LlDeleteCharacter: Difference between revisions
Jump to navigation
Jump to search
m added date of release |
Pedro Oval (talk | contribs) m Change category from Pathfinding to LSL Pathfinding |
||
| Line 1: | Line 1: | ||
{{Pathfinding alpha}} | {{Pathfinding LSL alpha}} | ||
{{LSL_Function | {{LSL_Function | ||
|func=llDeleteCharacter | |func=llDeleteCharacter | ||
Revision as of 06:39, 30 August 2013
| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llDeleteCharacter( );Convert the object back to a standard object, removing all pathfinding properties.
Examples
<lsl> create_character() { // Clear any previous character behaviors
llDeleteCharacter();
// default speed is 20
llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]); llWanderWithin(llGetPos(), <10.0, 10.0, 2.0>, []);
}
default {
on_rez(integer start_param)
{
llResetScript();
}
state_entry()
{
create_character();
}
touch_start(integer num_detected)
{
// Clear any previous character behaviors
llDeleteCharacter();
}
}
</lsl>