||
** Fixed: Several teleport bugs | |||
[[Category:Server Release Notes]] |
Latest revision as of 16:37, 26 January 2011
1.40.4
- Fixes:
- Multi-attachment issues resulting in damaged/inaccessible attachments
- Objects on the ground worn as attachments do not appear 'worn' in inventory
- SVC-5931: 1.40 sim crash causes inventory loss
- Logging out with multiple items attached to same spot will restore them in incorrect position
- Potential sim crash bug
- Changes:
- Modified threshold for newly rezzed objects becoming phantom
1.40.3
- Back-end service updates
1.40.2
- 1.40.0 Bug Fixes
- SVC-5922: Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
- SVC-5923: Child prims with multiple scripts are incorrectly passing touch events to root prim
- SVC-5925: Erratic behavior on script rezzed prims set physical
- SVC-5928: llPassCollisions not detecting child prim collissions
- SVC-5930: 'collision_start' event is triggered unexpectedly after a region restart
- SVC-5932: Touch ignored by script in daughter prim(s) of a VEHICLE object, when its is PHYSICAL
1.40.1
- Back-end service updates
1.40.0
- New features
- Bug Fixes
- SVC-388: llGetScriptName() returns script's old name
- SVC-1150: llOverMyLand returns false positives when avatar is not over owner's land but close by in another sim
- SVC-3556: Intra-Region teleport not possible when region is full
- SVC-3618: Estate Managers are unable to freeze / eject persons
- Fixed: Muting a user does not mute llDialog in their objects
- Fixed: Estate ban lines circumvented under some circumstances
- Fixed: Attachments can appear in incorrect places under some circumstances
- Fixed: Several teleport bugs