LlTeleportAgentHome: Difference between revisions

From Second Life Wiki
Jump to navigation Jump to search
Strife Onizuka (talk | contribs)
If this were true it would be a breaking change (main land security systems would fail). The suggestion SVC-6360 seeks to allow EMs usage of this function and it's unresolved (as of last month).
Strife Onizuka (talk | contribs)
mNo edit summary
Line 1: Line 1:
{{LSL Function
{{LSL Function
|inject-2={{Issues/SVC-212}}{{LSL_Function/avatar|avatar|sim=*}}
|inject-2={{Issues/SVC-212}}{{Issues/SVC-6360}}{{LSL_Function/avatar|avatar|sim=*}}
|func_id=158
|func_id=158
|func_sleep=5.0
|func_sleep=5.0

Revision as of 01:18, 28 July 2012

Summary

Function: llTeleportAgentHome( key avatar );
5.0 Forced Delay
100.0 Energy

Teleports avatar on owner's land to their home location without any warning, similar to a God Summons or dying.

• key avatar avatar UUID that is in the same region

The object owner must also be the land owner. If the land is deeded to a group the object will need to be deeded to the same group for this function to work.

Caveats

  • This function causes the script to sleep for 5.0 seconds.

Examples

<lsl>default { state_entry() { llSetText("Don't touch me!", <1,0,0>, 5.0); } touch_start(integer total_number) { llTeleportAgentHome(llDetectedKey(0)); // Teleports the Agent home }

}</lsl>

Deep Notes

Signature

function void llTeleportAgentHome( key avatar );