Difference between revisions of "LlSin"

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|caveats
|caveats
|constants
|constants
|examples=<pre>
|examples=<lsl>// Touch the object with this script in it to see the sine of random numbers!
// Touch the object with this script in it to see the sine of random numbers!
default
default
{
{
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     {
     {
         float r = llFrand(TWO_PI);
         float r = llFrand(TWO_PI);
         llOwnerSay("The sine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + llSin(r));
         llOwnerSay("The sine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + (string)llSin(r));
     }
     }
}
}</lsl>
</pre>
|helpers
|helpers
|also_functions=
|also_functions=

Revision as of 12:58, 15 February 2008

Summary

Function: float llSin( float theta );
0.0 Forced Delay
10.0 Energy

Returns a float that is the sine of theta.

• float theta angle expressed in radians.

Examples

<lsl>// Touch the object with this script in it to see the sine of random numbers! default {

   touch_start(integer num)
   {
       float r = llFrand(TWO_PI);
       llOwnerSay("The sine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + (string)llSin(r));
   }
}</lsl>

See Also

Functions

•  llAsin inverse Sine
• llCos llAcos cosine & inverse cosine
• llTan llAtan2 tangent & inverse tangent

Deep Notes

Signature

function float llSin( float theta );