Difference between revisions of "Template:LSL Constants/Object Details"

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! Return
! Return
! class="unsortable"{{!}} Alternatives
! class="unsortable"{{!}} Alternatives
! Local
{{!}}-
{{!}}-
{{!}}{{LSL Const|OBJECT_NAME|integer|1|c=Gets the prim's name.}}
{{!}}{{LSL Const|OBJECT_NAME|integer|1|c=Gets the prim's name.}}
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*[[llKey2Name]]
*[[llKey2Name]]
*[[llDetectedName]]
*[[llDetectedName]]
{{!}} [[llGetObjectName]]
{{!}}-
{{!}}-
{{!}}{{LSL Const|OBJECT_DESC|integer|2|c=Gets the prim's description.}}
{{!}}{{LSL Const|OBJECT_DESC|integer|2|c=Gets the prim's description.}}
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{{!}}[[string]]
{{!}}[[string]]
{{!}}
{{!}}
{{!}} [[llGetObjectDesc]]
{{!}}-
{{!}}-
{{!}}{{LSL Const|OBJECT_POS|integer|3|c=Gets the prim's position in region coordinates.}}
{{!}}{{LSL Const|OBJECT_POS|integer|3|c=Gets the prim's position in region coordinates.}}
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{{!}}
{{!}}
*[[llDetectedPos]]
*[[llDetectedPos]]
{{!}} [[llGetPos]]
{{!}}-
{{!}}-
{{!}}{{LSL Const|OBJECT_ROT|integer|4|c=Gets the prim's rotation.}}
{{!}}{{LSL Const|OBJECT_ROT|integer|4|c=Gets the prim's rotation.}}
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{{!}}
{{!}}
*[[llDetectedRot]]
*[[llDetectedRot]]
{{!}} [[llGetRot]]
{{!}}-
{{!}}-
{{!}}{{LSL Const|OBJECT_VELOCITY|integer|5|c=Gets the object's velocity.}}
{{!}}{{LSL Const|OBJECT_VELOCITY|integer|5|c=Gets the object's velocity.}}
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{{!}}
{{!}}
*[[llDetectedVel]]
*[[llDetectedVel]]
{{!}} [[llGetVel]]
{{!}}-
{{!}}-
{{!}}{{LSL Const|OBJECT_OWNER|integer|6|c=Gets the object's owner key.}}
{{!}}{{LSL Const|OBJECT_OWNER|integer|6|c=Gets the object's owner key.}}
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*[[llDetectedOwner]]
*[[llDetectedOwner]]
*[[llGetOwnerKey]]
*[[llGetOwnerKey]]
{{!}} [[llGetOwner]]
{{!}}-
{{!}}-
{{!}}{{LSL Const|OBJECT_GROUP|integer|7|c=Gets the prim's group key.}}
{{!}}{{LSL Const|OBJECT_GROUP|integer|7|c=Gets the prim's group key.}}
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{{!}}[[key]]
{{!}}[[key]]
{{!}}{{LSLGC|Creator}}
{{!}}{{LSLGC|Creator}}
{{!}} [[llGetCreator]]
{{!}}- class="sortbottom"
{{!}}- class="sortbottom"
{{!}} colspan="6" {{!}} Max Lengths in parentheses represent how many characters required when it is [[typecast]] to a string.
{{!}} colspan="7" {{!}} Max Lengths in parentheses represent how many characters required when it is [[typecast]] to a string.
{{!}} style="display:none;" {{!}}
{{!}} style="display:none;" {{!}}
{{!}} style="display:none;" {{!}}
{{!}} style="display:none;" {{!}}
{{!}} style="display:none;" {{!}}

Revision as of 23:01, 22 June 2009

Flags Description Max Length Return Alternatives Local
OBJECT_NAME 1 Gets the prim's name. 63 Characters string llGetObjectName
OBJECT_DESC 2 Gets the prim's description.
If id is an avatar, an empty string is returned.
127 Characters string llGetObjectDesc
OBJECT_POS 3 Gets the prim's position in region coordinates. (36 Characters) vector llGetPos
OBJECT_ROT 4 Gets the prim's rotation. (48 Characters) rotation llGetRot
OBJECT_VELOCITY 5 Gets the object's velocity. (36 Characters) vector llGetVel
OBJECT_OWNER 6 Gets an object's owner key.
If id is an avatar, that avatar's key is returned (which is the same as id).
If id is group-owned, a NULL_KEY is returned.
(36 Characters) key llGetOwner
OBJECT_GROUP 7 Gets the prim's group key.
If id is an avatar, a NULL_KEY is returned.
(36 Characters) key Group
OBJECT_CREATOR 8 Gets the prim's creator key.
If id is an avatar, a NULL_KEY is returned.
(36 Characters) key Creator llGetCreator
Max Lengths in parentheses represent how many characters required when it is typecast to a string.