Difference between revisions of "LlDeleteCharacter"
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m (added date of release) |
Pedro Oval (talk | contribs) m (Change category from Pathfinding to LSL Pathfinding) |
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{{Pathfinding alpha}} | {{Pathfinding LSL alpha}} | ||
{{LSL_Function | {{LSL_Function | ||
|func=llDeleteCharacter | |func=llDeleteCharacter |
Revision as of 05:39, 30 August 2013
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llDeleteCharacter( );Convert the object back to a standard object, removing all pathfinding properties.
Examples
<lsl> create_character() { // Clear any previous character behaviors
llDeleteCharacter();
// default speed is 20
llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]); llWanderWithin(llGetPos(), <10.0, 10.0, 2.0>, []);
}
default {
on_rez(integer start_param) { llResetScript(); }
state_entry() { create_character(); } touch_start(integer num_detected) { // Clear any previous character behaviors llDeleteCharacter(); }
}
</lsl>