Difference between revisions of "LlPreloadSound"
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Line 5: | Line 5: | ||
|p1_type=string|p1_name=sound | |p1_type=string|p1_name=sound | ||
|func_footnote | |func_footnote | ||
|func_desc=Preloads | |func_desc=Preloads '''sound''' on viewers within range | ||
|return_text | |return_text | ||
|spec | |spec |
Revision as of 14:37, 2 March 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llPreloadSound( string sound );93 | Function ID |
1.0 | Forced Delay |
10.0 | Energy |
Preloads sound on viewers within range
• string | sound | – | a sound in the inventory of the prim this script is in or a UUID of a sound |
Caveats
- This function causes the script to sleep for 1.0 seconds.
- If sound is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
- If sound is a UUID then there are no new asset permissions consequences for the object.
- The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.