Difference between revisions of "No-Copy Regression Test"

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## You are not able to run operations that can copy the no-copy object
## You are not able to run operations that can copy the no-copy object
# When sharing the (no-copy) it gets removed from the inventory and transferred to the new owner
# When sharing the (no-copy) it gets removed from the inventory and transferred to the new owner
# Move between inventory folders and back again
# Move between inventory folders and back again, verify that there is no duplication of disappearance





Revision as of 14:36, 26 August 2015

Scope

  • Quick regression test plan to verify expected no-copy object behavior

Set-up

Environment

TBD

Other

  • User A has in his inventory all Object types at least one (no-copy) version
  • You can get no-copy object if the it was shared by a previous owner that didn't want the next owner to have copy permissions.
  1. Object Types:
    1. Body Part:
      1. Shape
      2. Skin
      3. Hair
      4. Eyes
    2. Clothes:
      1. Shirt
      2. Pants
      3. Shoes
      4. Socks
      5. Jacket
      6. Skirt
      7. Gloves
      8. Undershirt
      9. Alpha
      10. Tattoo
      11. Physics
    3. Gesture
    4. Notecard
    5. Script
    6. Image
    7. Sound
    8. Animation
    9. Model

Test Steps

Functional Tests

TBD


Regression Tests

For each (no-copy) Object Type verify that:

  1. Using (wearing, playing, display) it in-world behaves/displays as expected
  2. Upon restart of the Viewer it still persists in the inventory
  3. Upon restart of the Viewer after clear cache it still persists in the inventory
  4. Is searchable on the Viewer
  5. When rezzing inworld (if applicable) it gets removed from the inventory and doesn't copy
    1. You are not able to run operations that can copy the no-copy object
  6. When sharing the (no-copy) it gets removed from the inventory and transferred to the new owner
  7. Move between inventory folders and back again, verify that there is no duplication of disappearance



Pass/Fail Criteria

  1. Passes if
    1. e.g. No unexpected behaviors are observed
  2. Fails if
    1. e.g. Expected behaviors are broken
    2. e.g. A bug is detected that was not accounted for by this test plan

Tear Down

TBD