Difference between revisions of "User:Lum Pfohl/SL Trivia"
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# '''At high altitudes, 1 SL second != 1 SL second.''' The time interval passed to the llSetTimerEvent() seems to become meaningless. '''llSetTimerEvent(1.0)''' should cause a '''timer()''' event to fire every 1.0 seconds (or longer). Instead, it could be happening 2 or 3 or even 10 times every RL second! Even on a laggy sim - dynamics seem to change at higher altitudes. Why would an overloaded CPU find "second wind" at high altitudes - unless if certain scripts ran on the client? | # '''At high altitudes, 1 SL second != 1 SL second.''' The time interval passed to the llSetTimerEvent() seems to become meaningless. '''llSetTimerEvent(1.0)''' should cause a '''timer()''' event to fire every 1.0 seconds (or longer). Instead, it could be happening 2 or 3 or even 10 times every RL second! Even on a laggy sim - dynamics seem to change at higher altitudes. Why would an overloaded CPU find "second wind" at high altitudes - unless if certain scripts ran on the client? | ||
# '''It is possible to teleport a New Resident from one Orientation Island to another.''' In fact, New Residents can offer teleport to another New Resident on a different island. Pressing CTRL-V enables Admin Options (which allows a resident to use their SEARCH button, BUILD button and MAP). It also allows them to offer teleport to another resident. There is an inherent risk, though. If the TP fails (as it often does), the teleported resident may be bounced to another sim and not be able to to return... There is a workaround to get back, if they have not yet logged off... | # '''It is possible to teleport a New Resident from one Orientation Island to another.''' In fact, New Residents can offer teleport to another New Resident on a different island. Pressing CTRL-V enables Admin Options (which allows a resident to use their SEARCH button, BUILD button and MAP). It also allows them to offer teleport to another resident. There is an inherent risk, though. If the TP fails (as it often does), the teleported resident may be bounced to another sim and not be able to to return... There is a workaround to get back, if they have not yet logged off... | ||
# '''The next TP'd location after leaving Help Island or Orientation Island becomes the Resident's new home.''' This happens for all Residents (newbies and mentors alike -- I do not know if the Lindens are affected). For example, if I am a New Resident on OI 85 and I teleport to HI 6, then HI 6 is my new home. When I leave HI 6 to teleport to a mall, the mall becomes my new home (even though normal residents are not allowed to set home there). Often times, Residents leaving HI will go to an Infohub or Welcome Area (which are "home-settable.") and is not a problem. | |||
Revision as of 09:04, 10 January 2008
SL TriviaThese are things I've noticed about SL over the course of a year. In no particular order at this time:
Lum Pfohl 06:55, 29 November 2007 (PST) |
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