Difference between revisions of "Category:LSL Vector"

From Second Life Wiki
Jump to navigation Jump to search
m (spelling)
Line 2: Line 2:
==Vector==
==Vector==


A datatype that contains a set of three [[LSL_float|float]] values.  Each element can be accessed individually by appending .x, .y, or .z to the variable name.   
A vector is a data [[:Category:LSL Types|type]] that contains a set of three [[LSL_float|float]] values.  Each element can be accessed individually by appending .x, .y, or .z to the variable name.   
 
Vectors can be used to hold the following:
* Position: x, y and z are in metres.
* Velocity: x, y and z represent speeds.
* [[:Category:LSL Color|Colour]]: Red is x, Green is y and Blue is z.


Vectors support the following operations:
Vectors support the following operations:

Revision as of 22:33, 20 May 2007

Vector

A vector is a data type that contains a set of three float values. Each element can be accessed individually by appending .x, .y, or .z to the variable name.

Vectors can be used to hold the following:

  • Position: x, y and z are in metres.
  • Velocity: x, y and z represent speeds.
  • Colour: Red is x, Green is y and Blue is z.

Vectors support the following operations:

  • Addition, Operator "+"
  • Subtraction, Operator "-"
  • Multiplication (Dot Product), Operator "*"
  • Cross Product, Operator "%"

A vector can be multiplied or divided by a Quaternion to rotate it.

Example

vector test=<1.0, 2.0, 3.0>;
llOwnerSay((string)test.z); // Outputs 3.0

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Vector"

The following 6 pages are in this category, out of 6 total.