Difference between revisions of "User:Jesse Barnett"
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*[[3D Radar|3D Radar]] :: Rezzes a ball for each avatar in range. Each ball tracks it's on AV and displays distance. | *[[3D Radar|3D Radar]] :: Rezzes a ball for each avatar in range. Each ball tracks it's on AV and displays distance. | ||
*[[AO Overriding Pose Ball|AO Overriding Pose Ball]] :: No more having to type "/ao off/on" When you sit down or get up anymore!! | *[[AO Overriding Pose Ball|AO Overriding Pose Ball]] :: No more having to type "/ao off/on" When you sit down or get up anymore!! | ||
*[[High Altitude Rezzer|High Altitude Rezzer]] :: Create a vehicle that goes straight up to a set altitude and then rezzes a work platform, garden, private spot or whatever else you put in it's contents. |
Revision as of 18:18, 28 November 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
About: Jesse Barnett
Scripter. You can find me in Aditi or the scripting forum.
Scripts & Snippets
I made em. You learn from em. Don't sell em!
- 3D Radar :: Rezzes a ball for each avatar in range. Each ball tracks it's on AV and displays distance.
- AO Overriding Pose Ball :: No more having to type "/ao off/on" When you sit down or get up anymore!!
- High Altitude Rezzer :: Create a vehicle that goes straight up to a set altitude and then rezzes a work platform, garden, private spot or whatever else you put in it's contents.