LSL Script Efficiency: Difference between revisions
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== Efficiency == | == Efficiency == | ||
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++a and a += 1 are equal in speed | In theory, ++a and a += 1 are equal in speed, however this is not true: | ||
++a: 0.364700 millis | |||
a += 1: 0.346900 millis | |||
a++: 0.413700 millis | |||
Testing the same function in for loops: | |||
++a: 0.358370 millis | |||
a += 1: 0.351200 millis | |||
a++: 0.424600 millis | |||
</div></div> | </div></div> | ||
Revision as of 20:21, 15 May 2007
| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
What is Efficiency
Efficiency is how long it takes to run a script.
There are many ways to speed up scripts, such as using ++a instead of a++.
Rules for posting
The following code snipit will allow testing of a function.
integer time() {
string stamp = llGetTimestamp();
return (integer) llGetSubString(stamp, 11, 12) * 3600000 + (integer) llGetSubString(stamp, 14, 15) * 60000 + llRound((float)llGetSubString(stamp, 17, -2) * 1000000.0)/1000;
}
default {
state_entry() {
float i = 0;
float max = 10000;
float current = time();
while (i < max) {
++i;
}
float t = (time()+-current)/max;
llOwnerSay("The function in the loop took a total of " + (string)t + " milliseconds.");
}
}
Efficiency
In theory, ++a and a += 1 are equal in speed, however this is not true:
++a: 0.364700 millis a += 1: 0.346900 millis a++: 0.413700 millis
Testing the same function in for loops:
++a: 0.358370 millis a += 1: 0.351200 millis a++: 0.424600 millis