Difference between revisions of "MystiTool cheat sheet"
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|'''regsay''' ''channel'' ''string'' | |'''regsay''' ''channel'' ''string'' | ||
|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0. | |chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0. | ||
|- | |||
|'''scan color''' ''string'' | |||
|changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''color''' command; the HUD text is always black when no avatars are in range. | |||
|- | |||
|'''scan''' ''range'' | |||
|scans for avatars within range meters and shows them on the HUD; set ''range'' to 0 to turn it off | |||
|- | |||
|'''scan remote''' | |||
|displays a menu to rez, use and manage remote sim scan objects. | |||
|- | |||
|'''scan sim'''<br/>'''scan sim+''' | |||
|'''scan sim''' rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, '''scan sim+''' goes up to 4096 meters. | |||
|- | |||
|'''scan sort on'''<br/>'''scan sort off''' | |||
|forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice. | |||
|- | |||
|'''scan wrap on'''<br/>'''scan wrap off''' | |||
|[[llSensorRepeat]] has a bug that lets you see far away avatars sometimes; '''scan wrap on''' lets you see the bug happen, '''scan wrap off''' hides it. | |||
|} | |} |
Revision as of 15:41, 1 September 2009
This is a quick reference for chat commands that work with MystiTool 1.3.1. Type /1 help to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.
Command | Description |
---|---|
anim name | stops all animations, then starts the animation called name if it is inside the HUD's inventory or a built in animation |
anim name - | starts the animation called name if it is inside the HUD's inventory or a built in animation |
anim stop | stops all animations |
bugs bugs all |
bugs scans once for ACTIVE|SCRIPTED objects owned by others, bugs all also finds ACTIVE|SCRIPTED objects owned by you |
bugs radar | rezzes a continuous bug scanner box, touch the box to change its settings |
bugs range meters | changes the bug scan range, meters can be 1 to 96, numbers more than 96 are rounded down by llSensor |
bugs set_texture uuid | changes the bugs HUD button texture to uuid |
bugs show bugs hide |
shows or hides the bugs HUD button |
chat on chat off |
chat on starts printing avatars who are less than 20 meters away in your chat history, chat off stops it |
chat sound on chat sound off |
chat sound on enables sounds made by chat on, chat sound off stops them |
chat sound_key uuid | changes the chat on sound to uuid |
color string | converts string to a llSetColor vector
|
fav favs |
shows the favorite locations menu, fav and favs are the same command; favorites are in script memory, see lm to manage landmarks in the HUD inventory |
fav add | inserts your current location in the favorites menu |
fav clear | removes all locations from the favorites menu |
fav list | prints a list of all the stored favorites |
fav set_texture uuid | changes the favorites HUD button texture to uuid |
fav show fav hide |
shows or hides the favorites HUD button |
flight nodrift on flight nodrift off |
if flight assistance is on, flight nodrift on stops you short when you are hovering; flight nodrift off allows you to drift; some AOs have bouncy hover animations so you might appear to move even with this turned on. |
flight on flight off |
flight on enables flight assistance, flight off stops it |
flight side on flight side off |
if flight assistance is on, flight side on tries to keep you at the same altitude when you fly forward, back, sideways; flight side off lets you rise and fall like with unassisted flight |
flight speed | sets the amount of flight boost; speed can be slow, normal, fast, faster, fasterer, plaid |
flight text on flight text off |
flight text on shows flight and velocity statistics on the HUD, flight text off removes them; this only shows if HUD radar is disabled (/1 scan 0); AGL means "meters above ground level", buoyancy 1.0 is weightless, 0.0 is normal weight |
lm | shows a menu of landmarks in the HUD's inventory; see fav to manage locations in script memory |
lm go string | opens a map and prints a SLurl showing the first landmark in the HUD inventory brginning in string |
lm list | prints a list of all the landmarks found inside the HUD |
lm set_texture uuid | changes the landmarks HUD button texture to uuid |
lm show lm hide |
shows or hides the landmarks HUD button |
locate | shows a menu of avatars within 96 meters, click a name to show their distance and SLurl |
locate string | prints the distance and SLurl for any avatar with 96 meters whose name begins in string |
object on object off object reset |
object on starts printing information about objects that send chat to channel 0, object off stops it, object reset resets this script. |
quote quote on quote off |
quote prints a random saying now, quote on makes a saying print when you log in or attach the HUD, quote off stops the automatic sayings |
regsay channel string | chats string to the whole region on channel with llRegionSay, channel cannot be 0. |
scan color string | changes the HUD radar text color to string when other avatars are around, the values work the same as the color command; the HUD text is always black when no avatars are in range. |
scan range | scans for avatars within range meters and shows them on the HUD; set range to 0 to turn it off |
scan remote | displays a menu to rez, use and manage remote sim scan objects. |
scan sim scan sim+ |
scan sim rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, scan sim+ goes up to 4096 meters. |
scan sort on scan sort off |
forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice. |
scan wrap on scan wrap off |
llSensorRepeat has a bug that lets you see far away avatars sometimes; scan wrap on lets you see the bug happen, scan wrap off hides it. |